Always use goog.vec.Mat4.Number instead of goog.vec.Mat.AnyType
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@@ -21,7 +21,7 @@ goog.require('ol.vec.Mat4');
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* @param {CanvasRenderingContext2D} context Context.
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* @param {number} pixelRatio Pixel ratio.
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* @param {ol.Extent} extent Extent.
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* @param {goog.vec.Mat4.AnyType} transform Transform.
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* @param {goog.vec.Mat4.Number} transform Transform.
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* @struct
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*/
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ol.render.canvas.Immediate = function(context, pixelRatio, extent, transform) {
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@@ -46,7 +46,7 @@ ol.render.canvas.Immediate = function(context, pixelRatio, extent, transform) {
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/**
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* @private
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* @type {goog.vec.Mat4.AnyType}
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* @type {goog.vec.Mat4.Number}
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*/
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this.transform_ = transform;
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