Always use goog.vec.Mat4.Number instead of goog.vec.Mat.AnyType

This commit is contained in:
Tom Payne
2013-12-13 17:58:20 +01:00
parent 8ed6d760f7
commit 7ee2747948
7 changed files with 16 additions and 16 deletions

View File

@@ -21,7 +21,7 @@ goog.require('ol.vec.Mat4');
* @param {CanvasRenderingContext2D} context Context.
* @param {number} pixelRatio Pixel ratio.
* @param {ol.Extent} extent Extent.
* @param {goog.vec.Mat4.AnyType} transform Transform.
* @param {goog.vec.Mat4.Number} transform Transform.
* @struct
*/
ol.render.canvas.Immediate = function(context, pixelRatio, extent, transform) {
@@ -46,7 +46,7 @@ ol.render.canvas.Immediate = function(context, pixelRatio, extent, transform) {
/**
* @private
* @type {goog.vec.Mat4.AnyType}
* @type {goog.vec.Mat4.Number}
*/
this.transform_ = transform;