No olx and ol types for ol/interaction/DragAndDrop
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@@ -5,51 +5,6 @@
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let olx;
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/**
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* @typedef {{formatConstructors: (Array.<function(new: ol.format.Feature)>|undefined),
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* source: (ol.source.Vector|undefined),
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* projection: ol.ProjectionLike,
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* target: (Element|undefined)}}
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*/
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olx.interaction.DragAndDropOptions;
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/**
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* Format constructors.
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* @type {Array.<function(new: ol.format.Feature)>|undefined}
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* @api
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*/
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olx.interaction.DragAndDropOptions.prototype.formatConstructors;
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/**
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* Optional vector source where features will be added. If a source is provided
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* all existing features will be removed and new features will be added when
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* they are dropped on the target. If you want to add features to a vector
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* source without removing the existing features (append only), instead of
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* providing the source option listen for the "addfeatures" event.
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* @type {ol.source.Vector|undefined}
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* @api
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*/
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olx.interaction.DragAndDropOptions.prototype.source;
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/**
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* Target projection. By default, the map's view's projection is used.
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* @type {ol.ProjectionLike}
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* @api
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*/
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olx.interaction.DragAndDropOptions.prototype.projection;
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/**
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* The element that is used as the drop target, default is the viewport element.
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* @type {Element|undefined}
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* @api
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*/
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olx.interaction.DragAndDropOptions.prototype.target;
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/**
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* @typedef {{className: (string|undefined),
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* condition: (ol.EventsConditionType|undefined),
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@@ -1,17 +1,4 @@
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/**
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* @typedef {Object} interaction_DragAndDropOptions
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* @property {Array.<function(new: ol.format.Feature)>|undefined} formatConstructors Format constructors.
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* @property {ol.source.Vector|undefined} source Optional vector source where features will be added. If a source is provided
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* all existing features will be removed and new features will be added when
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* they are dropped on the target. If you want to add features to a vector
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* source without removing the existing features (append only), instead of
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* providing the source option listen for the "addfeatures" event.
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* @property {ol.ProjectionLike} projection Target projection. By default, the map's view's projection is used.
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* @property {Element|undefined} target The element that is used as the drop target, default is the viewport element.
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*/
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/**
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* @typedef {Object} interaction_DragBoxOptions
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* @property {string|undefined} className CSS class name for styling the box. The default is `ol-dragbox`.
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@@ -452,7 +439,7 @@
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* rendered as vectors and can stay upright on rotated views.
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* * `'vector'`: Vector tiles are rendered as vectors. Most accurate rendering
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* even during animations, but slower performance than the other options.
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*
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*
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* When `declutter` is set to `true`, `'hybrid'` will be used instead of
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* `'image'`. The default is `'hybrid'`.
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* @property {ol.RenderOrderFunction|undefined} renderOrder Render order. Function to be used when sorting features before rendering. By
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@@ -697,7 +684,7 @@
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* access pixel data with the Canvas renderer. See
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* {@link https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image}
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* for more detail.
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*
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*
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* Default is `anonymous`.
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* @property {number|undefined} maxZoom Max zoom. Default is `19`.
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* @property {boolean|undefined} opaque Whether the layer is opaque. Default is `true`.
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@@ -977,9 +964,9 @@
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* @property {module:ol/Feature~FeatureLoader|undefined} loader The loader function used to load features, from a remote source for example.
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* If this is not set and `url` is set, the source will create and use an XHR
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* feature loader.
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*
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*
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* Example:
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*
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*
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* ```js
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* var vectorSource = new ol.source.Vector({
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* format: new ol.format.GeoJSON(),
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@@ -1031,18 +1018,18 @@
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* @property {boolean|undefined} useSpatialIndex By default, an RTree is used as spatial index. When features are removed and
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* added frequently, and the total number of features is low, setting this to
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* `false` may improve performance.
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*
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*
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* Note that
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* {@link ol.source.Vector#getFeaturesInExtent},
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* {@link ol.source.Vector#getClosestFeatureToCoordinate} and
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* {@link ol.source.Vector#getExtent} cannot be used when `useSpatialIndex` is
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* set to `false`, and {@link ol.source.Vector#forEachFeatureInExtent} will loop
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* through all features.
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*
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*
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* When set to `false`, the features will be maintained in an
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* {@link ol.Collection}, which can be retrieved through
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* {@link ol.source.Vector#getFeaturesCollection}.
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*
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*
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* The default is `true`.
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* @property {boolean|undefined} wrapX Wrap the world horizontally. Default is `true`. For vector editing across the
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* -180° and 180° meridians to work properly, this should be set to `false`. The
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@@ -1306,9 +1293,9 @@
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* Internet Explorer 10 and lower [do not support][mdn] the `setLineDash`
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* method on the `CanvasRenderingContext2D` and therefore this option will
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* have no visual effect in these browsers.
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*
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*
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* [mdn]: https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/setLineDash#Browser_compatibility
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*
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*
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* @property {number|undefined} lineDashOffset Line dash offset. Default is '0'.
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* @property {number|undefined} miterLimit Miter limit. Default is `10`.
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* @property {number|undefined} width Width.
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@@ -1362,7 +1349,7 @@
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* @property {ol.StyleRenderFunction|undefined} renderer Custom renderer. When configured, `fill`, `stroke` and `image` will be
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* ignored, and the provided function will be called with each render frame for
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* each geometry.
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*
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*
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* @property {ol.style.Stroke|undefined} stroke Stroke style.
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* @property {ol.style.Text|undefined} text Text style.
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* @property {number|undefined} zIndex Z index.
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@@ -1445,10 +1432,10 @@
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/**
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* @typedef {Object} ViewState
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* @property {ol.Coordinate} center
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* @property {module:ol/proj/Projection~Projection} projection
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* @property {number} resolution
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* @property {number} rotation
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* @property {ol.Coordinate} center
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* @property {module:ol/proj/Projection~Projection} projection
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* @property {number} resolution
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* @property {number} rotation
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* @property {number} zoom The current zoom level.
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*/
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@@ -1460,4 +1447,3 @@
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* `WEBGL_MAX_TEXTURE_SIZE` or 2048 if WebGL is not supported.
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* @property {number|undefined} space The space in pixels between images (default: 1).
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*/
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