Automated class transform
npx lebab --replace src --transform class
This commit is contained in:
@@ -53,45 +53,426 @@ const VECTOR_REPLAYS = {
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* @param {module:ol/layer/VectorTile} layer VectorTile layer.
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* @api
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*/
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const CanvasVectorTileLayerRenderer = function(layer) {
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class CanvasVectorTileLayerRenderer {
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constructor(layer) {
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/**
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* @type {CanvasRenderingContext2D}
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*/
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this.context = null;
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CanvasTileLayerRenderer.call(this, layer);
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/**
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* Declutter tree.
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* @private
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*/
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this.declutterTree_ = layer.getDeclutter() ? rbush(9, undefined) : null;
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/**
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* @private
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* @type {boolean}
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*/
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this.dirty_ = false;
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/**
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* @private
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* @type {number}
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*/
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this.renderedLayerRevision_;
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/**
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* @private
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* @type {module:ol/transform~Transform}
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*/
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this.tmpTransform_ = createTransform();
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// Use lower resolution for pure vector rendering. Closest resolution otherwise.
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this.zDirection = layer.getRenderMode() == VectorTileRenderType.VECTOR ? 1 : 0;
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listen(labelCache, EventType.CLEAR, this.handleFontsChanged_, this);
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}
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/**
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* @type {CanvasRenderingContext2D}
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* @inheritDoc
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*/
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this.context = null;
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CanvasTileLayerRenderer.call(this, layer);
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disposeInternal() {
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unlisten(labelCache, EventType.CLEAR, this.handleFontsChanged_, this);
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CanvasTileLayerRenderer.prototype.disposeInternal.call(this);
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}
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/**
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* Declutter tree.
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* @inheritDoc
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*/
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getTile(z, x, y, pixelRatio, projection) {
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const tile = CanvasTileLayerRenderer.prototype.getTile.call(this, z, x, y, pixelRatio, projection);
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if (tile.getState() === TileState.LOADED) {
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this.createReplayGroup_(tile, pixelRatio, projection);
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if (this.context) {
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this.renderTileImage_(tile, pixelRatio, projection);
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}
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}
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return tile;
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}
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/**
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* @inheritDoc
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*/
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prepareFrame(frameState, layerState) {
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const layer = this.getLayer();
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const layerRevision = layer.getRevision();
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if (this.renderedLayerRevision_ != layerRevision) {
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this.renderedTiles.length = 0;
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const renderMode = layer.getRenderMode();
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if (!this.context && renderMode != VectorTileRenderType.VECTOR) {
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this.context = createCanvasContext2D();
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}
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if (this.context && renderMode == VectorTileRenderType.VECTOR) {
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this.context = null;
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}
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}
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this.renderedLayerRevision_ = layerRevision;
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return CanvasTileLayerRenderer.prototype.prepareFrame.apply(this, arguments);
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}
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/**
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* @param {module:ol/VectorImageTile} tile Tile.
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* @param {number} pixelRatio Pixel ratio.
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* @param {module:ol/proj/Projection} projection Projection.
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* @private
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*/
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this.declutterTree_ = layer.getDeclutter() ? rbush(9, undefined) : null;
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createReplayGroup_(tile, pixelRatio, projection) {
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const layer = this.getLayer();
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const revision = layer.getRevision();
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const renderOrder = /** @type {module:ol/render~OrderFunction} */ (layer.getRenderOrder()) || null;
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const replayState = tile.getReplayState(layer);
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if (!replayState.dirty && replayState.renderedRevision == revision &&
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replayState.renderedRenderOrder == renderOrder) {
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return;
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}
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const source = /** @type {module:ol/source/VectorTile} */ (layer.getSource());
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const sourceTileGrid = source.getTileGrid();
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const tileGrid = source.getTileGridForProjection(projection);
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const resolution = tileGrid.getResolution(tile.tileCoord[0]);
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const tileExtent = tile.extent;
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const zIndexKeys = {};
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for (let t = 0, tt = tile.tileKeys.length; t < tt; ++t) {
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const sourceTile = tile.getTile(tile.tileKeys[t]);
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if (sourceTile.getState() != TileState.LOADED) {
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continue;
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}
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const sourceTileCoord = sourceTile.tileCoord;
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const sourceTileExtent = sourceTileGrid.getTileCoordExtent(sourceTileCoord);
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const sharedExtent = getIntersection(tileExtent, sourceTileExtent);
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const bufferedExtent = equals(sourceTileExtent, sharedExtent) ? null :
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buffer(sharedExtent, layer.getRenderBuffer() * resolution, this.tmpExtent);
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const tileProjection = sourceTile.getProjection();
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let reproject = false;
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if (!equivalentProjection(projection, tileProjection)) {
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reproject = true;
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sourceTile.setProjection(projection);
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}
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replayState.dirty = false;
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const replayGroup = new CanvasReplayGroup(0, sharedExtent, resolution,
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pixelRatio, source.getOverlaps(), this.declutterTree_, layer.getRenderBuffer());
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const squaredTolerance = getSquaredRenderTolerance(resolution, pixelRatio);
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/**
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* @param {module:ol/Feature|module:ol/render/Feature} feature Feature.
