Transformed

This commit is contained in:
Tim Schaub
2017-12-11 16:29:33 -07:00
parent 1cdb6a66f0
commit 7f47883c48
737 changed files with 22216 additions and 21609 deletions

View File

@@ -1,3 +1,6 @@
/**
* @module ol/pointer/TouchSource
*/
// Based on https://github.com/Polymer/PointerEvents
// Copyright (c) 2013 The Polymer Authors. All rights reserved.
@@ -28,13 +31,10 @@
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
goog.provide('ol.pointer.TouchSource');
goog.require('ol');
goog.require('ol.array');
goog.require('ol.pointer.EventSource');
goog.require('ol.pointer.MouseSource');
import _ol_ from '../index.js';
import _ol_array_ from '../array.js';
import _ol_pointer_EventSource_ from '../pointer/EventSource.js';
import _ol_pointer_MouseSource_ from '../pointer/MouseSource.js';
/**
* @constructor
@@ -42,14 +42,14 @@ goog.require('ol.pointer.MouseSource');
* @param {ol.pointer.MouseSource} mouseSource Mouse source.
* @extends {ol.pointer.EventSource}
*/
ol.pointer.TouchSource = function(dispatcher, mouseSource) {
var _ol_pointer_TouchSource_ = function(dispatcher, mouseSource) {
var mapping = {
'touchstart': this.touchstart,
'touchmove': this.touchmove,
'touchend': this.touchend,
'touchcancel': this.touchcancel
};
ol.pointer.EventSource.call(this, dispatcher, mapping);
_ol_pointer_EventSource_.call(this, dispatcher, mapping);
/**
* @const
@@ -81,7 +81,8 @@ ol.pointer.TouchSource = function(dispatcher, mouseSource) {
*/
this.resetId_ = undefined;
};
ol.inherits(ol.pointer.TouchSource, ol.pointer.EventSource);
_ol_.inherits(_ol_pointer_TouchSource_, _ol_pointer_EventSource_);
/**
@@ -90,21 +91,21 @@ ol.inherits(ol.pointer.TouchSource, ol.pointer.EventSource);
* @const
* @type {number}
*/
ol.pointer.TouchSource.DEDUP_TIMEOUT = 2500;
_ol_pointer_TouchSource_.DEDUP_TIMEOUT = 2500;
/**
* @const
* @type {number}
*/
ol.pointer.TouchSource.CLICK_COUNT_TIMEOUT = 200;
_ol_pointer_TouchSource_.CLICK_COUNT_TIMEOUT = 200;
/**
* @const
* @type {string}
*/
ol.pointer.TouchSource.POINTER_TYPE = 'touch';
_ol_pointer_TouchSource_.POINTER_TYPE = 'touch';
/**
@@ -112,7 +113,7 @@ ol.pointer.TouchSource.POINTER_TYPE = 'touch';
* @param {Touch} inTouch The in touch.
* @return {boolean} True, if this is the primary touch.
*/
ol.pointer.TouchSource.prototype.isPrimaryTouch_ = function(inTouch) {
_ol_pointer_TouchSource_.prototype.isPrimaryTouch_ = function(inTouch) {
return this.firstTouchId_ === inTouch.identifier;
};
@@ -122,10 +123,10 @@ ol.pointer.TouchSource.prototype.isPrimaryTouch_ = function(inTouch) {
* @param {Touch} inTouch The in touch.
* @private
*/
ol.pointer.TouchSource.prototype.setPrimaryTouch_ = function(inTouch) {
_ol_pointer_TouchSource_.prototype.setPrimaryTouch_ = function(inTouch) {
var count = Object.keys(this.pointerMap).length;
if (count === 0 || (count === 1 &&
ol.pointer.MouseSource.POINTER_ID.toString() in this.pointerMap)) {
_ol_pointer_MouseSource_.POINTER_ID.toString() in this.pointerMap)) {
this.firstTouchId_ = inTouch.identifier;
this.cancelResetClickCount_();
}
@@ -136,7 +137,7 @@ ol.pointer.TouchSource.prototype.setPrimaryTouch_ = function(inTouch) {
* @private
* @param {Object} inPointer The in pointer object.
