Always use goog.vec.Mat4.Number instead of goog.vec.Mat.AnyType

This commit is contained in:
Tom Payne
2013-12-13 17:58:20 +01:00
parent 8ed6d760f7
commit 7ee2747948
7 changed files with 16 additions and 16 deletions
+1 -1
View File
@@ -736,7 +736,7 @@ ol.geom.flat.squaredDistance = function(x1, y1, x2, y2) {
/**
* @param {Array.<number>} flatCoordinates Flat coordinates.
* @param {number} stride Stride.
* @param {goog.vec.Mat4.AnyType} transform Transform.
* @param {goog.vec.Mat4.Number} transform Transform.
* @param {Array.<number>=} opt_dest Destination.
* @return {Array.<number>} Transformed coordinates.
*/
+1 -1
View File
@@ -230,7 +230,7 @@ ol.geom.SimpleGeometry.prototype.transform = function(transformFn) {
/**
* @param {ol.geom.SimpleGeometry} simpleGeometry Simple geometry.
* @param {goog.vec.Mat4.AnyType} transform Transform.
* @param {goog.vec.Mat4.Number} transform Transform.
* @param {Array.<number>=} opt_dest Destination.
* @return {Array.<number>} Transformed flat coordinates.
*/