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* @this {module:ol/renderer/canvas/VectorTileLayer}
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*/
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const render = function(feature) {
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let styles;
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const styleFunction = feature.getStyleFunction() || layer.getStyleFunction();
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if (styleFunction) {
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styles = styleFunction(feature, resolution);
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}
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if (styles) {
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const dirty = this.renderFeature(feature, squaredTolerance, styles, replayGroup);
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this.dirty_ = this.dirty_ || dirty;
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replayState.dirty = replayState.dirty || dirty;
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}
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};
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const features = sourceTile.getFeatures();
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if (renderOrder && renderOrder !== replayState.renderedRenderOrder) {
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features.sort(renderOrder);
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}
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for (let i = 0, ii = features.length; i < ii; ++i) {
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const feature = features[i];
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if (reproject) {
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if (tileProjection.getUnits() == Units.TILE_PIXELS) {
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// projected tile extent
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tileProjection.setWorldExtent(sourceTileExtent);
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// tile extent in tile pixel space
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tileProjection.setExtent(sourceTile.getExtent());
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}
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feature.getGeometry().transform(tileProjection, projection);
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}
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if (!bufferedExtent || intersects(bufferedExtent, feature.getGeometry().getExtent())) {
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render.call(this, feature);
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}
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}
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replayGroup.finish();
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for (const r in replayGroup.getReplays()) {
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zIndexKeys[r] = true;
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}
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sourceTile.setReplayGroup(layer, tile.tileCoord.toString(), replayGroup);
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}
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replayState.renderedRevision = revision;
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replayState.renderedRenderOrder = renderOrder;
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}
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/**
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* @private
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* @type {boolean}
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* @inheritDoc
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*/
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this.dirty_ = false;
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forEachFeatureAtCoordinate(coordinate, frameState, hitTolerance, callback, thisArg) {
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const resolution = frameState.viewState.resolution;
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const rotation = frameState.viewState.rotation;
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hitTolerance = hitTolerance == undefined ? 0 : hitTolerance;
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const layer = this.getLayer();
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/** @type {!Object.<string, boolean>} */
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const features = {};
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/** @type {Array.<module:ol/VectorImageTile>} */
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const renderedTiles = this.renderedTiles;
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let bufferedExtent, found;
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let i, ii, replayGroup;
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for (i = 0, ii = renderedTiles.length; i < ii; ++i) {
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const tile = renderedTiles[i];
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bufferedExtent = buffer(tile.extent, hitTolerance * resolution, bufferedExtent);
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if (!containsCoordinate(bufferedExtent, coordinate)) {
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continue;
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}
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for (let t = 0, tt = tile.tileKeys.length; t < tt; ++t) {
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const sourceTile = tile.getTile(tile.tileKeys[t]);
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if (sourceTile.getState() != TileState.LOADED) {
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continue;
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}
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replayGroup = sourceTile.getReplayGroup(layer, tile.tileCoord.toString());
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found = found || replayGroup.forEachFeatureAtCoordinate(coordinate, resolution, rotation, hitTolerance, {},
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/**
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* @param {module:ol/Feature|module:ol/render/Feature} feature Feature.
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* @return {?} Callback result.
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*/
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function(feature) {
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const key = getUid(feature).toString();
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if (!(key in features)) {
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features[key] = true;
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return callback.call(thisArg, feature, layer);
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}
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}, null);
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}
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}
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return found;
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}
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/**
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* @param {module:ol/VectorTile} tile Tile.
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* @param {module:ol/PluggableMap~FrameState} frameState Frame state.
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* @return {module:ol/transform~Transform} transform Transform.
