Automated class transform
npx lebab --replace src --transform class
This commit is contained in:
+149
-145
@@ -32,171 +32,175 @@ import Triangulation from '../reproj/Triangulation.js';
|
||||
* @param {module:ol/reproj/Image~FunctionType} getImageFunction
|
||||
* Function returning source images (extent, resolution, pixelRatio).
|
||||
*/
|
||||
const ReprojImage = function(sourceProj, targetProj,
|
||||
targetExtent, targetResolution, pixelRatio, getImageFunction) {
|
||||
class ReprojImage {
|
||||
constructor(
|
||||
sourceProj,
|
||||
targetProj,
|
||||
targetExtent,
|
||||
targetResolution,
|
||||
pixelRatio,
|
||||
getImageFunction
|
||||
) {
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {module:ol/proj/Projection}
|
||||
*/
|
||||
this.targetProj_ = targetProj;
|
||||
/**
|
||||
* @private
|
||||
* @type {module:ol/proj/Projection}
|
||||
*/
|
||||
this.targetProj_ = targetProj;
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {module:ol/extent~Extent}
|
||||
*/
|
||||
this.maxSourceExtent_ = sourceProj.getExtent();
|
||||
const maxTargetExtent = targetProj.getExtent();
|
||||
/**
|
||||
* @private
|
||||
* @type {module:ol/extent~Extent}
|
||||
*/
|
||||
this.maxSourceExtent_ = sourceProj.getExtent();
|
||||
const maxTargetExtent = targetProj.getExtent();
|
||||
|
||||
const limitedTargetExtent = maxTargetExtent ?
|
||||
getIntersection(targetExtent, maxTargetExtent) : targetExtent;
|
||||
const limitedTargetExtent = maxTargetExtent ?
|
||||
getIntersection(targetExtent, maxTargetExtent) : targetExtent;
|
||||
|
||||
const targetCenter = getCenter(limitedTargetExtent);
|
||||
const sourceResolution = calculateSourceResolution(
|
||||
sourceProj, targetProj, targetCenter, targetResolution);
|
||||
const targetCenter = getCenter(limitedTargetExtent);
|
||||
const sourceResolution = calculateSourceResolution(
|
||||
sourceProj, targetProj, targetCenter, targetResolution);
|
||||
|
||||
const errorThresholdInPixels = ERROR_THRESHOLD;
|
||||
const errorThresholdInPixels = ERROR_THRESHOLD;
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {!module:ol/reproj/Triangulation}
|
||||
*/
|
||||
this.triangulation_ = new Triangulation(
|
||||
sourceProj, targetProj, limitedTargetExtent, this.maxSourceExtent_,
|
||||
sourceResolution * errorThresholdInPixels);
|
||||
/**
|
||||
* @private
|
||||
* @type {!module:ol/reproj/Triangulation}
|
||||
*/
|
||||
this.triangulation_ = new Triangulation(
|
||||
sourceProj, targetProj, limitedTargetExtent, this.maxSourceExtent_,
|
||||
sourceResolution * errorThresholdInPixels);
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {number}
|
||||
*/
|
||||
this.targetResolution_ = targetResolution;
|
||||
/**
|
||||
* @private
|
||||
* @type {number}
|
||||
*/
|
||||
this.targetResolution_ = targetResolution;
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {module:ol/extent~Extent}
|
||||
*/
|
||||
this.targetExtent_ = targetExtent;
|
||||
/**
|
||||
* @private
|
||||
* @type {module:ol/extent~Extent}
|
||||
*/
|
||||
this.targetExtent_ = targetExtent;
|
||||
|
||||
const sourceExtent = this.triangulation_.calculateSourceExtent();
|
||||
const sourceExtent = this.triangulation_.calculateSourceExtent();
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {module:ol/ImageBase}
|
||||
*/
|
||||
this.sourceImage_ =
|
||||
getImageFunction(sourceExtent, sourceResolution, pixelRatio);
|
||||
/**
|
||||
* @private
|
||||
* @type {module:ol/ImageBase}
|
||||
*/
|
||||
this.sourceImage_ =
|
||||
getImageFunction(sourceExtent, sourceResolution, pixelRatio);
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {number}
|
||||
*/
|
||||
this.sourcePixelRatio_ =
|
||||
this.sourceImage_ ? this.sourceImage_.getPixelRatio() : 1;
|
||||
/**
|
||||
* @private
|
||||
* @type {number}
|
||||
*/
|
||||
this.sourcePixelRatio_ =
|
||||
this.sourceImage_ ? this.sourceImage_.getPixelRatio() : 1;
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {HTMLCanvasElement}
|
||||
*/
|
||||
this.canvas_ = null;
|
||||
/**
|
||||
* @private
|
||||
* @type {HTMLCanvasElement}
|
||||
*/
|
||||
this.canvas_ = null;
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {?module:ol/events~EventsKey}
|
||||
*/
|
||||
this.sourceListenerKey_ = null;
|
||||
/**
|
||||
* @private
|
||||
* @type {?module:ol/events~EventsKey}
|
||||
*/
|
||||
this.sourceListenerKey_ = null;
|
||||
|
||||
|
||||
let state = ImageState.LOADED;
|
||||
let state = ImageState.LOADED;
|
||||
|
||||
if (this.sourceImage_) {
|
||||
state = ImageState.IDLE;
|
||||
if (this.sourceImage_) {
|
||||
state = ImageState.IDLE;
|
||||
}
|
||||
|
||||
ImageBase.call(this, targetExtent, targetResolution, this.sourcePixelRatio_, state);
|
||||
}
|
||||
|
||||
ImageBase.call(this, targetExtent, targetResolution, this.sourcePixelRatio_, state);
|
||||
};
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
disposeInternal() {
|
||||
if (this.state == ImageState.LOADING) {
|
||||
this.unlistenSource_();
|
||||
}
|
||||
ImageBase.prototype.disposeInternal.call(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
getImage() {
|
||||
return this.canvas_;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return {module:ol/proj/Projection} Projection.
|
||||
*/
|
||||
getProjection() {
|
||||
return this.targetProj_;
|
||||
}
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
reproject_() {
|
||||
const sourceState = this.sourceImage_.getState();
|
||||
if (sourceState == ImageState.LOADED) {
|
||||
const width = getWidth(this.targetExtent_) / this.targetResolution_;
|
||||
const height = getHeight(this.targetExtent_) / this.targetResolution_;
|
||||
|
||||
this.canvas_ = renderReprojected(width, height, this.sourcePixelRatio_,
|
||||
this.sourceImage_.getResolution(), this.maxSourceExtent_,
|
||||
this.targetResolution_, this.targetExtent_, this.triangulation_, [{
|
||||
extent: this.sourceImage_.getExtent(),
|
||||
image: this.sourceImage_.getImage()
|
||||
}], 0);
|
||||
}
|
||||
this.state = sourceState;
|
||||
this.changed();
|
||||
}
|
||||
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
load() {
|
||||
if (this.state == ImageState.IDLE) {
|
||||
this.state = ImageState.LOADING;
|
||||
this.changed();
|
||||
|
||||
const sourceState = this.sourceImage_.getState();
|
||||
if (sourceState == ImageState.LOADED || sourceState == ImageState.ERROR) {
|
||||
this.reproject_();
|
||||
} else {
|
||||
this.sourceListenerKey_ = listen(this.sourceImage_,
|
||||
EventType.CHANGE, function(e) {
|
||||
const sourceState = this.sourceImage_.getState();
|
||||
if (sourceState == ImageState.LOADED || sourceState == ImageState.ERROR) {
|
||||
this.unlistenSource_();
|
||||
this.reproject_();
|
||||
}
|
||||
}, this);
|
||||
this.sourceImage_.load();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
unlistenSource_() {
|
||||
unlistenByKey(/** @type {!module:ol/events~EventsKey} */ (this.sourceListenerKey_));
|
||||
this.sourceListenerKey_ = null;
|
||||
}
|
||||
}
|
||||
|
||||
inherits(ReprojImage, ImageBase);
|
||||
|
||||
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
ReprojImage.prototype.disposeInternal = function() {
|
||||
if (this.state == ImageState.LOADING) {
|
||||
this.unlistenSource_();
|
||||
}
|
||||
ImageBase.prototype.disposeInternal.call(this);
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
ReprojImage.prototype.getImage = function() {
|
||||
return this.canvas_;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @return {module:ol/proj/Projection} Projection.
