Automated class transform

npx lebab --replace src --transform class
This commit is contained in:
Tim Schaub
2018-07-16 16:18:16 -06:00
parent 60e85e7d89
commit 7b4a73f3b9
145 changed files with 32887 additions and 33714 deletions
+193 -195
View File
@@ -16,218 +16,216 @@ import CanvasReplay from '../canvas/Replay.js';
* @param {?} declutterTree Declutter tree.
* @struct
*/
const CanvasImageReplay = function(
tolerance, maxExtent, resolution, pixelRatio, overlaps, declutterTree) {
CanvasReplay.call(this,
tolerance, maxExtent, resolution, pixelRatio, overlaps, declutterTree);
class CanvasImageReplay {
constructor(tolerance, maxExtent, resolution, pixelRatio, overlaps, declutterTree) {
CanvasReplay.call(this,
tolerance, maxExtent, resolution, pixelRatio, overlaps, declutterTree);
/**
* @private
* @type {module:ol/render/canvas~DeclutterGroup}
*/
this.declutterGroup_ = null;
/**
* @private
* @type {module:ol/render/canvas~DeclutterGroup}
*/
this.declutterGroup_ = null;
/**
* @private
* @type {HTMLCanvasElement|HTMLVideoElement|HTMLImageElement}
*/
this.hitDetectionImage_ = null;
/**
* @private
* @type {HTMLCanvasElement|HTMLVideoElement|HTMLImageElement}
*/
this.hitDetectionImage_ = null;
/**
* @private
* @type {HTMLCanvasElement|HTMLVideoElement|HTMLImageElement}
*/
this.image_ = null;
/**
* @private
* @type {HTMLCanvasElement|HTMLVideoElement|HTMLImageElement}
*/
this.image_ = null;
/**
* @private
* @type {number|undefined}
*/
this.anchorX_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.anchorX_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.anchorY_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.anchorY_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.height_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.height_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.opacity_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.opacity_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.originX_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.originX_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.originY_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.originY_ = undefined;
/**
* @private
* @type {boolean|undefined}
*/
this.rotateWithView_ = undefined;
/**
* @private
* @type {boolean|undefined}
*/
this.rotateWithView_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.rotation_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.rotation_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.scale_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.scale_ = undefined;
/**
* @private
* @type {boolean|undefined}
*/
this.snapToPixel_ = undefined;
/**
* @private
* @type {boolean|undefined}
*/
this.snapToPixel_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.width_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.width_ = undefined;
};
}
/**
* @param {Array.<number>} flatCoordinates Flat coordinates.
* @param {number} offset Offset.
* @param {number} end End.
* @param {number} stride Stride.
* @private
* @return {number} My end.
*/
drawCoordinates_(flatCoordinates, offset, end, stride) {
return this.appendFlatCoordinates(flatCoordinates, offset, end, stride, false, false);
}
/**
* @inheritDoc
*/
drawPoint(pointGeometry, feature) {
if (!this.image_) {
return;
}
this.beginGeometry(pointGeometry, feature);
const flatCoordinates = pointGeometry.getFlatCoordinates();
const stride = pointGeometry.getStride();
const myBegin = this.coordinates.length;
const myEnd = this.drawCoordinates_(flatCoordinates, 0, flatCoordinates.length, stride);