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* @private
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* @type {number}
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*/
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this.renderedLayerRevision_;
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getReplayTransform_(tile, frameState) {
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const layer = this.getLayer();
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const source = /** @type {module:ol/source/VectorTile} */ (layer.getSource());
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const tileGrid = source.getTileGrid();
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const tileCoord = tile.tileCoord;
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const tileResolution = tileGrid.getResolution(tileCoord[0]);
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const viewState = frameState.viewState;
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const pixelRatio = frameState.pixelRatio;
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const renderResolution = viewState.resolution / pixelRatio;
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const tileExtent = tileGrid.getTileCoordExtent(tileCoord, this.tmpExtent);
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const center = viewState.center;
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const origin = getTopLeft(tileExtent);
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const size = frameState.size;
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const offsetX = Math.round(pixelRatio * size[0] / 2);
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const offsetY = Math.round(pixelRatio * size[1] / 2);
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return composeTransform(this.tmpTransform_,
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offsetX, offsetY,
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tileResolution / renderResolution, tileResolution / renderResolution,
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viewState.rotation,
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(origin[0] - center[0]) / tileResolution,
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(center[1] - origin[1]) / tileResolution);
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}
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/**
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* @private
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* @type {module:ol/transform~Transform}
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* @param {module:ol/events/Event} event Event.
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*/
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this.tmpTransform_ = createTransform();
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handleFontsChanged_(event) {
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const layer = this.getLayer();
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if (layer.getVisible() && this.renderedLayerRevision_ !== undefined) {
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layer.changed();
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}
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}
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// Use lower resolution for pure vector rendering. Closest resolution otherwise.
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this.zDirection = layer.getRenderMode() == VectorTileRenderType.VECTOR ? 1 : 0;
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/**
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* Handle changes in image style state.
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* @param {module:ol/events/Event} event Image style change event.
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* @private
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*/
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handleStyleImageChange_(event) {
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this.renderIfReadyAndVisible();
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}
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listen(labelCache, EventType.CLEAR, this.handleFontsChanged_, this);
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/**
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* @inheritDoc
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*/
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postCompose(context, frameState, layerState) {
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const layer = this.getLayer();
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const renderMode = layer.getRenderMode();
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if (renderMode != VectorTileRenderType.IMAGE) {
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const declutterReplays = layer.getDeclutter() ? {} : null;
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const source = /** @type {module:ol/source/VectorTile} */ (layer.getSource());
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const replayTypes = VECTOR_REPLAYS[renderMode];
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const pixelRatio = frameState.pixelRatio;
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const rotation = frameState.viewState.rotation;
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const size = frameState.size;
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let offsetX, offsetY;
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if (rotation) {
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offsetX = Math.round(pixelRatio * size[0] / 2);
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offsetY = Math.round(pixelRatio * size[1] / 2);
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rotateAtOffset(context, -rotation, offsetX, offsetY);
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}
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if (declutterReplays) {
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this.declutterTree_.clear();
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}
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const tiles = this.renderedTiles;
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const tileGrid = source.getTileGridForProjection(frameState.viewState.projection);
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const clips = [];
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const zs = [];
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for (let i = tiles.length - 1; i >= 0; --i) {
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const tile = /** @type {module:ol/VectorImageTile} */ (tiles[i]);
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if (tile.getState() == TileState.ABORT) {
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continue;
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}
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const tileCoord = tile.tileCoord;
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const worldOffset = tileGrid.getTileCoordExtent(tileCoord, this.tmpExtent)[0] - tile.extent[0];
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let transform = undefined;
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for (let t = 0, tt = tile.tileKeys.length; t < tt; ++t) {
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const sourceTile = tile.getTile(tile.tileKeys[t]);
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if (sourceTile.getState() != TileState.LOADED) {
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continue;
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}
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const replayGroup = sourceTile.getReplayGroup(layer, tileCoord.toString());
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if (!replayGroup || !replayGroup.hasReplays(replayTypes)) {
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// sourceTile was not yet loaded when this.createReplayGroup_() was
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// called, or it has no replays of the types we want to render
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continue;
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}
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if (!transform) {
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transform = this.getTransform(frameState, worldOffset);
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}
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const currentZ = sourceTile.tileCoord[0];
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const currentClip = replayGroup.getClipCoords(transform);
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context.save();
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context.globalAlpha = layerState.opacity;
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// Create a clip mask for regions in this low resolution tile that are
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// already filled by a higher resolution tile
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for (let j = 0, jj = clips.length; j < jj; ++j) {
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const clip = clips[j];
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if (currentZ < zs[j]) {
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context.beginPath();
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// counter-clockwise (outer ring) for current tile
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context.moveTo(currentClip[0], currentClip[1]);
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context.lineTo(currentClip[2], currentClip[3]);
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context.lineTo(currentClip[4], currentClip[5]);
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context.lineTo(currentClip[6], currentClip[7]);
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// clockwise (inner ring) for higher resolution tile
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context.moveTo(clip[6], clip[7]);
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context.lineTo(clip[4], clip[5]);
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context.lineTo(clip[2], clip[3]);
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context.lineTo(clip[0], clip[1]);
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context.clip();
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}
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}
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replayGroup.replay(context, transform, rotation, {}, replayTypes, declutterReplays);
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context.restore();
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clips.push(currentClip);
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zs.push(currentZ);
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}
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}
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if (declutterReplays) {
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replayDeclutter(declutterReplays, context, rotation);
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}
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if (rotation) {
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rotateAtOffset(context, rotation,
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/** @type {number} */ (offsetX), /** @type {number} */ (offsetY));
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}
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}
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CanvasTileLayerRenderer.prototype.postCompose.apply(this, arguments);
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}
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};
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/**
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* @param {module:ol/Feature|module:ol/render/Feature} feature Feature.
