Fix rendercomplete for WebGLPoints layer and subclasses
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@@ -23,6 +23,7 @@ import TileLayerRenderer from '../../../../src/ol/renderer/canvas/TileLayer.js';
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import VectorLayer from '../../../../src/ol/layer/Vector.js';
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import VectorSource from '../../../../src/ol/source/Vector.js';
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import View from '../../../../src/ol/View.js';
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import WebGLPointsLayer from '../../../../src/ol/layer/WebGLPoints.js';
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import XYZ from '../../../../src/ol/source/XYZ.js';
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import {LineString, Point, Polygon} from '../../../../src/ol/geom.js';
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import {TRUE} from '../../../../src/ol/functions.js';
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@@ -449,6 +450,17 @@ describe('ol/Map', function () {
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},
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}),
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}),
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new WebGLPointsLayer({
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source: new VectorSource({
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features: [new Feature(new Point([0, 0]))],
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}),
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style: {
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symbol: {
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color: 'red',
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symbolType: 'circle',
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},
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},
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}),
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],
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});
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});
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@@ -460,13 +472,15 @@ describe('ol/Map', function () {
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});
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it('triggers when all tiles and sources are loaded and faded in', function (done) {
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const layers = map.getLayers().getArray();
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expect(layers[6].getRenderer().ready).to.be(false);
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map.once('rendercomplete', function () {
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const layers = map.getLayers().getArray();
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expect(map.tileQueue_.getTilesLoading()).to.be(0);
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expect(layers[1].getSource().image_.getState()).to.be(
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ImageState.LOADED
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);
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expect(layers[2].getSource().getFeatures().length).to.be(1);
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expect(layers[6].getRenderer().ready).to.be(true);
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done();
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});
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map.setView(
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