Pass layers as array instead of ol.Collection

This commit is contained in:
Frederic Junod
2013-05-21 12:35:02 +02:00
parent dc4ca15430
commit 7d544e0868
4 changed files with 3 additions and 7 deletions

View File

@@ -1,4 +1,3 @@
goog.require('ol.Collection');
goog.require('ol.Map'); goog.require('ol.Map');
goog.require('ol.RendererHint'); goog.require('ol.RendererHint');
goog.require('ol.View2D'); goog.require('ol.View2D');
@@ -32,7 +31,7 @@ var vector = new ol.layer.Vector({
}); });
var map = new ol.Map({ var map = new ol.Map({
layers: new ol.Collection([raster, vector]), layers: [raster, vector],
renderer: ol.RendererHint.CANVAS, renderer: ol.RendererHint.CANVAS,
target: 'map', target: 'map',
view: new ol.View2D({ view: new ol.View2D({

View File

@@ -1,4 +1,3 @@
goog.require('ol.Collection');
goog.require('ol.Map'); goog.require('ol.Map');
goog.require('ol.RendererHint'); goog.require('ol.RendererHint');
goog.require('ol.View2D'); goog.require('ol.View2D');
@@ -30,7 +29,7 @@ var vector = new ol.layer.Vector({
}); });
var map = new ol.Map({ var map = new ol.Map({
layers: new ol.Collection([raster, vector]), layers: [raster, vector],
renderer: ol.RendererHint.CANVAS, renderer: ol.RendererHint.CANVAS,
target: 'map', target: 'map',
view: new ol.View2D({ view: new ol.View2D({

View File

@@ -1,4 +1,3 @@
goog.require('ol.Collection');
goog.require('ol.Expression'); goog.require('ol.Expression');
goog.require('ol.Map'); goog.require('ol.Map');
goog.require('ol.RendererHint'); goog.require('ol.RendererHint');

View File

@@ -1,4 +1,3 @@
goog.require('ol.Collection');
goog.require('ol.Map'); goog.require('ol.Map');
goog.require('ol.RendererHint'); goog.require('ol.RendererHint');
goog.require('ol.View2D'); goog.require('ol.View2D');
@@ -33,7 +32,7 @@ var vector = new ol.layer.Vector({
}); });
var map = new ol.Map({ var map = new ol.Map({
layers: new ol.Collection([raster, vector]), layers: [raster, vector],
renderer: ol.RendererHint.CANVAS, renderer: ol.RendererHint.CANVAS,
target: 'map', target: 'map',
view: new ol.View2D({ view: new ol.View2D({