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* @param {number} squaredTolerance Squared tolerance.
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* @param {(module:ol/style/Style|Array.<module:ol/style/Style>)} styles The style or array of styles.
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* @param {module:ol/render/canvas/ReplayGroup} replayGroup Replay group.
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* @return {boolean} `true` if an image is loading.
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*/
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renderFeature(feature, squaredTolerance, styles, replayGroup) {
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if (!styles) {
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return false;
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}
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let loading = false;
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if (Array.isArray(styles)) {
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for (let i = 0, ii = styles.length; i < ii; ++i) {
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loading = renderFeature(
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replayGroup, feature, styles[i], squaredTolerance,
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this.handleStyleImageChange_, this) || loading;
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}
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} else {
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loading = renderFeature(
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replayGroup, feature, styles, squaredTolerance,
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this.handleStyleImageChange_, this);
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}
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return loading;
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}
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/**
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* @param {module:ol/VectorImageTile} tile Tile.
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* @param {number} pixelRatio Pixel ratio.
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* @param {module:ol/proj/Projection} projection Projection.
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* @private
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*/
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renderTileImage_(tile, pixelRatio, projection) {
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const layer = this.getLayer();
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const replayState = tile.getReplayState(layer);
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const revision = layer.getRevision();
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const replays = IMAGE_REPLAYS[layer.getRenderMode()];
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if (replays && replayState.renderedTileRevision !== revision) {
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replayState.renderedTileRevision = revision;
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const tileCoord = tile.wrappedTileCoord;
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const z = tileCoord[0];
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const source = /** @type {module:ol/source/VectorTile} */ (layer.getSource());
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const tileGrid = source.getTileGridForProjection(projection);
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const resolution = tileGrid.getResolution(z);
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const context = tile.getContext(layer);
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const size = source.getTilePixelSize(z, pixelRatio, projection);
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context.canvas.width = size[0];
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context.canvas.height = size[1];
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const tileExtent = tileGrid.getTileCoordExtent(tileCoord, this.tmpExtent);
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for (let i = 0, ii = tile.tileKeys.length; i < ii; ++i) {
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const sourceTile = tile.getTile(tile.tileKeys[i]);
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if (sourceTile.getState() != TileState.LOADED) {
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continue;
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}
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const pixelScale = pixelRatio / resolution;
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const transform = resetTransform(this.tmpTransform_);
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scaleTransform(transform, pixelScale, -pixelScale);
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translateTransform(transform, -tileExtent[0], -tileExtent[3]);
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const replayGroup = sourceTile.getReplayGroup(layer, tile.tileCoord.toString());
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replayGroup.replay(context, transform, 0, {}, replays);
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}
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}
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}
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}
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inherits(CanvasVectorTileLayerRenderer, CanvasTileLayerRenderer);
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@@ -117,394 +498,4 @@ CanvasVectorTileLayerRenderer['create'] = function(mapRenderer, layer) {
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};
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/**
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* @inheritDoc
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*/
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CanvasVectorTileLayerRenderer.prototype.disposeInternal = function() {
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unlisten(labelCache, EventType.CLEAR, this.handleFontsChanged_, this);
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CanvasTileLayerRenderer.prototype.disposeInternal.call(this);
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};
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/**
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* @inheritDoc
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*/
|
||||
CanvasVectorTileLayerRenderer.prototype.getTile = function(z, x, y, pixelRatio, projection) {
|
||||
const tile = CanvasTileLayerRenderer.prototype.getTile.call(this, z, x, y, pixelRatio, projection);
|
||||
if (tile.getState() === TileState.LOADED) {
|
||||
this.createReplayGroup_(tile, pixelRatio, projection);
|
||||
if (this.context) {
|
||||
this.renderTileImage_(tile, pixelRatio, projection);
|
||||
}
|
||||
}
|
||||
return tile;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
CanvasVectorTileLayerRenderer.prototype.prepareFrame = function(frameState, layerState) {
|
||||
const layer = this.getLayer();
|
||||
const layerRevision = layer.getRevision();
|
||||
if (this.renderedLayerRevision_ != layerRevision) {
|
||||
this.renderedTiles.length = 0;
|
||||
const renderMode = layer.getRenderMode();
|
||||
if (!this.context && renderMode != VectorTileRenderType.VECTOR) {
|
||||
this.context = createCanvasContext2D();
|
||||
}
|
||||
if (this.context && renderMode == VectorTileRenderType.VECTOR) {
|
||||
this.context = null;
|
||||
}
|
||||
}
|
||||
this.renderedLayerRevision_ = layerRevision;
|
||||
return CanvasTileLayerRenderer.prototype.prepareFrame.apply(this, arguments);
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @param {module:ol/VectorImageTile} tile Tile.