|
||||
*/
|
||||
ReprojImage.prototype.getProjection = function() {
|
||||
return this.targetProj_;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
ReprojImage.prototype.reproject_ = function() {
|
||||
const sourceState = this.sourceImage_.getState();
|
||||
if (sourceState == ImageState.LOADED) {
|
||||
const width = getWidth(this.targetExtent_) / this.targetResolution_;
|
||||
const height = getHeight(this.targetExtent_) / this.targetResolution_;
|
||||
|
||||
this.canvas_ = renderReprojected(width, height, this.sourcePixelRatio_,
|
||||
this.sourceImage_.getResolution(), this.maxSourceExtent_,
|
||||
this.targetResolution_, this.targetExtent_, this.triangulation_, [{
|
||||
extent: this.sourceImage_.getExtent(),
|
||||
image: this.sourceImage_.getImage()
|
||||
}], 0);
|
||||
}
|
||||
this.state = sourceState;
|
||||
this.changed();
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
ReprojImage.prototype.load = function() {
|
||||
if (this.state == ImageState.IDLE) {
|
||||
this.state = ImageState.LOADING;
|
||||
this.changed();
|
||||
|
||||
const sourceState = this.sourceImage_.getState();
|
||||
if (sourceState == ImageState.LOADED || sourceState == ImageState.ERROR) {
|
||||
this.reproject_();
|
||||
} else {
|
||||
this.sourceListenerKey_ = listen(this.sourceImage_,
|
||||
EventType.CHANGE, function(e) {
|
||||
const sourceState = this.sourceImage_.getState();
|
||||
if (sourceState == ImageState.LOADED || sourceState == ImageState.ERROR) {
|
||||
this.unlistenSource_();
|
||||
this.reproject_();
|
||||
}
|
||||
}, this);
|
||||
this.sourceImage_.load();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
ReprojImage.prototype.unlistenSource_ = function() {
|
||||
unlistenByKey(/** @type {!module:ol/events~EventsKey} */ (this.sourceListenerKey_));
|
||||
this.sourceListenerKey_ = null;
|
||||
};
|
||||
export default ReprojImage;
|
||||
|
||||
+254
-246
@@ -38,275 +38,283 @@ import Triangulation from '../reproj/Triangulation.js';
|
||||
* @param {number=} opt_errorThreshold Acceptable reprojection error (in px).
|
||||
* @param {boolean=} opt_renderEdges Render reprojection edges.
|
||||
*/
|
||||
const ReprojTile = function(sourceProj, sourceTileGrid,
|
||||
targetProj, targetTileGrid, tileCoord, wrappedTileCoord,
|
||||
pixelRatio, gutter, getTileFunction,
|
||||
opt_errorThreshold, opt_renderEdges) {
|
||||
Tile.call(this, tileCoord, TileState.IDLE);
|
||||
class ReprojTile {
|
||||
constructor(
|
||||
sourceProj,
|
||||
sourceTileGrid,
|
||||
targetProj,
|
||||
targetTileGrid,
|
||||
tileCoord,
|
||||
wrappedTileCoord,
|
||||
pixelRatio,
|
||||
gutter,
|
||||
getTileFunction,
|
||||
opt_errorThreshold,
|
||||
opt_renderEdges
|
||||
) {
|
||||
Tile.call(this, tileCoord, TileState.IDLE);
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {boolean}
|
||||
*/
|
||||
this.renderEdges_ = opt_renderEdges !== undefined ? opt_renderEdges : false;
|
||||
/**
|
||||
* @private
|
||||
* @type {boolean}
|
||||
*/
|
||||
this.renderEdges_ = opt_renderEdges !== undefined ? opt_renderEdges : false;
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {number}
|
||||
*/
|
||||
this.pixelRatio_ = pixelRatio;
|
||||
/**
|
||||
* @private
|
||||
* @type {number}
|
||||
*/
|
||||
this.pixelRatio_ = pixelRatio;
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {number}
|
||||
*/
|
||||
this.gutter_ = gutter;
|
||||
/**
|
||||
* @private
|
||||
* @type {number}
|
||||
*/
|
||||
this.gutter_ = gutter;
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {HTMLCanvasElement}
|
||||
*/
|
||||
this.canvas_ = null;
|
||||
/**
|
||||
* @private
|
||||
* @type {HTMLCanvasElement}
|
||||
*/
|
||||
this.canvas_ = null;
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {module:ol/tilegrid/TileGrid}
|
||||
*/
|
||||
this.sourceTileGrid_ = sourceTileGrid;
|
||||
/**
|
||||
* @private
|
||||
* @type {module:ol/tilegrid/TileGrid}
|
||||
*/
|
||||
this.sourceTileGrid_ = sourceTileGrid;
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {module:ol/tilegrid/TileGrid}
|
||||
*/
|
||||
this.targetTileGrid_ = targetTileGrid;
|
||||
/**
|
||||
* @private
|
||||
* @type {module:ol/tilegrid/TileGrid}
|
||||
*/
|
||||
this.targetTileGrid_ = targetTileGrid;
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {module:ol/tilecoord~TileCoord}
|
||||
*/
|
||||
this.wrappedTileCoord_ = wrappedTileCoord ? wrappedTileCoord : tileCoord;
|
||||
/**
|
||||
* @private
|
||||
* @type {module:ol/tilecoord~TileCoord}
|
||||
*/
|
||||
this.wrappedTileCoord_ = wrappedTileCoord ? wrappedTileCoord : tileCoord;
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {!Array.<module:ol/Tile>}
|
||||
*/
|
||||
this.sourceTiles_ = [];
|
||||
/**
|
||||
* @private
|
||||
* @type {!Array.<module:ol/Tile>}
|
||||
*/
|
||||
this.sourceTiles_ = [];
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {Array.<module:ol/events~EventsKey>}
|
||||
*/
|
||||
this.sourcesListenerKeys_ = null;
|
||||
/**
|
||||
* @private
|
||||
* @type {Array.<module:ol/events~EventsKey>}
|
||||
*/
|
||||
this.sourcesListenerKeys_ = null;
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {number}
|
||||
*/
|
||||
this.sourceZ_ = 0;
|
||||
/**
|
||||
* @private
|
||||
* @type {number}
|
||||
*/
|
||||
this.sourceZ_ = 0;
|
||||
|
||||
const targetExtent = targetTileGrid.getTileCoordExtent(this.wrappedTileCoord_);
|
||||
const maxTargetExtent = this.targetTileGrid_.getExtent();
|
||||
let maxSourceExtent = this.sourceTileGrid_.getExtent();
|
||||
const targetExtent = targetTileGrid.getTileCoordExtent(this.wrappedTileCoord_);
|
||||
const maxTargetExtent = this.targetTileGrid_.getExtent();
|
||||
let maxSourceExtent = this.sourceTileGrid_.getExtent();
|
||||
|
||||
const limitedTargetExtent = maxTargetExtent ?