this.instructions.push([
CanvasInstruction.DRAW_IMAGE, myBegin, myEnd, this.image_,
// Remaining arguments to DRAW_IMAGE are in alphabetical order
this.anchorX_, this.anchorY_, this.declutterGroup_, this.height_, this.opacity_,
this.originX_, this.originY_, this.rotateWithView_, this.rotation_,
this.scale_ * this.pixelRatio, this.snapToPixel_, this.width_
]);
this.hitDetectionInstructions.push([
CanvasInstruction.DRAW_IMAGE, myBegin, myEnd, this.hitDetectionImage_,
// Remaining arguments to DRAW_IMAGE are in alphabetical order
this.anchorX_, this.anchorY_, this.declutterGroup_, this.height_, this.opacity_,
this.originX_, this.originY_, this.rotateWithView_, this.rotation_,
this.scale_, this.snapToPixel_, this.width_
]);
this.endGeometry(pointGeometry, feature);
}
/**
* @inheritDoc
*/
drawMultiPoint(multiPointGeometry, feature) {
if (!this.image_) {
return;
}
this.beginGeometry(multiPointGeometry, feature);
const flatCoordinates = multiPointGeometry.getFlatCoordinates();
const stride = multiPointGeometry.getStride();
const myBegin = this.coordinates.length;
const myEnd = this.drawCoordinates_(
flatCoordinates, 0, flatCoordinates.length, stride);
this.instructions.push([
CanvasInstruction.DRAW_IMAGE, myBegin, myEnd, this.image_,
// Remaining arguments to DRAW_IMAGE are in alphabetical order
this.anchorX_, this.anchorY_, this.declutterGroup_, this.height_, this.opacity_,
this.originX_, this.originY_, this.rotateWithView_, this.rotation_,
this.scale_ * this.pixelRatio, this.snapToPixel_, this.width_
]);
this.hitDetectionInstructions.push([
CanvasInstruction.DRAW_IMAGE, myBegin, myEnd, this.hitDetectionImage_,
// Remaining arguments to DRAW_IMAGE are in alphabetical order
this.anchorX_, this.anchorY_, this.declutterGroup_, this.height_, this.opacity_,
this.originX_, this.originY_, this.rotateWithView_, this.rotation_,
this.scale_, this.snapToPixel_, this.width_
]);
this.endGeometry(multiPointGeometry, feature);
}
/**
* @inheritDoc
*/
finish() {
this.reverseHitDetectionInstructions();
// FIXME this doesn't really protect us against further calls to draw*Geometry
this.anchorX_ = undefined;
this.anchorY_ = undefined;
this.hitDetectionImage_ = null;
this.image_ = null;
this.height_ = undefined;
this.scale_ = undefined;
this.opacity_ = undefined;
this.originX_ = undefined;
this.originY_ = undefined;
this.rotateWithView_ = undefined;
this.rotation_ = undefined;
this.snapToPixel_ = undefined;
this.width_ = undefined;
}
/**
* @inheritDoc
*/
setImageStyle(imageStyle, declutterGroup) {
const anchor = imageStyle.getAnchor();
const size = imageStyle.getSize();
const hitDetectionImage = imageStyle.getHitDetectionImage(1);
const image = imageStyle.getImage(1);
const origin = imageStyle.getOrigin();
this.anchorX_ = anchor[0];
this.anchorY_ = anchor[1];
this.declutterGroup_ = /** @type {module:ol/render/canvas~DeclutterGroup} */ (declutterGroup);
this.hitDetectionImage_ = hitDetectionImage;
this.image_ = image;
this.height_ = size[1];
this.opacity_ = imageStyle.getOpacity();
this.originX_ = origin[0];
this.originY_ = origin[1];
this.rotateWithView_ = imageStyle.getRotateWithView();
this.rotation_ = imageStyle.getRotation();
this.scale_ = imageStyle.getScale();
this.snapToPixel_ = imageStyle.getSnapToPixel();
this.width_ = size[0];
}
}
inherits(CanvasImageReplay, CanvasReplay);
/**
* @param {Array.<number>} flatCoordinates Flat coordinates.
* @param {number} offset Offset.
* @param {number} end End.
* @param {number} stride Stride.
* @private
* @return {number} My end.