|
||||
* @param {number} pixelRatio Pixel ratio.
|
||||
* @param {module:ol/proj/Projection} projection Projection.
|
||||
* @private
|
||||
*/
|
||||
CanvasVectorTileLayerRenderer.prototype.createReplayGroup_ = function(tile, pixelRatio, projection) {
|
||||
const layer = this.getLayer();
|
||||
const revision = layer.getRevision();
|
||||
const renderOrder = /** @type {module:ol/render~OrderFunction} */ (layer.getRenderOrder()) || null;
|
||||
|
||||
const replayState = tile.getReplayState(layer);
|
||||
if (!replayState.dirty && replayState.renderedRevision == revision &&
|
||||
replayState.renderedRenderOrder == renderOrder) {
|
||||
return;
|
||||
}
|
||||
|
||||
const source = /** @type {module:ol/source/VectorTile} */ (layer.getSource());
|
||||
const sourceTileGrid = source.getTileGrid();
|
||||
const tileGrid = source.getTileGridForProjection(projection);
|
||||
const resolution = tileGrid.getResolution(tile.tileCoord[0]);
|
||||
const tileExtent = tile.extent;
|
||||
|
||||
const zIndexKeys = {};
|
||||
for (let t = 0, tt = tile.tileKeys.length; t < tt; ++t) {
|
||||
const sourceTile = tile.getTile(tile.tileKeys[t]);
|
||||
if (sourceTile.getState() != TileState.LOADED) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const sourceTileCoord = sourceTile.tileCoord;
|
||||
const sourceTileExtent = sourceTileGrid.getTileCoordExtent(sourceTileCoord);
|
||||
const sharedExtent = getIntersection(tileExtent, sourceTileExtent);
|
||||
const bufferedExtent = equals(sourceTileExtent, sharedExtent) ? null :
|
||||
buffer(sharedExtent, layer.getRenderBuffer() * resolution, this.tmpExtent);
|
||||
const tileProjection = sourceTile.getProjection();
|
||||
let reproject = false;
|
||||
if (!equivalentProjection(projection, tileProjection)) {
|
||||
reproject = true;
|
||||
sourceTile.setProjection(projection);
|
||||
}
|
||||
replayState.dirty = false;
|
||||
const replayGroup = new CanvasReplayGroup(0, sharedExtent, resolution,
|
||||
pixelRatio, source.getOverlaps(), this.declutterTree_, layer.getRenderBuffer());
|
||||
const squaredTolerance = getSquaredRenderTolerance(resolution, pixelRatio);
|
||||
|
||||
/**
|
||||
* @param {module:ol/Feature|module:ol/render/Feature} feature Feature.