*/
ol.pointer.TouchSource.prototype.removePrimaryPointer_ = function(inPointer) {
_ol_pointer_TouchSource_.prototype.removePrimaryPointer_ = function(inPointer) {
if (inPointer.isPrimary) {
this.firstTouchId_ = undefined;
this.resetClickCount_();
@@ -147,17 +148,17 @@ ol.pointer.TouchSource.prototype.removePrimaryPointer_ = function(inPointer) {
/**
* @private
*/
ol.pointer.TouchSource.prototype.resetClickCount_ = function() {
_ol_pointer_TouchSource_.prototype.resetClickCount_ = function() {
this.resetId_ = setTimeout(
this.resetClickCountHandler_.bind(this),
ol.pointer.TouchSource.CLICK_COUNT_TIMEOUT);
_ol_pointer_TouchSource_.CLICK_COUNT_TIMEOUT);
};
/**
* @private
*/
ol.pointer.TouchSource.prototype.resetClickCountHandler_ = function() {
_ol_pointer_TouchSource_.prototype.resetClickCountHandler_ = function() {
this.clickCount_ = 0;
this.resetId_ = undefined;
};
@@ -166,7 +167,7 @@ ol.pointer.TouchSource.prototype.resetClickCountHandler_ = function() {
/**
* @private
*/
ol.pointer.TouchSource.prototype.cancelResetClickCount_ = function() {
_ol_pointer_TouchSource_.prototype.cancelResetClickCount_ = function() {
if (this.resetId_ !== undefined) {
clearTimeout(this.resetId_);
}
@@ -179,7 +180,7 @@ ol.pointer.TouchSource.prototype.cancelResetClickCount_ = function() {
* @param {Touch} inTouch Touch event
* @return {Object} A pointer object.
*/
ol.pointer.TouchSource.prototype.touchToPointer_ = function(browserEvent, inTouch) {
_ol_pointer_TouchSource_.prototype.touchToPointer_ = function(browserEvent, inTouch) {
var e = this.dispatcher.cloneEvent(browserEvent, inTouch);
// Spec specifies that pointerId 1 is reserved for Mouse.
// Touch identifiers can start at 0.
@@ -196,7 +197,7 @@ ol.pointer.TouchSource.prototype.touchToPointer_ = function(browserEvent, inTouc
e.height = inTouch.webkitRadiusY || inTouch.radiusY || 0;
e.pressure = inTouch.webkitForce || inTouch.force || 0.5;
e.isPrimary = this.isPrimaryTouch_(inTouch);
e.pointerType = ol.pointer.TouchSource.POINTER_TYPE;
e.pointerType = _ol_pointer_TouchSource_.POINTER_TYPE;
// make sure that the properties that are different for
// each `Touch` object are not copied from the BrowserEvent object
@@ -214,7 +215,7 @@ ol.pointer.TouchSource.prototype.touchToPointer_ = function(browserEvent, inTouc
* @param {Event} inEvent Touch event
* @param {function(Event, Object)} inFunction In function.
*/
ol.pointer.TouchSource.prototype.processTouches_ = function(inEvent, inFunction) {
_ol_pointer_TouchSource_.prototype.processTouches_ = function(inEvent, inFunction) {
var touches = Array.prototype.slice.call(
inEvent.changedTouches);
var count = touches.length;
@@ -237,7 +238,7 @@ ol.pointer.TouchSource.prototype.processTouches_ = function(inEvent, inFunction)
* @param {number} searchId Search identifier.
* @return {boolean} True, if the `Touch` with the given id is in the list.
*/
ol.pointer.TouchSource.prototype.findTouch_ = function(touchList, searchId) {
_ol_pointer_TouchSource_.prototype.findTouch_ = function(touchList, searchId) {
var l = touchList.length;
var touch;
for (var i = 0; i < l; i++) {
@@ -261,7 +262,7 @@ ol.pointer.TouchSource.prototype.findTouch_ = function(touchList, searchId) {
* @private
* @param {Event} inEvent The in event.
*/
ol.pointer.TouchSource.prototype.vacuumTouches_ = function(inEvent) {
_ol_pointer_TouchSource_.prototype.vacuumTouches_ = function(inEvent) {
var touchList = inEvent.touches;
// pointerMap.getCount() should be < touchList.length here,
// as the touchstart has not been processed yet.
@@ -276,7 +277,7 @@ ol.pointer.TouchSource.prototype.vacuumTouches_ = function(inEvent) {
// Never remove pointerId == 1, which is mouse.
// Touch identifiers are 2 smaller than their pointerId, which is the
// index in pointermap.
if (key != ol.pointer.MouseSource.POINTER_ID &&
if (key != _ol_pointer_MouseSource_.POINTER_ID &&
!this.findTouch_(touchList, key - 2)) {
d.push(value.out);
}
@@ -294,7 +295,7 @@ ol.pointer.TouchSource.prototype.vacuumTouches_ = function(inEvent) {
*
* @param {Event} inEvent The in event.
*/
ol.pointer.TouchSource.prototype.touchstart = function(inEvent) {
_ol_pointer_TouchSource_.prototype.touchstart = function(inEvent) {
this.vacuumTouches_(inEvent);
this.setPrimaryTouch_(inEvent.changedTouches[0]);
this.dedupSynthMouse_(inEvent);
@@ -308,7 +309,7 @@ ol.pointer.TouchSource.prototype.touchstart = function(inEvent) {
* @param {Event} browserEvent The event.
* @param {Object} inPointer The in pointer object.
