Give interactions a reference to the map

This is in line with what we do for controls and overlays.  A follow-up change will add calls to `setMap` when interactions are added to a map.
This commit is contained in:
Tim Schaub
2013-10-25 11:53:54 -06:00
parent d211f65203
commit 7d2d68c011
2 changed files with 77 additions and 0 deletions

View File

@@ -0,0 +1,50 @@
goog.provide('ol.test.interaction.Interaction');
describe('ol.interaction.Interaction', function() {
describe('constructor', function() {
it('creates a new interaction', function() {
var interaction = new ol.interaction.Interaction();
expect(interaction).to.be.a(ol.interaction.Interaction);
});
});
describe('#getMap()', function() {
it('retrieves the associated map', function() {
var map = new ol.Map({});
var interaction = new ol.interaction.Interaction();
interaction.setMap(map);
expect(interaction.getMap()).to.be(map);
});
it('returns null if no map', function() {
var interaction = new ol.interaction.Interaction();
expect(interaction.getMap()).to.be(null);
});
});
describe('#setMap()', function() {
it('allows a map to be set', function() {
var map = new ol.Map({});
var interaction = new ol.interaction.Interaction();
interaction.setMap(map);
expect(interaction.getMap()).to.be(map);
});
it('accepts null', function() {
var interaction = new ol.interaction.Interaction();
interaction.setMap(null);
expect(interaction.getMap()).to.be(null);
});
});
});
goog.require('ol.Map');
goog.require('ol.interaction.Interaction');