|
||||
* @this {module:ol/renderer/canvas/VectorTileLayer}
|
||||
*/
|
||||
const render = function(feature) {
|
||||
let styles;
|
||||
const styleFunction = feature.getStyleFunction() || layer.getStyleFunction();
|
||||
if (styleFunction) {
|
||||
styles = styleFunction(feature, resolution);
|
||||
}
|
||||
if (styles) {
|
||||
const dirty = this.renderFeature(feature, squaredTolerance, styles, replayGroup);
|
||||
this.dirty_ = this.dirty_ || dirty;
|
||||
replayState.dirty = replayState.dirty || dirty;
|
||||
}
|
||||
};
|
||||
|
||||
const features = sourceTile.getFeatures();
|
||||
if (renderOrder && renderOrder !== replayState.renderedRenderOrder) {
|
||||
features.sort(renderOrder);
|
||||
}
|
||||
for (let i = 0, ii = features.length; i < ii; ++i) {
|
||||
const feature = features[i];
|
||||
if (reproject) {
|
||||
if (tileProjection.getUnits() == Units.TILE_PIXELS) {
|
||||
// projected tile extent
|
||||
tileProjection.setWorldExtent(sourceTileExtent);
|
||||
// tile extent in tile pixel space
|
||||
tileProjection.setExtent(sourceTile.getExtent());
|
||||
}
|
||||
feature.getGeometry().transform(tileProjection, projection);
|
||||
}
|
||||
if (!bufferedExtent || intersects(bufferedExtent, feature.getGeometry().getExtent())) {
|
||||
render.call(this, feature);
|
||||
}
|
||||
}
|
||||
replayGroup.finish();
|
||||
for (const r in replayGroup.getReplays()) {
|
||||
zIndexKeys[r] = true;
|
||||
}
|
||||
sourceTile.setReplayGroup(layer, tile.tileCoord.toString(), replayGroup);
|
||||
}
|
||||
replayState.renderedRevision = revision;
|
||||
replayState.renderedRenderOrder = renderOrder;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
CanvasVectorTileLayerRenderer.prototype.forEachFeatureAtCoordinate = function(coordinate, frameState, hitTolerance, callback, thisArg) {
|
||||
const resolution = frameState.viewState.resolution;
|
||||
const rotation = frameState.viewState.rotation;
|
||||
hitTolerance = hitTolerance == undefined ? 0 : hitTolerance;
|
||||
const layer = this.getLayer();
|
||||
/** @type {!Object.<string, boolean>} */
|
||||
const features = {};
|
||||
|
||||
/** @type {Array.<module:ol/VectorImageTile>} */
|
||||
const renderedTiles = this.renderedTiles;
|
||||
|
||||
let bufferedExtent, found;
|
||||
let i, ii, replayGroup;
|
||||
for (i = 0, ii = renderedTiles.length; i < ii; ++i) {
|
||||
const tile = renderedTiles[i];
|
||||
bufferedExtent = buffer(tile.extent, hitTolerance * resolution, bufferedExtent);
|
||||
if (!containsCoordinate(bufferedExtent, coordinate)) {
|
||||
continue;
|
||||
}
|
||||
for (let t = 0, tt = tile.tileKeys.length; t < tt; ++t) {
|
||||
const sourceTile = tile.getTile(tile.tileKeys[t]);
|
||||
if (sourceTile.getState() != TileState.LOADED) {
|
||||
continue;
|
||||
}
|
||||
replayGroup = sourceTile.getReplayGroup(layer, tile.tileCoord.toString());
|
||||
found = found || replayGroup.forEachFeatureAtCoordinate(coordinate, resolution, rotation, hitTolerance, {},
|
||||
/**
|
||||
* @param {module:ol/Feature|module:ol/render/Feature} feature Feature.
|
||||
* @return {?} Callback result.
|
||||
*/
|
||||
function(feature) {
|
||||
const key = getUid(feature).toString();
|
||||
if (!(key in features)) {
|
||||
features[key] = true;
|
||||
return callback.call(thisArg, feature, layer);
|
||||
}
|
||||
}, null);
|
||||
}
|
||||
}
|
||||
return found;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @param {module:ol/VectorTile} tile Tile.
|
||||
* @param {module:ol/PluggableMap~FrameState} frameState Frame state.
|
||||
* @return {module:ol/transform~Transform} transform Transform.
|
||||
* @private
|
||||
*/
|
||||
CanvasVectorTileLayerRenderer.prototype.getReplayTransform_ = function(tile, frameState) {
|
||||
const layer = this.getLayer();
|
||||
const source = /** @type {module:ol/source/VectorTile} */ (layer.getSource());
|
||||
const tileGrid = source.getTileGrid();
|
||||
const tileCoord = tile.tileCoord;
|
||||
const tileResolution = tileGrid.getResolution(tileCoord[0]);
|
||||
const viewState = frameState.viewState;
|
||||
const pixelRatio = frameState.pixelRatio;
|
||||
const renderResolution = viewState.resolution / pixelRatio;
|
||||
const tileExtent = tileGrid.getTileCoordExtent(tileCoord, this.tmpExtent);
|
||||
const center = viewState.center;
|
||||
const origin = getTopLeft(tileExtent);
|
||||
const size = frameState.size;
|
||||
const offsetX = Math.round(pixelRatio * size[0] / 2);
|
||||
const offsetY = Math.round(pixelRatio * size[1] / 2);
|
||||
return composeTransform(this.tmpTransform_,
|
||||
offsetX, offsetY,
|
||||
tileResolution / renderResolution, tileResolution / renderResolution,
|
||||
viewState.rotation,
|
||||
(origin[0] - center[0]) / tileResolution,
|
||||
(center[1] - origin[1]) / tileResolution);
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @param {module:ol/events/Event} event Event.
