Transformed

This commit is contained in:
Tim Schaub
2017-12-11 16:29:33 -07:00
parent 1cdb6a66f0
commit 7f47883c48
737 changed files with 22216 additions and 21609 deletions
@@ -1,15 +1,18 @@
/**
* @module ol/render/webgl/polygonreplay/defaultshader
*/
// This file is automatically generated, do not edit
goog.provide('ol.render.webgl.polygonreplay.defaultshader');
goog.require('ol');
goog.require('ol.webgl.Fragment');
goog.require('ol.webgl.Vertex');
import _ol_ from '../../../index.js';
import _ol_webgl_Fragment_ from '../../../webgl/Fragment.js';
import _ol_webgl_Vertex_ from '../../../webgl/Vertex.js';
var _ol_render_webgl_polygonreplay_defaultshader_ = {};
ol.render.webgl.polygonreplay.defaultshader.fragment = new ol.webgl.Fragment(ol.DEBUG_WEBGL ?
_ol_render_webgl_polygonreplay_defaultshader_.fragment = new _ol_webgl_Fragment_(_ol_.DEBUG_WEBGL ?
'precision mediump float;\n\n\n\nuniform vec4 u_color;\nuniform float u_opacity;\n\nvoid main(void) {\n gl_FragColor = u_color;\n float alpha = u_color.a * u_opacity;\n if (alpha == 0.0) {\n discard;\n }\n gl_FragColor.a = alpha;\n}\n' :
'precision mediump float;uniform vec4 e;uniform float f;void main(void){gl_FragColor=e;float alpha=e.a*f;if(alpha==0.0){discard;}gl_FragColor.a=alpha;}');
ol.render.webgl.polygonreplay.defaultshader.vertex = new ol.webgl.Vertex(ol.DEBUG_WEBGL ?
_ol_render_webgl_polygonreplay_defaultshader_.vertex = new _ol_webgl_Vertex_(_ol_.DEBUG_WEBGL ?
'\n\nattribute vec2 a_position;\n\nuniform mat4 u_projectionMatrix;\nuniform mat4 u_offsetScaleMatrix;\nuniform mat4 u_offsetRotateMatrix;\n\nvoid main(void) {\n gl_Position = u_projectionMatrix * vec4(a_position, 0.0, 1.0);\n}\n\n\n' :
'attribute vec2 a;uniform mat4 b;uniform mat4 c;uniform mat4 d;void main(void){gl_Position=b*vec4(a,0.0,1.0);}');
export default _ol_render_webgl_polygonreplay_defaultshader_;
@@ -1,8 +1,8 @@
/**
* @module ol/render/webgl/polygonreplay/defaultshader/Locations
*/
// This file is automatically generated, do not edit
goog.provide('ol.render.webgl.polygonreplay.defaultshader.Locations');
goog.require('ol');
import _ol_ from '../../../../index.js';
/**
* @constructor
@@ -10,41 +10,43 @@ goog.require('ol');
* @param {WebGLProgram} program Program.
* @struct
*/
ol.render.webgl.polygonreplay.defaultshader.Locations = function(gl, program) {
var _ol_render_webgl_polygonreplay_defaultshader_Locations_ = function(gl, program) {
/**
* @type {WebGLUniformLocation}
*/
this.u_projectionMatrix = gl.getUniformLocation(
program, ol.DEBUG_WEBGL ? 'u_projectionMatrix' : 'b');
program, _ol_.DEBUG_WEBGL ? 'u_projectionMatrix' : 'b');
/**
* @type {WebGLUniformLocation}
*/
this.u_offsetScaleMatrix = gl.getUniformLocation(
program, ol.DEBUG_WEBGL ? 'u_offsetScaleMatrix' : 'c');
program, _ol_.DEBUG_WEBGL ? 'u_offsetScaleMatrix' : 'c');
/**
* @type {WebGLUniformLocation}
*/
this.u_offsetRotateMatrix = gl.getUniformLocation(
program, ol.DEBUG_WEBGL ? 'u_offsetRotateMatrix' : 'd');
program, _ol_.DEBUG_WEBGL ? 'u_offsetRotateMatrix' : 'd');
/**
* @type {WebGLUniformLocation}
*/
this.u_color = gl.getUniformLocation(
program, ol.DEBUG_WEBGL ? 'u_color' : 'e');
program, _ol_.DEBUG_WEBGL ? 'u_color' : 'e');
/**
* @type {WebGLUniformLocation}
*/
this.u_opacity = gl.getUniformLocation(
program, ol.DEBUG_WEBGL ? 'u_opacity' : 'f');
program, _ol_.DEBUG_WEBGL ? 'u_opacity' : 'f');
/**
* @type {number}
*/
this.a_position = gl.getAttribLocation(
program, ol.DEBUG_WEBGL ? 'a_position' : 'a');
program, _ol_.DEBUG_WEBGL ? 'a_position' : 'a');
};
export default _ol_render_webgl_polygonreplay_defaultshader_Locations_;