|
||||
getIntersection(targetExtent, maxTargetExtent) : targetExtent;
|
||||
const limitedTargetExtent = maxTargetExtent ?
|
||||
getIntersection(targetExtent, maxTargetExtent) : targetExtent;
|
||||
|
||||
if (getArea(limitedTargetExtent) === 0) {
|
||||
// Tile is completely outside range -> EMPTY
|
||||
// TODO: is it actually correct that the source even creates the tile ?
|
||||
this.state = TileState.EMPTY;
|
||||
return;
|
||||
}
|
||||
|
||||
const sourceProjExtent = sourceProj.getExtent();
|
||||
if (sourceProjExtent) {
|
||||
if (!maxSourceExtent) {
|
||||
maxSourceExtent = sourceProjExtent;
|
||||
} else {
|
||||
maxSourceExtent = getIntersection(maxSourceExtent, sourceProjExtent);
|
||||
if (getArea(limitedTargetExtent) === 0) {
|
||||
// Tile is completely outside range -> EMPTY
|
||||
// TODO: is it actually correct that the source even creates the tile ?
|
||||
this.state = TileState.EMPTY;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
const targetResolution = targetTileGrid.getResolution(
|
||||
this.wrappedTileCoord_[0]);
|
||||
|
||||
const targetCenter = getCenter(limitedTargetExtent);
|
||||
const sourceResolution = calculateSourceResolution(
|
||||
sourceProj, targetProj, targetCenter, targetResolution);
|
||||
|
||||
if (!isFinite(sourceResolution) || sourceResolution <= 0) {
|
||||
// invalid sourceResolution -> EMPTY
|
||||
// probably edges of the projections when no extent is defined
|
||||
this.state = TileState.EMPTY;
|
||||
return;
|
||||
}
|
||||
|
||||
const errorThresholdInPixels = opt_errorThreshold !== undefined ?
|
||||
opt_errorThreshold : ERROR_THRESHOLD;
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {!module:ol/reproj/Triangulation}
|
||||
*/
|
||||
this.triangulation_ = new Triangulation(
|
||||
sourceProj, targetProj, limitedTargetExtent, maxSourceExtent,
|
||||
sourceResolution * errorThresholdInPixels);
|
||||
|
||||
if (this.triangulation_.getTriangles().length === 0) {
|
||||
// no valid triangles -> EMPTY
|
||||
this.state = TileState.EMPTY;
|
||||
return;
|
||||
}
|
||||
|
||||
this.sourceZ_ = sourceTileGrid.getZForResolution(sourceResolution);
|
||||
let sourceExtent = this.triangulation_.calculateSourceExtent();
|
||||
|
||||
if (maxSourceExtent) {
|
||||
if (sourceProj.canWrapX()) {
|
||||
sourceExtent[1] = clamp(
|
||||
sourceExtent[1], maxSourceExtent[1], maxSourceExtent[3]);
|
||||
sourceExtent[3] = clamp(
|
||||
sourceExtent[3], maxSourceExtent[1], maxSourceExtent[3]);
|
||||
} else {
|
||||
sourceExtent = getIntersection(sourceExtent, maxSourceExtent);
|
||||
}
|
||||
}
|
||||
|
||||
if (!getArea(sourceExtent)) {
|
||||
this.state = TileState.EMPTY;
|
||||
} else {
|
||||
const sourceRange = sourceTileGrid.getTileRangeForExtentAndZ(
|
||||
sourceExtent, this.sourceZ_);
|
||||
|
||||
for (let srcX = sourceRange.minX; srcX <= sourceRange.maxX; srcX++) {
|
||||
for (let srcY = sourceRange.minY; srcY <= sourceRange.maxY; srcY++) {
|
||||
const tile = getTileFunction(this.sourceZ_, srcX, srcY, pixelRatio);
|
||||
if (tile) {
|
||||
this.sourceTiles_.push(tile);
|
||||
}
|
||||
const sourceProjExtent = sourceProj.getExtent();
|
||||
if (sourceProjExtent) {
|
||||
if (!maxSourceExtent) {
|
||||
maxSourceExtent = sourceProjExtent;
|
||||
} else {
|
||||
maxSourceExtent = getIntersection(maxSourceExtent, sourceProjExtent);
|
||||
}
|
||||
}
|
||||
|
||||
if (this.sourceTiles_.length === 0) {
|
||||
const targetResolution = targetTileGrid.getResolution(
|
||||
this.wrappedTileCoord_[0]);
|
||||
|
||||
const targetCenter = getCenter(limitedTargetExtent);
|
||||
const sourceResolution = calculateSourceResolution(
|
||||
sourceProj, targetProj, targetCenter, targetResolution);
|
||||
|
||||
if (!isFinite(sourceResolution) || sourceResolution <= 0) {
|
||||
// invalid sourceResolution -> EMPTY
|
||||
// probably edges of the projections when no extent is defined
|
||||
this.state = TileState.EMPTY;
|
||||
return;
|
||||
}
|
||||
|
||||
const errorThresholdInPixels = opt_errorThreshold !== undefined ?
|
||||
opt_errorThreshold : ERROR_THRESHOLD;
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {!module:ol/reproj/Triangulation}
|
||||
*/
|
||||
this.triangulation_ = new Triangulation(
|
||||
sourceProj, targetProj, limitedTargetExtent, maxSourceExtent,
|
||||
sourceResolution * errorThresholdInPixels);
|
||||
|
||||
if (this.triangulation_.getTriangles().length === 0) {
|
||||
// no valid triangles -> EMPTY
|
||||
this.state = TileState.EMPTY;
|
||||
return;
|
||||
}
|
||||
|
||||
this.sourceZ_ = sourceTileGrid.getZForResolution(sourceResolution);
|
||||
let sourceExtent = this.triangulation_.calculateSourceExtent();
|
||||
|
||||
if (maxSourceExtent) {
|
||||
if (sourceProj.canWrapX()) {
|
||||
sourceExtent[1] = clamp(
|
||||
sourceExtent[1], maxSourceExtent[1], maxSourceExtent[3]);
|
||||
sourceExtent[3] = clamp(
|
||||
sourceExtent[3], maxSourceExtent[1], maxSourceExtent[3]);
|
||||
} else {
|
||||
sourceExtent = getIntersection(sourceExtent, maxSourceExtent);
|
||||
}
|
||||
}
|
||||
|
||||
if (!getArea(sourceExtent)) {
|
||||
this.state = TileState.EMPTY;
|
||||
} else {
|
||||
const sourceRange = sourceTileGrid.getTileRangeForExtentAndZ(
|
||||
sourceExtent, this.sourceZ_);
|
||||
|
||||
for (let srcX = sourceRange.minX; srcX <= sourceRange.maxX; srcX++) {
|
||||
for (let srcY = sourceRange.minY; srcY <= sourceRange.maxY; srcY++) {
|
||||
const tile = getTileFunction(this.sourceZ_, srcX, srcY, pixelRatio);
|
||||
if (tile) {
|
||||
this.sourceTiles_.push(tile);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (this.sourceTiles_.length === 0) {
|
||||
this.state = TileState.EMPTY;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
disposeInternal() {
|
||||
if (this.state == TileState.LOADING) {
|
||||
this.unlistenSources_();
|
||||
}
|
||||
Tile.prototype.disposeInternal.call(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the HTML Canvas element for this tile.