*/
CanvasImageReplay.prototype.drawCoordinates_ = function(flatCoordinates, offset, end, stride) {
return this.appendFlatCoordinates(flatCoordinates, offset, end, stride, false, false);
};
/**
* @inheritDoc
*/
CanvasImageReplay.prototype.drawPoint = function(pointGeometry, feature) {
if (!this.image_) {
return;
}
this.beginGeometry(pointGeometry, feature);
const flatCoordinates = pointGeometry.getFlatCoordinates();
const stride = pointGeometry.getStride();
const myBegin = this.coordinates.length;
const myEnd = this.drawCoordinates_(flatCoordinates, 0, flatCoordinates.length, stride);
this.instructions.push([
CanvasInstruction.DRAW_IMAGE, myBegin, myEnd, this.image_,
// Remaining arguments to DRAW_IMAGE are in alphabetical order
this.anchorX_, this.anchorY_, this.declutterGroup_, this.height_, this.opacity_,
this.originX_, this.originY_, this.rotateWithView_, this.rotation_,
this.scale_ * this.pixelRatio, this.snapToPixel_, this.width_
]);
this.hitDetectionInstructions.push([
CanvasInstruction.DRAW_IMAGE, myBegin, myEnd, this.hitDetectionImage_,
// Remaining arguments to DRAW_IMAGE are in alphabetical order
this.anchorX_, this.anchorY_, this.declutterGroup_, this.height_, this.opacity_,
this.originX_, this.originY_, this.rotateWithView_, this.rotation_,
this.scale_, this.snapToPixel_, this.width_
]);
this.endGeometry(pointGeometry, feature);
};
/**
* @inheritDoc
*/
CanvasImageReplay.prototype.drawMultiPoint = function(multiPointGeometry, feature) {
if (!this.image_) {
return;
}
this.beginGeometry(multiPointGeometry, feature);
const flatCoordinates = multiPointGeometry.getFlatCoordinates();
const stride = multiPointGeometry.getStride();
const myBegin = this.coordinates.length;
const myEnd = this.drawCoordinates_(
flatCoordinates, 0, flatCoordinates.length, stride);
this.instructions.push([
CanvasInstruction.DRAW_IMAGE, myBegin, myEnd, this.image_,
// Remaining arguments to DRAW_IMAGE are in alphabetical order
this.anchorX_, this.anchorY_, this.declutterGroup_, this.height_, this.opacity_,
this.originX_, this.originY_, this.rotateWithView_, this.rotation_,
this.scale_ * this.pixelRatio, this.snapToPixel_, this.width_
]);
this.hitDetectionInstructions.push([
CanvasInstruction.DRAW_IMAGE, myBegin, myEnd, this.hitDetectionImage_,
// Remaining arguments to DRAW_IMAGE are in alphabetical order
this.anchorX_, this.anchorY_, this.declutterGroup_, this.height_, this.opacity_,
this.originX_, this.originY_, this.rotateWithView_, this.rotation_,
this.scale_, this.snapToPixel_, this.width_
]);
this.endGeometry(multiPointGeometry, feature);
};
/**
* @inheritDoc
*/
CanvasImageReplay.prototype.finish = function() {
this.reverseHitDetectionInstructions();
// FIXME this doesn't really protect us against further calls to draw*Geometry
this.anchorX_ = undefined;
this.anchorY_ = undefined;
this.hitDetectionImage_ = null;
this.image_ = null;
this.height_ = undefined;
this.scale_ = undefined;
this.opacity_ = undefined;
this.originX_ = undefined;
this.originY_ = undefined;
this.rotateWithView_ = undefined;
this.rotation_ = undefined;
this.snapToPixel_ = undefined;
this.width_ = undefined;
};
/**
* @inheritDoc
*/
CanvasImageReplay.prototype.setImageStyle = function(imageStyle, declutterGroup) {
const anchor = imageStyle.getAnchor();
const size = imageStyle.getSize();
const hitDetectionImage = imageStyle.getHitDetectionImage(1);
const image = imageStyle.getImage(1);
const origin = imageStyle.getOrigin();
this.anchorX_ = anchor[0];
this.anchorY_ = anchor[1];
this.declutterGroup_ = /** @type {module:ol/render/canvas~DeclutterGroup} */ (declutterGroup);
this.hitDetectionImage_ = hitDetectionImage;
this.image_ = image;
this.height_ = size[1];
this.opacity_ = imageStyle.getOpacity();
this.originX_ = origin[0];
this.originY_ = origin[1];
this.rotateWithView_ = imageStyle.getRotateWithView();
this.rotation_ = imageStyle.getRotation();
this.scale_ = imageStyle.getScale();
this.snapToPixel_ = imageStyle.getSnapToPixel();
this.width_ = size[0];
};
export default CanvasImageReplay;
File diff suppressed because it is too large Load Diff
+101 -103
View File
@@ -16,111 +16,109 @@ import CanvasReplay from '../canvas/Replay.js';
* @param {?} declutterTree Declutter tree.