*/
ol.pointer.TouchSource.prototype.overDown_ = function(browserEvent, inPointer) {
_ol_pointer_TouchSource_.prototype.overDown_ = function(browserEvent, inPointer) {
this.pointerMap[inPointer.pointerId] = {
target: inPointer.target,
out: inPointer,
@@ -325,7 +326,7 @@ ol.pointer.TouchSource.prototype.overDown_ = function(browserEvent, inPointer) {
*
* @param {Event} inEvent The in event.
*/
ol.pointer.TouchSource.prototype.touchmove = function(inEvent) {
_ol_pointer_TouchSource_.prototype.touchmove = function(inEvent) {
inEvent.preventDefault();
this.processTouches_(inEvent, this.moveOverOut_);
};
@@ -336,7 +337,7 @@ ol.pointer.TouchSource.prototype.touchmove = function(inEvent) {
* @param {Event} browserEvent The event.
* @param {Object} inPointer The in pointer.
*/
ol.pointer.TouchSource.prototype.moveOverOut_ = function(browserEvent, inPointer) {
_ol_pointer_TouchSource_.prototype.moveOverOut_ = function(browserEvent, inPointer) {
var event = inPointer;
var pointer = this.pointerMap[event.pointerId];
// a finger drifted off the screen, ignore it
@@ -372,7 +373,7 @@ ol.pointer.TouchSource.prototype.moveOverOut_ = function(browserEvent, inPointer
*
* @param {Event} inEvent The event.
*/
ol.pointer.TouchSource.prototype.touchend = function(inEvent) {
_ol_pointer_TouchSource_.prototype.touchend = function(inEvent) {
this.dedupSynthMouse_(inEvent);
this.processTouches_(inEvent, this.upOut_);
};
@@ -383,7 +384,7 @@ ol.pointer.TouchSource.prototype.touchend = function(inEvent) {
* @param {Event} browserEvent An event.
* @param {Object} inPointer The inPointer object.
*/
ol.pointer.TouchSource.prototype.upOut_ = function(browserEvent, inPointer) {
_ol_pointer_TouchSource_.prototype.upOut_ = function(browserEvent, inPointer) {
this.dispatcher.up(inPointer, browserEvent);
this.dispatcher.out(inPointer, browserEvent);
this.dispatcher.leave(inPointer, browserEvent);
@@ -397,7 +398,7 @@ ol.pointer.TouchSource.prototype.upOut_ = function(browserEvent, inPointer) {
*
* @param {Event} inEvent The in event.
*/
ol.pointer.TouchSource.prototype.touchcancel = function(inEvent) {
_ol_pointer_TouchSource_.prototype.touchcancel = function(inEvent) {
this.processTouches_(inEvent, this.cancelOut_);
};
@@ -407,7 +408,7 @@ ol.pointer.TouchSource.prototype.touchcancel = function(inEvent) {
* @param {Event} browserEvent The event.
* @param {Object} inPointer The in pointer.
*/
ol.pointer.TouchSource.prototype.cancelOut_ = function(browserEvent, inPointer) {
_ol_pointer_TouchSource_.prototype.cancelOut_ = function(browserEvent, inPointer) {
this.dispatcher.cancel(inPointer, browserEvent);
this.dispatcher.out(inPointer, browserEvent);
this.dispatcher.leave(inPointer, browserEvent);
@@ -419,7 +420,7 @@ ol.pointer.TouchSource.prototype.cancelOut_ = function(browserEvent, inPointer)
* @private
* @param {Object} inPointer The inPointer object.
*/
ol.pointer.TouchSource.prototype.cleanUpPointer_ = function(inPointer) {
_ol_pointer_TouchSource_.prototype.cleanUpPointer_ = function(inPointer) {
delete this.pointerMap[inPointer.pointerId];
this.removePrimaryPointer_(inPointer);
};
@@ -431,7 +432,7 @@ ol.pointer.TouchSource.prototype.cleanUpPointer_ = function(inPointer) {
* @private
* @param {Event} inEvent The in event.
*/
ol.pointer.TouchSource.prototype.dedupSynthMouse_ = function(inEvent) {
_ol_pointer_TouchSource_.prototype.dedupSynthMouse_ = function(inEvent) {
var lts = this.mouseSource.lastTouches;
var t = inEvent.changedTouches[0];
// only the primary finger will synth mouse events
@@ -442,7 +443,8 @@ ol.pointer.TouchSource.prototype.dedupSynthMouse_ = function(inEvent) {
setTimeout(function() {
// remove touch after timeout
ol.array.remove(lts, lt);
}, ol.pointer.TouchSource.DEDUP_TIMEOUT);
_ol_array_.remove(lts, lt);
}, _ol_pointer_TouchSource_.DEDUP_TIMEOUT);
}
};
export default _ol_pointer_TouchSource_;