|
||||
* @return {HTMLCanvasElement} Canvas.
|
||||
*/
|
||||
getImage() {
|
||||
return this.canvas_;
|
||||
}
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
reproject_() {
|
||||
const sources = [];
|
||||
this.sourceTiles_.forEach(function(tile, i, arr) {
|
||||
if (tile && tile.getState() == TileState.LOADED) {
|
||||
sources.push({
|
||||
extent: this.sourceTileGrid_.getTileCoordExtent(tile.tileCoord),
|
||||
image: tile.getImage()
|
||||
});
|
||||
}
|
||||
}.bind(this));
|
||||
this.sourceTiles_.length = 0;
|
||||
|
||||
if (sources.length === 0) {
|
||||
this.state = TileState.ERROR;
|
||||
} else {
|
||||
const z = this.wrappedTileCoord_[0];
|
||||
const size = this.targetTileGrid_.getTileSize(z);
|
||||
const width = typeof size === 'number' ? size : size[0];
|
||||
const height = typeof size === 'number' ? size : size[1];
|
||||
const targetResolution = this.targetTileGrid_.getResolution(z);
|
||||
const sourceResolution = this.sourceTileGrid_.getResolution(this.sourceZ_);
|
||||
|
||||
const targetExtent = this.targetTileGrid_.getTileCoordExtent(
|
||||
this.wrappedTileCoord_);
|
||||
this.canvas_ = renderReprojected(width, height, this.pixelRatio_,
|
||||
sourceResolution, this.sourceTileGrid_.getExtent(),
|
||||
targetResolution, targetExtent, this.triangulation_, sources,
|
||||
this.gutter_, this.renderEdges_);
|
||||
|
||||
this.state = TileState.LOADED;
|
||||
}
|
||||
this.changed();
|
||||
}
|
||||
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
load() {
|
||||
if (this.state == TileState.IDLE) {
|
||||
this.state = TileState.LOADING;
|
||||
this.changed();
|
||||
|
||||
let leftToLoad = 0;
|
||||
|
||||
this.sourcesListenerKeys_ = [];
|
||||
this.sourceTiles_.forEach(function(tile, i, arr) {
|
||||
const state = tile.getState();
|
||||
if (state == TileState.IDLE || state == TileState.LOADING) {
|
||||
leftToLoad++;
|
||||
|
||||
const sourceListenKey = listen(tile, EventType.CHANGE,
|
||||
function(e) {
|
||||
const state = tile.getState();
|
||||
if (state == TileState.LOADED ||
|
||||
state == TileState.ERROR ||
|
||||
state == TileState.EMPTY) {
|
||||
unlistenByKey(sourceListenKey);
|
||||
leftToLoad--;
|
||||
if (leftToLoad === 0) {
|
||||
this.unlistenSources_();
|
||||
this.reproject_();
|
||||
}
|
||||
}
|
||||
}, this);
|
||||
this.sourcesListenerKeys_.push(sourceListenKey);
|
||||
}
|
||||
}.bind(this));
|
||||
|
||||
this.sourceTiles_.forEach(function(tile, i, arr) {
|
||||
const state = tile.getState();
|
||||
if (state == TileState.IDLE) {
|
||||
tile.load();
|
||||
}
|
||||
});
|
||||
|
||||
if (leftToLoad === 0) {
|
||||
setTimeout(this.reproject_.bind(this), 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
unlistenSources_() {
|
||||
this.sourcesListenerKeys_.forEach(unlistenByKey);
|
||||
this.sourcesListenerKeys_ = null;
|
||||
}
|
||||
}
|
||||
|
||||
inherits(ReprojTile, Tile);
|
||||
|
||||
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
ReprojTile.prototype.disposeInternal = function() {
|
||||
if (this.state == TileState.LOADING) {
|
||||
this.unlistenSources_();
|
||||
}
|
||||
Tile.prototype.disposeInternal.call(this);
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Get the HTML Canvas element for this tile.
|
||||
* @return {HTMLCanvasElement} Canvas.
|
||||
*/
|
||||
ReprojTile.prototype.getImage = function() {
|
||||
return this.canvas_;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
ReprojTile.prototype.reproject_ = function() {
|
||||
const sources = [];
|
||||
this.sourceTiles_.forEach(function(tile, i, arr) {
|
||||
if (tile && tile.getState() == TileState.LOADED) {
|
||||
sources.push({
|
||||
extent: this.sourceTileGrid_.getTileCoordExtent(tile.tileCoord),
|
||||
image: tile.getImage()
|
||||
});
|
||||
}
|
||||
}.bind(this));
|
||||
this.sourceTiles_.length = 0;
|
||||
|
||||
if (sources.length === 0) {
|
||||
this.state = TileState.ERROR;
|
||||
} else {
|
||||
const z = this.wrappedTileCoord_[0];
|
||||
const size = this.targetTileGrid_.getTileSize(z);
|
||||
const width = typeof size === 'number' ? size : size[0];
|
||||
const height = typeof size === 'number' ? size : size[1];
|
||||
const targetResolution = this.targetTileGrid_.getResolution(z);
|
||||
const sourceResolution = this.sourceTileGrid_.getResolution(this.sourceZ_);
|
||||
|
||||
const targetExtent = this.targetTileGrid_.getTileCoordExtent(
|
||||
this.wrappedTileCoord_);
|
||||
this.canvas_ = renderReprojected(width, height, this.pixelRatio_,
|
||||
sourceResolution, this.sourceTileGrid_.getExtent(),
|
||||
targetResolution, targetExtent, this.triangulation_, sources,
|
||||
this.gutter_, this.renderEdges_);
|
||||
|
||||
this.state = TileState.LOADED;
|
||||
}
|
||||
this.changed();
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
ReprojTile.prototype.load = function() {
|
||||
if (this.state == TileState.IDLE) {
|
||||
this.state = TileState.LOADING;
|
||||
this.changed();
|
||||
|
||||
let leftToLoad = 0;
|
||||
|
||||
this.sourcesListenerKeys_ = [];
|
||||
this.sourceTiles_.forEach(function(tile, i, arr) {
|
||||
const state = tile.getState();
|
||||
if (state == TileState.IDLE || state == TileState.LOADING) {
|
||||
leftToLoad++;
|
||||
|
||||
const sourceListenKey = listen(tile, EventType.CHANGE,
|
||||
function(e) {
|
||||
const state = tile.getState();
|
||||
if (state == TileState.LOADED ||
|
||||
state == TileState.ERROR ||
|
||||
state == TileState.EMPTY) {
|
||||
unlistenByKey(sourceListenKey);
|
||||
leftToLoad--;
|
||||
if (leftToLoad === 0) {
|
||||
this.unlistenSources_();
|
||||
this.reproject_();
|
||||
}
|
||||
}
|
||||
}, this);
|
||||
this.sourcesListenerKeys_.push(sourceListenKey);
|
||||
}
|
||||
}.bind(this));
|
||||
|
||||
this.sourceTiles_.forEach(function(tile, i, arr) {
|
||||
const state = tile.getState();
|
||||
if (state == TileState.IDLE) {
|
||||
tile.load();
|
||||
}
|
||||
});
|
||||
|
||||
if (leftToLoad === 0) {
|
||||
setTimeout(this.reproject_.bind(this), 0);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
ReprojTile.prototype.unlistenSources_ = function() {
|
||||
this.sourcesListenerKeys_.forEach(unlistenByKey);
|
||||
this.sourcesListenerKeys_ = null;
|
||||
};
|
||||
export default ReprojTile;
|
||||
|
||||
+275
-279
@@ -48,309 +48,305 @@ const MAX_TRIANGLE_WIDTH = 0.25;
|
||||
* @param {number} errorThreshold Acceptable error (in source units).