* @struct
*/
const CanvasLineStringReplay = function(
tolerance, maxExtent, resolution, pixelRatio, overlaps, declutterTree) {
CanvasReplay.call(this,
tolerance, maxExtent, resolution, pixelRatio, overlaps, declutterTree);
};
class CanvasLineStringReplay {
constructor(tolerance, maxExtent, resolution, pixelRatio, overlaps, declutterTree) {
CanvasReplay.call(this,
tolerance, maxExtent, resolution, pixelRatio, overlaps, declutterTree);
}
/**
* @param {Array.<number>} flatCoordinates Flat coordinates.
* @param {number} offset Offset.
* @param {number} end End.
* @param {number} stride Stride.
* @private
* @return {number} end.
*/
drawFlatCoordinates_(flatCoordinates, offset, end, stride) {
const myBegin = this.coordinates.length;
const myEnd = this.appendFlatCoordinates(
flatCoordinates, offset, end, stride, false, false);
const moveToLineToInstruction = [CanvasInstruction.MOVE_TO_LINE_TO, myBegin, myEnd];
this.instructions.push(moveToLineToInstruction);
this.hitDetectionInstructions.push(moveToLineToInstruction);
return end;
}
/**
* @inheritDoc
*/
drawLineString(lineStringGeometry, feature) {
const state = this.state;
const strokeStyle = state.strokeStyle;
const lineWidth = state.lineWidth;
if (strokeStyle === undefined || lineWidth === undefined) {
return;
}
this.updateStrokeStyle(state, this.applyStroke);
this.beginGeometry(lineStringGeometry, feature);
this.hitDetectionInstructions.push([
CanvasInstruction.SET_STROKE_STYLE,
state.strokeStyle, state.lineWidth, state.lineCap, state.lineJoin,
state.miterLimit, state.lineDash, state.lineDashOffset
], beginPathInstruction);
const flatCoordinates = lineStringGeometry.getFlatCoordinates();
const stride = lineStringGeometry.getStride();
this.drawFlatCoordinates_(flatCoordinates, 0, flatCoordinates.length, stride);
this.hitDetectionInstructions.push(strokeInstruction);
this.endGeometry(lineStringGeometry, feature);
}
/**
* @inheritDoc
*/
drawMultiLineString(multiLineStringGeometry, feature) {
const state = this.state;
const strokeStyle = state.strokeStyle;
const lineWidth = state.lineWidth;
if (strokeStyle === undefined || lineWidth === undefined) {
return;
}
this.updateStrokeStyle(state, this.applyStroke);
this.beginGeometry(multiLineStringGeometry, feature);
this.hitDetectionInstructions.push([
CanvasInstruction.SET_STROKE_STYLE,
state.strokeStyle, state.lineWidth, state.lineCap, state.lineJoin,
state.miterLimit, state.lineDash, state.lineDashOffset
], beginPathInstruction);
const ends = multiLineStringGeometry.getEnds();
const flatCoordinates = multiLineStringGeometry.getFlatCoordinates();
const stride = multiLineStringGeometry.getStride();
let offset = 0;
for (let i = 0, ii = ends.length; i < ii; ++i) {
offset = this.drawFlatCoordinates_(flatCoordinates, offset, ends[i], stride);
}
this.hitDetectionInstructions.push(strokeInstruction);
this.endGeometry(multiLineStringGeometry, feature);
}
/**
* @inheritDoc
*/
finish() {
const state = this.state;
if (state.lastStroke != undefined && state.lastStroke != this.coordinates.length) {
this.instructions.push(strokeInstruction);
}
this.reverseHitDetectionInstructions();
this.state = null;
}
/**
* @inheritDoc.
*/
applyStroke(state) {
if (state.lastStroke != undefined && state.lastStroke != this.coordinates.length) {
this.instructions.push(strokeInstruction);
state.lastStroke = this.coordinates.length;
}
state.lastStroke = 0;
CanvasReplay.prototype.applyStroke.call(this, state);
this.instructions.push(beginPathInstruction);
}
}
inherits(CanvasLineStringReplay, CanvasReplay);
/**
* @param {Array.<number>} flatCoordinates Flat coordinates.
* @param {number} offset Offset.
* @param {number} end End.
* @param {number} stride Stride.
* @private
* @return {number} end.