|
||||
*/
|
||||
CanvasVectorTileLayerRenderer.prototype.handleFontsChanged_ = function(event) {
|
||||
const layer = this.getLayer();
|
||||
if (layer.getVisible() && this.renderedLayerRevision_ !== undefined) {
|
||||
layer.changed();
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Handle changes in image style state.
|
||||
* @param {module:ol/events/Event} event Image style change event.
|
||||
* @private
|
||||
*/
|
||||
CanvasVectorTileLayerRenderer.prototype.handleStyleImageChange_ = function(event) {
|
||||
this.renderIfReadyAndVisible();
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
CanvasVectorTileLayerRenderer.prototype.postCompose = function(context, frameState, layerState) {
|
||||
const layer = this.getLayer();
|
||||
const renderMode = layer.getRenderMode();
|
||||
if (renderMode != VectorTileRenderType.IMAGE) {
|
||||
const declutterReplays = layer.getDeclutter() ? {} : null;
|
||||
const source = /** @type {module:ol/source/VectorTile} */ (layer.getSource());
|
||||
const replayTypes = VECTOR_REPLAYS[renderMode];
|
||||
const pixelRatio = frameState.pixelRatio;
|
||||
const rotation = frameState.viewState.rotation;
|
||||
const size = frameState.size;
|
||||
let offsetX, offsetY;
|
||||
if (rotation) {
|
||||
offsetX = Math.round(pixelRatio * size[0] / 2);
|
||||
offsetY = Math.round(pixelRatio * size[1] / 2);
|
||||
rotateAtOffset(context, -rotation, offsetX, offsetY);
|
||||
}
|
||||
if (declutterReplays) {
|
||||
this.declutterTree_.clear();
|
||||
}
|
||||
const tiles = this.renderedTiles;
|
||||
const tileGrid = source.getTileGridForProjection(frameState.viewState.projection);
|
||||
const clips = [];
|
||||
const zs = [];
|
||||
for (let i = tiles.length - 1; i >= 0; --i) {
|
||||
const tile = /** @type {module:ol/VectorImageTile} */ (tiles[i]);
|
||||
if (tile.getState() == TileState.ABORT) {
|
||||
continue;
|
||||
}
|
||||
const tileCoord = tile.tileCoord;
|
||||
const worldOffset = tileGrid.getTileCoordExtent(tileCoord, this.tmpExtent)[0] - tile.extent[0];
|
||||
let transform = undefined;
|
||||
for (let t = 0, tt = tile.tileKeys.length; t < tt; ++t) {
|
||||
const sourceTile = tile.getTile(tile.tileKeys[t]);
|
||||
if (sourceTile.getState() != TileState.LOADED) {
|
||||
continue;
|
||||
}
|
||||
const replayGroup = sourceTile.getReplayGroup(layer, tileCoord.toString());
|
||||
if (!replayGroup || !replayGroup.hasReplays(replayTypes)) {
|
||||
// sourceTile was not yet loaded when this.createReplayGroup_() was
|
||||
// called, or it has no replays of the types we want to render
|
||||
continue;
|
||||
}
|
||||
if (!transform) {
|
||||
transform = this.getTransform(frameState, worldOffset);
|
||||
}
|
||||
const currentZ = sourceTile.tileCoord[0];
|
||||
const currentClip = replayGroup.getClipCoords(transform);
|
||||
context.save();
|
||||
context.globalAlpha = layerState.opacity;
|
||||
// Create a clip mask for regions in this low resolution tile that are
|
||||
// already filled by a higher resolution tile
|
||||
for (let j = 0, jj = clips.length; j < jj; ++j) {
|
||||
const clip = clips[j];
|
||||
if (currentZ < zs[j]) {
|
||||
context.beginPath();
|
||||
// counter-clockwise (outer ring) for current tile
|
||||
context.moveTo(currentClip[0], currentClip[1]);
|
||||
context.lineTo(currentClip[2], currentClip[3]);
|
||||
context.lineTo(currentClip[4], currentClip[5]);
|
||||
context.lineTo(currentClip[6], currentClip[7]);
|
||||
// clockwise (inner ring) for higher resolution tile
|
||||
context.moveTo(clip[6], clip[7]);
|
||||
context.lineTo(clip[4], clip[5]);
|
||||
context.lineTo(clip[2], clip[3]);
|
||||
context.lineTo(clip[0], clip[1]);
|
||||
context.clip();
|
||||
}
|
||||
}
|
||||
replayGroup.replay(context, transform, rotation, {}, replayTypes, declutterReplays);
|
||||
context.restore();
|
||||
clips.push(currentClip);
|
||||
zs.push(currentZ);
|
||||
}
|
||||
}
|
||||
if (declutterReplays) {
|
||||
replayDeclutter(declutterReplays, context, rotation);
|
||||
}
|
||||
if (rotation) {
|
||||
rotateAtOffset(context, rotation,
|
||||
/** @type {number} */ (offsetX), /** @type {number} */ (offsetY));
|
||||
}
|
||||
}
|
||||
CanvasTileLayerRenderer.prototype.postCompose.apply(this, arguments);
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @param {module:ol/Feature|module:ol/render/Feature} feature Feature.