|
||||
* @constructor
|
||||
*/
|
||||
const Triangulation = function(sourceProj, targetProj, targetExtent,
|
||||
maxSourceExtent, errorThreshold) {
|
||||
class Triangulation {
|
||||
constructor(sourceProj, targetProj, targetExtent, maxSourceExtent, errorThreshold) {
|
||||
|
||||
/**
|
||||
* @type {module:ol/proj/Projection}
|
||||
* @private
|
||||
*/
|
||||
this.sourceProj_ = sourceProj;
|
||||
/**
|
||||
* @type {module:ol/proj/Projection}
|
||||
* @private
|
||||
*/
|
||||
this.sourceProj_ = sourceProj;
|
||||
|
||||
/**
|
||||
* @type {module:ol/proj/Projection}
|
||||
* @private
|
||||
*/
|
||||
this.targetProj_ = targetProj;
|
||||
/**
|
||||
* @type {module:ol/proj/Projection}
|
||||
* @private
|
||||
*/
|
||||
this.targetProj_ = targetProj;
|
||||
|
||||
/** @type {!Object.<string, module:ol/coordinate~Coordinate>} */
|
||||
let transformInvCache = {};
|
||||
const transformInv = getTransform(this.targetProj_, this.sourceProj_);
|
||||
/** @type {!Object.<string, module:ol/coordinate~Coordinate>} */
|
||||
let transformInvCache = {};
|
||||
const transformInv = getTransform(this.targetProj_, this.sourceProj_);
|
||||
|
||||
/**
|
||||
* @param {module:ol/coordinate~Coordinate} c A coordinate.
|
||||
* @return {module:ol/coordinate~Coordinate} Transformed coordinate.
|
||||
* @private
|
||||
*/
|
||||
this.transformInv_ = function(c) {
|
||||
const key = c[0] + '/' + c[1];
|
||||
if (!transformInvCache[key]) {
|
||||
transformInvCache[key] = transformInv(c);
|
||||
}
|
||||
return transformInvCache[key];
|
||||
};
|
||||
|
||||
/**
|
||||
* @type {module:ol/extent~Extent}
|
||||
* @private
|
||||
*/
|
||||
this.maxSourceExtent_ = maxSourceExtent;
|
||||
|
||||
/**
|
||||
* @type {number}
|
||||
* @private
|
||||
*/
|
||||
this.errorThresholdSquared_ = errorThreshold * errorThreshold;
|
||||
|
||||
/**
|
||||
* @type {Array.<module:ol/reproj/Triangulation~Triangle>}
|
||||
* @private
|
||||
*/
|
||||
this.triangles_ = [];
|
||||
|
||||
/**
|
||||
* Indicates that the triangulation crosses edge of the source projection.
|
||||
* @type {boolean}
|
||||
* @private
|
||||
*/
|
||||
this.wrapsXInSource_ = false;
|
||||
|
||||
/**
|
||||
* @type {boolean}
|
||||
* @private
|
||||
*/
|
||||
this.canWrapXInSource_ = this.sourceProj_.canWrapX() &&
|
||||
!!maxSourceExtent &&
|
||||
!!this.sourceProj_.getExtent() &&
|
||||
(getWidth(maxSourceExtent) == getWidth(this.sourceProj_.getExtent()));
|
||||
|
||||
/**
|
||||
* @type {?number}
|
||||
* @private
|
||||
*/
|
||||
this.sourceWorldWidth_ = this.sourceProj_.getExtent() ?
|
||||
getWidth(this.sourceProj_.getExtent()) : null;
|
||||
|
||||
/**
|
||||
* @type {?number}
|
||||
* @private
|
||||
*/
|
||||
this.targetWorldWidth_ = this.targetProj_.getExtent() ?
|
||||
getWidth(this.targetProj_.getExtent()) : null;
|
||||
|
||||
const destinationTopLeft = getTopLeft(targetExtent);
|
||||
const destinationTopRight = getTopRight(targetExtent);
|
||||
const destinationBottomRight = getBottomRight(targetExtent);
|
||||
const destinationBottomLeft = getBottomLeft(targetExtent);
|
||||
const sourceTopLeft = this.transformInv_(destinationTopLeft);
|
||||
const sourceTopRight = this.transformInv_(destinationTopRight);
|
||||
const sourceBottomRight = this.transformInv_(destinationBottomRight);
|
||||
const sourceBottomLeft = this.transformInv_(destinationBottomLeft);
|
||||
|
||||
this.addQuad_(
|
||||
destinationTopLeft, destinationTopRight,
|
||||
destinationBottomRight, destinationBottomLeft,
|
||||
sourceTopLeft, sourceTopRight, sourceBottomRight, sourceBottomLeft,
|
||||
MAX_SUBDIVISION);
|
||||
|
||||
if (this.wrapsXInSource_) {
|
||||
let leftBound = Infinity;
|
||||
this.triangles_.forEach(function(triangle, i, arr) {
|
||||
leftBound = Math.min(leftBound,
|
||||
triangle.source[0][0], triangle.source[1][0], triangle.source[2][0]);
|
||||
});
|
||||
|
||||
// Shift triangles to be as close to `leftBound` as possible
|
||||
// (if the distance is more than `worldWidth / 2` it can be closer.
|
||||
this.triangles_.forEach(function(triangle) {
|
||||
if (Math.max(triangle.source[0][0], triangle.source[1][0],
|
||||
triangle.source[2][0]) - leftBound > this.sourceWorldWidth_ / 2) {
|
||||
const newTriangle = [[triangle.source[0][0], triangle.source[0][1]],
|
||||
[triangle.source[1][0], triangle.source[1][1]],
|
||||
[triangle.source[2][0], triangle.source[2][1]]];
|
||||
if ((newTriangle[0][0] - leftBound) > this.sourceWorldWidth_ / 2) {
|
||||
newTriangle[0][0] -= this.sourceWorldWidth_;
|
||||
}
|
||||
if ((newTriangle[1][0] - leftBound) > this.sourceWorldWidth_ / 2) {
|
||||
newTriangle[1][0] -= this.sourceWorldWidth_;
|
||||
}
|
||||
if ((newTriangle[2][0] - leftBound) > this.sourceWorldWidth_ / 2) {
|
||||
newTriangle[2][0] -= this.sourceWorldWidth_;
|
||||
}
|
||||
|
||||
// Rarely (if the extent contains both the dateline and prime meridian)
|
||||
// the shift can in turn break some triangles.
|
||||
// Detect this here and don't shift in such cases.
