Transformed

This commit is contained in:
Tim Schaub
2017-12-11 16:29:33 -07:00
parent 1cdb6a66f0
commit 7f47883c48
737 changed files with 22216 additions and 21609 deletions
+34 -30
View File
@@ -1,4 +1,7 @@
goog.provide('ol');
/**
* @module ol/index
*/
var _ol_ = {};
/**
@@ -11,7 +14,7 @@ goog.provide('ol');
/**
* @define {boolean} Assume touch. Default is `false`.
*/
ol.ASSUME_TOUCH = false;
_ol_.ASSUME_TOUCH = false;
/**
@@ -19,32 +22,32 @@ ol.ASSUME_TOUCH = false;
* see https://github.com/openlayers/openlayers/issues/2076
* @define {number} Default maximum zoom for default tile grids.
*/
ol.DEFAULT_MAX_ZOOM = 42;
_ol_.DEFAULT_MAX_ZOOM = 42;
/**
* @define {number} Default min zoom level for the map view. Default is `0`.
*/
ol.DEFAULT_MIN_ZOOM = 0;
_ol_.DEFAULT_MIN_ZOOM = 0;
/**
* @define {number} Default maximum allowed threshold (in pixels) for
* reprojection triangulation. Default is `0.5`.
*/
ol.DEFAULT_RASTER_REPROJECTION_ERROR_THRESHOLD = 0.5;
_ol_.DEFAULT_RASTER_REPROJECTION_ERROR_THRESHOLD = 0.5;
/**
* @define {number} Default tile size.
*/
ol.DEFAULT_TILE_SIZE = 256;
_ol_.DEFAULT_TILE_SIZE = 256;
/**
* @define {string} Default WMS version.
*/
ol.DEFAULT_WMS_VERSION = '1.3.0';
_ol_.DEFAULT_WMS_VERSION = '1.3.0';
/**
@@ -52,21 +55,21 @@ ol.DEFAULT_WMS_VERSION = '1.3.0';
* this to false at compile time in advanced mode removes all code
* supporting the Canvas renderer from the build.
*/
ol.ENABLE_CANVAS = true;
_ol_.ENABLE_CANVAS = true;
/**
* @define {boolean} Enable integration with the Proj4js library. Default is
* `true`.
*/
ol.ENABLE_PROJ4JS = true;
_ol_.ENABLE_PROJ4JS = true;
/**
* @define {boolean} Enable automatic reprojection of raster sources. Default is
* `true`.
*/
ol.ENABLE_RASTER_REPROJECTION = true;
_ol_.ENABLE_RASTER_REPROJECTION = true;
/**
@@ -74,7 +77,7 @@ ol.ENABLE_RASTER_REPROJECTION = true;
* this to false at compile time in advanced mode removes all code
* supporting the WebGL renderer from the build.
*/
ol.ENABLE_WEBGL = true;
_ol_.ENABLE_WEBGL = true;
/**
@@ -82,14 +85,14 @@ ol.ENABLE_WEBGL = true;
* This should be set to `false` for production builds (if `ol.ENABLE_WEBGL`
* is `true`).
*/
ol.DEBUG_WEBGL = true;
_ol_.DEBUG_WEBGL = true;
/**
* @define {number} The size in pixels of the first atlas image. Default is
* `256`.
*/
ol.INITIAL_ATLAS_SIZE = 256;
_ol_.INITIAL_ATLAS_SIZE = 256;
/**
@@ -97,27 +100,27 @@ ol.INITIAL_ATLAS_SIZE = 256;
* `-1`, meaning it is not used (and `ol.WEBGL_MAX_TEXTURE_SIZE` is
* used instead).
*/
ol.MAX_ATLAS_SIZE = -1;
_ol_.MAX_ATLAS_SIZE = -1;
/**
* @define {number} Maximum mouse wheel delta.
*/
ol.MOUSEWHEELZOOM_MAXDELTA = 1;
_ol_.MOUSEWHEELZOOM_MAXDELTA = 1;
/**
* @define {number} Maximum width and/or height extent ratio that determines
* when the overview map should be zoomed out.