|
||||
* @param {number} squaredTolerance Squared tolerance.
|
||||
* @param {(module:ol/style/Style|Array.<module:ol/style/Style>)} styles The style or array of styles.
|
||||
* @param {module:ol/render/canvas/ReplayGroup} replayGroup Replay group.
|
||||
* @return {boolean} `true` if an image is loading.
|
||||
*/
|
||||
CanvasVectorTileLayerRenderer.prototype.renderFeature = function(feature, squaredTolerance, styles, replayGroup) {
|
||||
if (!styles) {
|
||||
return false;
|
||||
}
|
||||
let loading = false;
|
||||
if (Array.isArray(styles)) {
|
||||
for (let i = 0, ii = styles.length; i < ii; ++i) {
|
||||
loading = renderFeature(
|
||||
replayGroup, feature, styles[i], squaredTolerance,
|
||||
this.handleStyleImageChange_, this) || loading;
|
||||
}
|
||||
} else {
|
||||
loading = renderFeature(
|
||||
replayGroup, feature, styles, squaredTolerance,
|
||||
this.handleStyleImageChange_, this);
|
||||
}
|
||||
return loading;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @param {module:ol/VectorImageTile} tile Tile.
|
||||
* @param {number} pixelRatio Pixel ratio.
|
||||
* @param {module:ol/proj/Projection} projection Projection.
|
||||
* @private
|
||||
*/
|
||||
CanvasVectorTileLayerRenderer.prototype.renderTileImage_ = function(
|
||||
tile, pixelRatio, projection) {
|
||||
const layer = this.getLayer();
|
||||
const replayState = tile.getReplayState(layer);
|
||||
const revision = layer.getRevision();
|
||||
const replays = IMAGE_REPLAYS[layer.getRenderMode()];
|
||||
if (replays && replayState.renderedTileRevision !== revision) {
|
||||
replayState.renderedTileRevision = revision;
|
||||
const tileCoord = tile.wrappedTileCoord;
|
||||
const z = tileCoord[0];
|
||||
const source = /** @type {module:ol/source/VectorTile} */ (layer.getSource());
|
||||
const tileGrid = source.getTileGridForProjection(projection);
|
||||
const resolution = tileGrid.getResolution(z);
|
||||
const context = tile.getContext(layer);
|
||||
const size = source.getTilePixelSize(z, pixelRatio, projection);
|
||||
context.canvas.width = size[0];
|
||||
context.canvas.height = size[1];
|
||||
const tileExtent = tileGrid.getTileCoordExtent(tileCoord, this.tmpExtent);
|
||||
for (let i = 0, ii = tile.tileKeys.length; i < ii; ++i) {
|
||||
const sourceTile = tile.getTile(tile.tileKeys[i]);
|
||||
if (sourceTile.getState() != TileState.LOADED) {
|
||||
continue;
|
||||
}
|
||||
const pixelScale = pixelRatio / resolution;
|
||||
const transform = resetTransform(this.tmpTransform_);
|
||||
scaleTransform(transform, pixelScale, -pixelScale);
|
||||
translateTransform(transform, -tileExtent[0], -tileExtent[3]);
|
||||
const replayGroup = sourceTile.getReplayGroup(layer, tile.tileCoord.toString());
|
||||
replayGroup.replay(context, transform, 0, {}, replays);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
export default CanvasVectorTileLayerRenderer;
|
||||
|
||||
Reference in New Issue
Block a user