|
||||
const minX = Math.min(
|
||||
newTriangle[0][0], newTriangle[1][0], newTriangle[2][0]);
|
||||
const maxX = Math.max(
|
||||
newTriangle[0][0], newTriangle[1][0], newTriangle[2][0]);
|
||||
if ((maxX - minX) < this.sourceWorldWidth_ / 2) {
|
||||
triangle.source = newTriangle;
|
||||
}
|
||||
/**
|
||||
* @param {module:ol/coordinate~Coordinate} c A coordinate.
|
||||
* @return {module:ol/coordinate~Coordinate} Transformed coordinate.
|
||||
* @private
|
||||
*/
|
||||
this.transformInv_ = function(c) {
|
||||
const key = c[0] + '/' + c[1];
|
||||
if (!transformInvCache[key]) {
|
||||
transformInvCache[key] = transformInv(c);
|
||||
}
|
||||
}.bind(this));
|
||||
return transformInvCache[key];
|
||||
};
|
||||
|
||||
/**
|
||||
* @type {module:ol/extent~Extent}
|
||||
* @private
|
||||
*/
|
||||
this.maxSourceExtent_ = maxSourceExtent;
|
||||
|
||||
/**
|
||||
* @type {number}
|
||||
* @private
|
||||
*/
|
||||
this.errorThresholdSquared_ = errorThreshold * errorThreshold;
|
||||
|
||||
/**
|
||||
* @type {Array.<module:ol/reproj/Triangulation~Triangle>}
|
||||
* @private
|
||||
*/
|
||||
this.triangles_ = [];
|
||||
|
||||
/**
|
||||
* Indicates that the triangulation crosses edge of the source projection.
|
||||
* @type {boolean}
|
||||
* @private
|
||||
*/
|
||||
this.wrapsXInSource_ = false;
|
||||
|
||||
/**
|
||||
* @type {boolean}
|
||||
* @private
|
||||
*/
|
||||
this.canWrapXInSource_ = this.sourceProj_.canWrapX() &&
|
||||
!!maxSourceExtent &&
|
||||
!!this.sourceProj_.getExtent() &&
|
||||
(getWidth(maxSourceExtent) == getWidth(this.sourceProj_.getExtent()));
|
||||
|
||||
/**
|
||||
* @type {?number}
|
||||
* @private
|
||||
*/
|
||||
this.sourceWorldWidth_ = this.sourceProj_.getExtent() ?
|
||||
getWidth(this.sourceProj_.getExtent()) : null;
|
||||
|
||||
/**
|
||||
* @type {?number}
|
||||
* @private
|
||||
*/
|
||||
this.targetWorldWidth_ = this.targetProj_.getExtent() ?
|
||||
getWidth(this.targetProj_.getExtent()) : null;
|
||||
|
||||
const destinationTopLeft = getTopLeft(targetExtent);
|
||||
const destinationTopRight = getTopRight(targetExtent);
|
||||
const destinationBottomRight = getBottomRight(targetExtent);
|
||||
const destinationBottomLeft = getBottomLeft(targetExtent);
|
||||
const sourceTopLeft = this.transformInv_(destinationTopLeft);
|
||||
const sourceTopRight = this.transformInv_(destinationTopRight);
|
||||
const sourceBottomRight = this.transformInv_(destinationBottomRight);
|
||||
const sourceBottomLeft = this.transformInv_(destinationBottomLeft);
|
||||
|
||||
this.addQuad_(
|
||||
destinationTopLeft, destinationTopRight,
|
||||
destinationBottomRight, destinationBottomLeft,
|
||||
sourceTopLeft, sourceTopRight, sourceBottomRight, sourceBottomLeft,
|
||||
MAX_SUBDIVISION);
|
||||
|
||||
if (this.wrapsXInSource_) {
|
||||
let leftBound = Infinity;
|
||||
this.triangles_.forEach(function(triangle, i, arr) {
|
||||
leftBound = Math.min(leftBound,
|
||||
triangle.source[0][0], triangle.source[1][0], triangle.source[2][0]);
|
||||
});
|
||||
|
||||
// Shift triangles to be as close to `leftBound` as possible
|
||||
// (if the distance is more than `worldWidth / 2` it can be closer.
|
||||
this.triangles_.forEach(function(triangle) {
|
||||
if (Math.max(triangle.source[0][0], triangle.source[1][0],
|
||||
triangle.source[2][0]) - leftBound > this.sourceWorldWidth_ / 2) {
|
||||
const newTriangle = [[triangle.source[0][0], triangle.source[0][1]],
|
||||
[triangle.source[1][0], triangle.source[1][1]],
|
||||
[triangle.source[2][0], triangle.source[2][1]]];
|
||||
if ((newTriangle[0][0] - leftBound) > this.sourceWorldWidth_ / 2) {
|
||||
newTriangle[0][0] -= this.sourceWorldWidth_;
|
||||
}
|
||||
if ((newTriangle[1][0] - leftBound) > this.sourceWorldWidth_ / 2) {
|
||||
newTriangle[1][0] -= this.sourceWorldWidth_;
|
||||
}
|
||||
if ((newTriangle[2][0] - leftBound) > this.sourceWorldWidth_ / 2) {
|
||||
newTriangle[2][0] -= this.sourceWorldWidth_;
|
||||
}
|
||||
|
||||
// Rarely (if the extent contains both the dateline and prime meridian)
|
||||
// the shift can in turn break some triangles.
|
||||
// Detect this here and don't shift in such cases.
|
||||
const minX = Math.min(
|
||||
newTriangle[0][0], newTriangle[1][0], newTriangle[2][0]);
|
||||
const maxX = Math.max(
|
||||
newTriangle[0][0], newTriangle[1][0], newTriangle[2][0]);
|
||||
if ((maxX - minX) < this.sourceWorldWidth_ / 2) {
|
||||
triangle.source = newTriangle;
|
||||
}
|
||||
}
|
||||
}.bind(this));
|
||||
}
|
||||
|
||||
transformInvCache = {};
|
||||
}
|
||||
|
||||
transformInvCache = {};
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Adds triangle to the triangulation.
|
||||
* @param {module:ol/coordinate~Coordinate} a The target a coordinate.
|
||||
* @param {module:ol/coordinate~Coordinate} b The target b coordinate.
|
||||
* @param {module:ol/coordinate~Coordinate} c The target c coordinate.
|
||||
* @param {module:ol/coordinate~Coordinate} aSrc The source a coordinate.
|
||||
* @param {module:ol/coordinate~Coordinate} bSrc The source b coordinate.
|
||||
* @param {module:ol/coordinate~Coordinate} cSrc The source c coordinate.
|
||||
* @private
|
||||
*/
|
||||
Triangulation.prototype.addTriangle_ = function(a, b, c,
|
||||
aSrc, bSrc, cSrc) {
|
||||
this.triangles_.push({
|
||||
source: [aSrc, bSrc, cSrc],
|
||||
target: [a, b, c]
|
||||
});
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Adds quad (points in clock-wise order) to the triangulation
|
||||
* (and reprojects the vertices) if valid.
|
||||
* Performs quad subdivision if needed to increase precision.
|
||||
*
|
||||
* @param {module:ol/coordinate~Coordinate} a The target a coordinate.
|
||||
* @param {module:ol/coordinate~Coordinate} b The target b coordinate.
|
||||
* @param {module:ol/coordinate~Coordinate} c The target c coordinate.
|
||||
* @param {module:ol/coordinate~Coordinate} d The target d coordinate.
|
||||
* @param {module:ol/coordinate~Coordinate} aSrc The source a coordinate.