*/
ol.OVERVIEWMAP_MAX_RATIO = 0.75;
_ol_.OVERVIEWMAP_MAX_RATIO = 0.75;
/**
* @define {number} Minimum width and/or height extent ratio that determines
* when the overview map should be zoomed in.
*/
ol.OVERVIEWMAP_MIN_RATIO = 0.1;
_ol_.OVERVIEWMAP_MIN_RATIO = 0.1;
/**
@@ -130,7 +133,7 @@ ol.OVERVIEWMAP_MIN_RATIO = 0.1;
* If too many tiles are required, no tiles are loaded and
* `ol.TileState.ERROR` state is set. Default is `100`.
*/
ol.RASTER_REPROJECTION_MAX_SOURCE_TILES = 100;
_ol_.RASTER_REPROJECTION_MAX_SOURCE_TILES = 100;
/**
@@ -140,7 +143,7 @@ ol.RASTER_REPROJECTION_MAX_SOURCE_TILES = 100;
* At most `2*(2^this)` triangles are created for each triangulated
* extent (tile/image). Default is `10`.
*/
ol.RASTER_REPROJECTION_MAX_SUBDIVISION = 10;
_ol_.RASTER_REPROJECTION_MAX_SUBDIVISION = 10;
/**
@@ -152,25 +155,25 @@ ol.RASTER_REPROJECTION_MAX_SUBDIVISION = 10;
* subdivison is forced (up to `ol.RASTER_REPROJECTION_MAX_SUBDIVISION`).
* Default is `0.25`.
*/
ol.RASTER_REPROJECTION_MAX_TRIANGLE_WIDTH = 0.25;
_ol_.RASTER_REPROJECTION_MAX_TRIANGLE_WIDTH = 0.25;
/**
* @define {number} Tolerance for geometry simplification in device pixels.
*/
ol.SIMPLIFY_TOLERANCE = 0.5;
_ol_.SIMPLIFY_TOLERANCE = 0.5;
/**
* @define {number} Texture cache high water mark.
*/
ol.WEBGL_TEXTURE_CACHE_HIGH_WATER_MARK = 1024;
_ol_.WEBGL_TEXTURE_CACHE_HIGH_WATER_MARK = 1024;
/**
* @define {string} OpenLayers version.
*/
ol.VERSION = '';
_ol_.VERSION = 'v4.6.4';
/**
@@ -179,7 +182,7 @@ ol.VERSION = '';
* @const
* @type {number|undefined}
*/
ol.WEBGL_MAX_TEXTURE_SIZE; // value is set in `ol.has`
_ol_.WEBGL_MAX_TEXTURE_SIZE; // value is set in `ol.has`
/**
@@ -187,7 +190,7 @@ ol.WEBGL_MAX_TEXTURE_SIZE; // value is set in `ol.has`
* @const
* @type {Array.<string>}
*/
ol.WEBGL_EXTENSIONS; // value is set in `ol.has`
_ol_.WEBGL_EXTENSIONS; // value is set in `ol.has`
/**
@@ -212,7 +215,7 @@ ol.WEBGL_EXTENSIONS; // value is set in `ol.has`
* @function
* @api
*/
ol.inherits = function(childCtor, parentCtor) {
_ol_.inherits = function(childCtor, parentCtor) {
childCtor.prototype = Object.create(parentCtor.prototype);
childCtor.prototype.constructor = childCtor;
};
@@ -223,7 +226,7 @@ ol.inherits = function(childCtor, parentCtor) {
*
* @return {undefined} Nothing.
*/
ol.nullFunction = function() {};
_ol_.nullFunction = function() {};
/**
@@ -234,9 +237,9 @@ ol.nullFunction = function() {};
* @param {Object} obj The object to get the unique ID for.
* @return {number} The unique ID for the object.
*/
ol.getUid = function(obj) {
_ol_.getUid = function(obj) {
return obj.ol_uid ||
(obj.ol_uid = ++ol.uidCounter_);
(obj.ol_uid = ++_ol_.uidCounter_);
};
@@ -245,4 +248,5 @@ ol.getUid = function(obj) {
* @type {number}
* @private
*/
ol.uidCounter_ = 0;
_ol_.uidCounter_ = 0;
export default _ol_;