Only clamp to dest extent when transform failed

This commit is contained in:
Andreas Hocevar
2020-06-26 17:27:51 +02:00
parent fef349120b
commit 7b4b77433b

View File

@@ -646,26 +646,29 @@ export function createSafeCoordinateTransform(
return function (coord) {
let x, y, worldsAway;
if (sourceProj.canWrapX()) {
worldsAway = getWorldsAway(coord, sourceProj);
const sourceExtent = sourceProj.getExtent();
const sourceExtentWidth = getWidth(sourceExtent);
worldsAway = getWorldsAway(coord, sourceProj, sourceExtentWidth);
if (worldsAway && sourceExtent) {
x = coord[0] - worldsAway * getWidth(sourceExtent);
// Move x to the real world
x = coord[0] - worldsAway * sourceExtentWidth;
}
}
let transformed = forward(x === undefined ? coord : [x, coord[1]]);
const destExtent = destProj.getExtent();
if (!isFinite(transformed[0]) || !isFinite(transformed[1])) {
// Try to recover from out-of-bounds transform
if (destExtent) {
const clampMin = inverse(destExtent.slice(0, 2));
const clampMax = inverse(destExtent.slice(2, 4));
if (!isNaN(clampMin[1]) && !isNaN(clampMax[1])) {
y = clamp(coord[1], clampMin[1], clampMax[1]);
const y1 = inverse(destExtent.slice(0, 2))[1];
const y2 = inverse(destExtent.slice(2, 4))[1];
if (isFinite(y1) && isFinite(y2)) {
y = clamp(coord[1], Math.min(y1, y2), Math.max(y1, y2));
transformed = forward([x === undefined ? coord[0] : x, y]);
}
}
}
const transformed = forward(
x === undefined && y === undefined
? coord
: [x === undefined ? coord[0] : x, y === undefined ? coord[1] : y]
);
if (worldsAway && destProj.canWrapX()) {
// Move transformed coordinate back to the offset world
transformed[0] += worldsAway * getWidth(destExtent);
}
return transformed;