|
||||
* @param {module:ol/coordinate~Coordinate} bSrc The source b coordinate.
|
||||
* @param {module:ol/coordinate~Coordinate} cSrc The source c coordinate.
|
||||
* @param {module:ol/coordinate~Coordinate} dSrc The source d coordinate.
|
||||
* @param {number} maxSubdivision Maximal allowed subdivision of the quad.
|
||||
* @private
|
||||
*/
|
||||
Triangulation.prototype.addQuad_ = function(a, b, c, d,
|
||||
aSrc, bSrc, cSrc, dSrc, maxSubdivision) {
|
||||
|
||||
const sourceQuadExtent = boundingExtent([aSrc, bSrc, cSrc, dSrc]);
|
||||
const sourceCoverageX = this.sourceWorldWidth_ ?
|
||||
getWidth(sourceQuadExtent) / this.sourceWorldWidth_ : null;
|
||||
const sourceWorldWidth = /** @type {number} */ (this.sourceWorldWidth_);
|
||||
|
||||
// when the quad is wrapped in the source projection
|
||||
// it covers most of the projection extent, but not fully
|
||||
const wrapsX = this.sourceProj_.canWrapX() &&
|
||||
sourceCoverageX > 0.5 && sourceCoverageX < 1;
|
||||
|
||||
let needsSubdivision = false;
|
||||
|
||||
if (maxSubdivision > 0) {
|
||||
if (this.targetProj_.isGlobal() && this.targetWorldWidth_) {
|
||||
const targetQuadExtent = boundingExtent([a, b, c, d]);
|
||||
const targetCoverageX = getWidth(targetQuadExtent) / this.targetWorldWidth_;
|
||||
needsSubdivision |=
|
||||
targetCoverageX > MAX_TRIANGLE_WIDTH;
|
||||
}
|
||||
if (!wrapsX && this.sourceProj_.isGlobal() && sourceCoverageX) {
|
||||
needsSubdivision |=
|
||||
sourceCoverageX > MAX_TRIANGLE_WIDTH;
|
||||
}
|
||||
/**
|
||||
* Adds triangle to the triangulation.
|
||||
* @param {module:ol/coordinate~Coordinate} a The target a coordinate.
|
||||
* @param {module:ol/coordinate~Coordinate} b The target b coordinate.
|
||||
* @param {module:ol/coordinate~Coordinate} c The target c coordinate.
|
||||
* @param {module:ol/coordinate~Coordinate} aSrc The source a coordinate.
|
||||
* @param {module:ol/coordinate~Coordinate} bSrc The source b coordinate.
|
||||
* @param {module:ol/coordinate~Coordinate} cSrc The source c coordinate.
|
||||
* @private
|
||||
*/
|
||||
addTriangle_(a, b, c, aSrc, bSrc, cSrc) {
|
||||
this.triangles_.push({
|
||||
source: [aSrc, bSrc, cSrc],
|
||||
target: [a, b, c]
|
||||
});
|
||||
}
|
||||
|
||||
if (!needsSubdivision && this.maxSourceExtent_) {
|
||||
if (!intersects(sourceQuadExtent, this.maxSourceExtent_)) {
|
||||
// whole quad outside source projection extent -> ignore
|
||||
return;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Adds quad (points in clock-wise order) to the triangulation
|
||||
* (and reprojects the vertices) if valid.
|
||||
* Performs quad subdivision if needed to increase precision.
|
||||
*
|
||||
* @param {module:ol/coordinate~Coordinate} a The target a coordinate.
|
||||
* @param {module:ol/coordinate~Coordinate} b The target b coordinate.
|
||||
* @param {module:ol/coordinate~Coordinate} c The target c coordinate.
|
||||
* @param {module:ol/coordinate~Coordinate} d The target d coordinate.
|
||||
* @param {module:ol/coordinate~Coordinate} aSrc The source a coordinate.
|
||||
* @param {module:ol/coordinate~Coordinate} bSrc The source b coordinate.
|
||||
* @param {module:ol/coordinate~Coordinate} cSrc The source c coordinate.
|
||||
* @param {module:ol/coordinate~Coordinate} dSrc The source d coordinate.
|
||||
* @param {number} maxSubdivision Maximal allowed subdivision of the quad.
|
||||
* @private
|
||||
*/
|
||||
addQuad_(a, b, c, d, aSrc, bSrc, cSrc, dSrc, maxSubdivision) {
|
||||
|
||||
if (!needsSubdivision) {
|
||||
if (!isFinite(aSrc[0]) || !isFinite(aSrc[1]) ||
|
||||
!isFinite(bSrc[0]) || !isFinite(bSrc[1]) ||
|
||||
!isFinite(cSrc[0]) || !isFinite(cSrc[1]) ||
|
||||
!isFinite(dSrc[0]) || !isFinite(dSrc[1])) {
|
||||
if (maxSubdivision > 0) {
|
||||
needsSubdivision = true;
|
||||
} else {
|
||||
const sourceQuadExtent = boundingExtent([aSrc, bSrc, cSrc, dSrc]);
|
||||
const sourceCoverageX = this.sourceWorldWidth_ ?
|
||||
getWidth(sourceQuadExtent) / this.sourceWorldWidth_ : null;
|
||||
const sourceWorldWidth = /** @type {number} */ (this.sourceWorldWidth_);
|
||||
|
||||
// when the quad is wrapped in the source projection
|
||||
// it covers most of the projection extent, but not fully
|
||||
const wrapsX = this.sourceProj_.canWrapX() &&
|
||||
sourceCoverageX > 0.5 && sourceCoverageX < 1;
|
||||
|
||||
let needsSubdivision = false;
|
||||
|
||||
if (maxSubdivision > 0) {
|
||||
if (this.targetProj_.isGlobal() && this.targetWorldWidth_) {
|
||||
const targetQuadExtent = boundingExtent([a, b, c, d]);
|
||||
const targetCoverageX = getWidth(targetQuadExtent) / this.targetWorldWidth_;
|
||||
needsSubdivision |=
|
||||
targetCoverageX > MAX_TRIANGLE_WIDTH;
|
||||
}
|
||||
if (!wrapsX && this.sourceProj_.isGlobal() && sourceCoverageX) {
|
||||
needsSubdivision |=
|
||||
sourceCoverageX > MAX_TRIANGLE_WIDTH;
|
||||
}
|
||||
}
|
||||
|
||||
if (!needsSubdivision && this.maxSourceExtent_) {
|
||||
if (!intersects(sourceQuadExtent, this.maxSourceExtent_)) {
|
||||
// whole quad outside source projection extent -> ignore
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (maxSubdivision > 0) {
|
||||
if (!needsSubdivision) {
|
||||
const center = [(a[0] + c[0]) / 2, (a[1] + c[1]) / 2];
|
||||
const centerSrc = this.transformInv_(center);
|
||||
|
||||
let dx;
|
||||
if (wrapsX) {
|
||||
const centerSrcEstimX =
|
||||
(modulo(aSrc[0], sourceWorldWidth) +
|
||||
modulo(cSrc[0], sourceWorldWidth)) / 2;
|
||||
dx = centerSrcEstimX -
