Align patterns and gradients to a grid
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@@ -3,10 +3,11 @@ layout: example.html
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title: Styling feature with CanvasGradient or CanvasPattern
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shortdesc: Example showing the countries vector layer styled with patterns and gradients.
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docs: >
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First this example creates a reusable [`CanvasPattern`](https://developer.mozilla.org/en-US/docs/Web/API/CanvasPattern)
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This example creates a [`CanvasPattern`](https://developer.mozilla.org/en-US/docs/Web/API/CanvasPattern)
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and a [`CanvasGradient`](https://developer.mozilla.org/en/docs/Web/API/CanvasGradient). The countries are loaded from
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a GeoJSON file. A style function determines for each country whether to use a fill with the pregenerated
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CanvasGradient (rainbow colors) or a CanvasPattern (repeating stacked circles).
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a GeoJSON file. A style function determines for each country whether to use a fill with the
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CanvasGradient (rainbow colors) or a CanvasPattern (repeating stacked circles). **Note**: For seamless repeat patterns,
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image width and height of the pattern image must be a factor of two (2, 4, 8, ..., 512).
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tags: "canvas, gradient, pattern, style"
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---
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<div id="map" class="map"></div>
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@@ -1,6 +1,5 @@
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import Map from '../src/ol/Map.js';
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import View from '../src/ol/View.js';
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import {getWidth} from '../src/ol/extent.js';
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import GeoJSON from '../src/ol/format/GeoJSON.js';
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import {DEVICE_PIXEL_RATIO} from '../src/ol/has.js';
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import VectorLayer from '../src/ol/layer/Vector.js';
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@@ -16,14 +15,8 @@ const context = canvas.getContext('2d');
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const pixelRatio = DEVICE_PIXEL_RATIO;
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// Generate a rainbow gradient
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function gradient(feature, resolution) {
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const extent = feature.getGeometry().getExtent();
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// Gradient starts on the left edge of each feature, and ends on the right.
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// Coordinate origin is the top-left corner of the extent of the geometry, so
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// we just divide the geometry's extent width by resolution and multiply with
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// pixelRatio to match the renderer's pixel coordinate system.
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const grad = context.createLinearGradient(0, 0,
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getWidth(extent) / resolution * pixelRatio, 0);
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const gradient = (function() {
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const grad = context.createLinearGradient(0, 0, 512 * pixelRatio, 0);
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grad.addColorStop(0, 'red');
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grad.addColorStop(1 / 6, 'orange');
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grad.addColorStop(2 / 6, 'yellow');
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@@ -32,24 +25,24 @@ function gradient(feature, resolution) {
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grad.addColorStop(5 / 6, 'blue');
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grad.addColorStop(1, 'purple');
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return grad;
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}
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})();
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// Generate a canvasPattern with two circles on white background
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const pattern = (function() {
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canvas.width = 11 * pixelRatio;
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canvas.height = 11 * pixelRatio;
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canvas.width = 8 * pixelRatio;
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canvas.height = 8 * pixelRatio;
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// white background
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context.fillStyle = 'white';
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context.fillRect(0, 0, canvas.width, canvas.height);
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// outer circle
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context.fillStyle = 'rgba(102, 0, 102, 0.5)';
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context.beginPath();
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context.arc(5 * pixelRatio, 5 * pixelRatio, 4 * pixelRatio, 0, 2 * Math.PI);
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context.arc(4 * pixelRatio, 4 * pixelRatio, 3 * pixelRatio, 0, 2 * Math.PI);
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context.fill();
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// inner circle
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context.fillStyle = 'rgb(55, 0, 170)';
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context.beginPath();
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context.arc(5 * pixelRatio, 5 * pixelRatio, 2 * pixelRatio, 0, 2 * Math.PI);
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context.arc(4 * pixelRatio, 4 * pixelRatio, 1.5 * pixelRatio, 0, 2 * Math.PI);
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context.fill();
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return context.createPattern(canvas, 'repeat');
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}());
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@@ -69,12 +62,11 @@ const style = new Style({
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* which either contains the aboove gradient or pattern.
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*
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* @param {module:ol/Feature~Feature} feature The feature to style.
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* @param {number} resolution Resolution.
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* @return {module:ol/style/Style} The style to use for the feature.
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*/
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const getStackedStyle = function(feature, resolution) {
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const getStackedStyle = function(feature) {
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const id = feature.getId();
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fill.setColor(id > 'J' ? gradient(feature, resolution) : pattern);
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fill.setColor(id > 'J' ? gradient : pattern);
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return style;
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};
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@@ -94,7 +86,7 @@ const map = new Map({
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],
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target: 'map',
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view: new View({
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center: fromLonLat([7, 52]),
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center: fromLonLat([16, 48]),
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zoom: 3
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})
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});
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