|
||||
modulo(centerSrc[0], sourceWorldWidth);
|
||||
} else {
|
||||
dx = (aSrc[0] + cSrc[0]) / 2 - centerSrc[0];
|
||||
if (!isFinite(aSrc[0]) || !isFinite(aSrc[1]) ||
|
||||
!isFinite(bSrc[0]) || !isFinite(bSrc[1]) ||
|
||||
!isFinite(cSrc[0]) || !isFinite(cSrc[1]) ||
|
||||
!isFinite(dSrc[0]) || !isFinite(dSrc[1])) {
|
||||
if (maxSubdivision > 0) {
|
||||
needsSubdivision = true;
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
}
|
||||
const dy = (aSrc[1] + cSrc[1]) / 2 - centerSrc[1];
|
||||
const centerSrcErrorSquared = dx * dx + dy * dy;
|
||||
needsSubdivision = centerSrcErrorSquared > this.errorThresholdSquared_;
|
||||
}
|
||||
if (needsSubdivision) {
|
||||
if (Math.abs(a[0] - c[0]) <= Math.abs(a[1] - c[1])) {
|
||||
// split horizontally (top & bottom)
|
||||
const bc = [(b[0] + c[0]) / 2, (b[1] + c[1]) / 2];
|
||||
const bcSrc = this.transformInv_(bc);
|
||||
const da = [(d[0] + a[0]) / 2, (d[1] + a[1]) / 2];
|
||||
const daSrc = this.transformInv_(da);
|
||||
|
||||
this.addQuad_(
|
||||
a, b, bc, da, aSrc, bSrc, bcSrc, daSrc, maxSubdivision - 1);
|
||||
this.addQuad_(
|
||||
da, bc, c, d, daSrc, bcSrc, cSrc, dSrc, maxSubdivision - 1);
|
||||
} else {
|
||||
// split vertically (left & right)
|
||||
const ab = [(a[0] + b[0]) / 2, (a[1] + b[1]) / 2];
|
||||
const abSrc = this.transformInv_(ab);
|
||||
const cd = [(c[0] + d[0]) / 2, (c[1] + d[1]) / 2];
|
||||
const cdSrc = this.transformInv_(cd);
|
||||
if (maxSubdivision > 0) {
|
||||
if (!needsSubdivision) {
|
||||
const center = [(a[0] + c[0]) / 2, (a[1] + c[1]) / 2];
|
||||
const centerSrc = this.transformInv_(center);
|
||||
|
||||
this.addQuad_(
|
||||
a, ab, cd, d, aSrc, abSrc, cdSrc, dSrc, maxSubdivision - 1);
|
||||
this.addQuad_(
|
||||
ab, b, c, cd, abSrc, bSrc, cSrc, cdSrc, maxSubdivision - 1);
|
||||
let dx;
|
||||
if (wrapsX) {
|
||||
const centerSrcEstimX =
|
||||
(modulo(aSrc[0], sourceWorldWidth) +
|
||||
modulo(cSrc[0], sourceWorldWidth)) / 2;
|
||||
dx = centerSrcEstimX -
|
||||
modulo(centerSrc[0], sourceWorldWidth);
|
||||
} else {
|
||||
dx = (aSrc[0] + cSrc[0]) / 2 - centerSrc[0];
|
||||
}
|
||||
const dy = (aSrc[1] + cSrc[1]) / 2 - centerSrc[1];
|
||||
const centerSrcErrorSquared = dx * dx + dy * dy;
|
||||
needsSubdivision = centerSrcErrorSquared > this.errorThresholdSquared_;
|
||||
}
|
||||
if (needsSubdivision) {
|
||||
if (Math.abs(a[0] - c[0]) <= Math.abs(a[1] - c[1])) {
|
||||
// split horizontally (top & bottom)
|
||||
const bc = [(b[0] + c[0]) / 2, (b[1] + c[1]) / 2];
|
||||
const bcSrc = this.transformInv_(bc);
|
||||
const da = [(d[0] + a[0]) / 2, (d[1] + a[1]) / 2];
|
||||
const daSrc = this.transformInv_(da);
|
||||
|
||||
this.addQuad_(
|
||||
a, b, bc, da, aSrc, bSrc, bcSrc, daSrc, maxSubdivision - 1);
|
||||
this.addQuad_(
|
||||
da, bc, c, d, daSrc, bcSrc, cSrc, dSrc, maxSubdivision - 1);
|
||||
} else {
|
||||
// split vertically (left & right)
|
||||
const ab = [(a[0] + b[0]) / 2, (a[1] + b[1]) / 2];
|
||||
const abSrc = this.transformInv_(ab);
|
||||
const cd = [(c[0] + d[0]) / 2, (c[1] + d[1]) / 2];
|
||||
const cdSrc = this.transformInv_(cd);
|
||||
|
||||
this.addQuad_(
|
||||
a, ab, cd, d, aSrc, abSrc, cdSrc, dSrc, maxSubdivision - 1);
|
||||
this.addQuad_(
|
||||
ab, b, c, cd, abSrc, bSrc, cSrc, cdSrc, maxSubdivision - 1);
|
||||
}
|
||||
return;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (wrapsX) {
|
||||
if (!this.canWrapXInSource_) {
|
||||
return;
|
||||
}
|
||||
this.wrapsXInSource_ = true;
|
||||
}
|
||||
|
||||
this.addTriangle_(a, c, d, aSrc, cSrc, dSrc);
|
||||
this.addTriangle_(a, b, c, aSrc, bSrc, cSrc);
|
||||
}
|
||||
|
||||
if (wrapsX) {
|
||||
if (!this.canWrapXInSource_) {
|
||||
return;
|
||||
}
|
||||
this.wrapsXInSource_ = true;
|
||||
/**
|
||||
* Calculates extent of the 'source' coordinates from all the triangles.
|
||||
*
|
||||
* @return {module:ol/extent~Extent} Calculated extent.
|
||||
*/
|
||||
calculateSourceExtent() {
|
||||
const extent = createEmpty();
|
||||
|
||||
this.triangles_.forEach(function(triangle, i, arr) {
|
||||
const src = triangle.source;
|
||||
extendCoordinate(extent, src[0]);
|
||||
extendCoordinate(extent, src[1]);
|
||||
extendCoordinate(extent, src[2]);
|
||||
});
|
||||
|
||||
return extent;
|
||||
}
|
||||
|
||||
this.addTriangle_(a, c, d, aSrc, cSrc, dSrc);
|
||||
this.addTriangle_(a, b, c, aSrc, bSrc, cSrc);
|
||||
};
|
||||
/**
|
||||
* @return {Array.<module:ol/reproj/Triangulation~Triangle>} Array of the calculated triangles.
|
||||
*/
|
||||
getTriangles() {
|
||||
return this.triangles_;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Calculates extent of the 'source' coordinates from all the triangles.
|
||||
*
|
||||
* @return {module:ol/extent~Extent} Calculated extent.
|
||||
*/
|
||||
Triangulation.prototype.calculateSourceExtent = function() {
|
||||
const extent = createEmpty();
|
||||
|
||||
this.triangles_.forEach(function(triangle, i, arr) {
|
||||
const src = triangle.source;
|
||||
extendCoordinate(extent, src[0]);
|
||||
extendCoordinate(extent, src[1]);
|
||||
extendCoordinate(extent, src[2]);
|
||||
});
|
||||
|
||||
return extent;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @return {Array.<module:ol/reproj/Triangulation~Triangle>} Array of the calculated triangles.
|
||||
*/
|
||||
Triangulation.prototype.getTriangles = function() {
|
||||
return this.triangles_;
|
||||
};
|
||||
export default Triangulation;
|
||||
|
||||
Reference in New Issue
Block a user