*/
CanvasLineStringReplay.prototype.drawFlatCoordinates_ = function(flatCoordinates, offset, end, stride) {
const myBegin = this.coordinates.length;
const myEnd = this.appendFlatCoordinates(
flatCoordinates, offset, end, stride, false, false);
const moveToLineToInstruction = [CanvasInstruction.MOVE_TO_LINE_TO, myBegin, myEnd];
this.instructions.push(moveToLineToInstruction);
this.hitDetectionInstructions.push(moveToLineToInstruction);
return end;
};
/**
* @inheritDoc
*/
CanvasLineStringReplay.prototype.drawLineString = function(lineStringGeometry, feature) {
const state = this.state;
const strokeStyle = state.strokeStyle;
const lineWidth = state.lineWidth;
if (strokeStyle === undefined || lineWidth === undefined) {
return;
}
this.updateStrokeStyle(state, this.applyStroke);
this.beginGeometry(lineStringGeometry, feature);
this.hitDetectionInstructions.push([
CanvasInstruction.SET_STROKE_STYLE,
state.strokeStyle, state.lineWidth, state.lineCap, state.lineJoin,
state.miterLimit, state.lineDash, state.lineDashOffset
], beginPathInstruction);
const flatCoordinates = lineStringGeometry.getFlatCoordinates();
const stride = lineStringGeometry.getStride();
this.drawFlatCoordinates_(flatCoordinates, 0, flatCoordinates.length, stride);
this.hitDetectionInstructions.push(strokeInstruction);
this.endGeometry(lineStringGeometry, feature);
};
/**
* @inheritDoc
*/
CanvasLineStringReplay.prototype.drawMultiLineString = function(multiLineStringGeometry, feature) {
const state = this.state;
const strokeStyle = state.strokeStyle;
const lineWidth = state.lineWidth;
if (strokeStyle === undefined || lineWidth === undefined) {
return;
}
this.updateStrokeStyle(state, this.applyStroke);
this.beginGeometry(multiLineStringGeometry, feature);
this.hitDetectionInstructions.push([
CanvasInstruction.SET_STROKE_STYLE,
state.strokeStyle, state.lineWidth, state.lineCap, state.lineJoin,
state.miterLimit, state.lineDash, state.lineDashOffset
], beginPathInstruction);
const ends = multiLineStringGeometry.getEnds();
const flatCoordinates = multiLineStringGeometry.getFlatCoordinates();
const stride = multiLineStringGeometry.getStride();
let offset = 0;
for (let i = 0, ii = ends.length; i < ii; ++i) {
offset = this.drawFlatCoordinates_(flatCoordinates, offset, ends[i], stride);
}
this.hitDetectionInstructions.push(strokeInstruction);
this.endGeometry(multiLineStringGeometry, feature);
};
/**
* @inheritDoc
*/
CanvasLineStringReplay.prototype.finish = function() {
const state = this.state;
if (state.lastStroke != undefined && state.lastStroke != this.coordinates.length) {
this.instructions.push(strokeInstruction);
}
this.reverseHitDetectionInstructions();
this.state = null;
};
/**
* @inheritDoc.
*/
CanvasLineStringReplay.prototype.applyStroke = function(state) {
if (state.lastStroke != undefined && state.lastStroke != this.coordinates.length) {
this.instructions.push(strokeInstruction);
state.lastStroke = this.coordinates.length;
}
state.lastStroke = 0;
CanvasReplay.prototype.applyStroke.call(this, state);
this.instructions.push(beginPathInstruction);
};
export default CanvasLineStringReplay;
+192 -195
View File
@@ -22,203 +22,200 @@ import CanvasReplay from '../canvas/Replay.js';
* @param {?} declutterTree Declutter tree.
* @struct
*/
const CanvasPolygonReplay = function(
tolerance, maxExtent, resolution, pixelRatio, overlaps, declutterTree) {
CanvasReplay.call(this,
tolerance, maxExtent, resolution, pixelRatio, overlaps, declutterTree);
};
class CanvasPolygonReplay {
constructor(tolerance, maxExtent, resolution, pixelRatio, overlaps, declutterTree) {
CanvasReplay.call(this,
tolerance, maxExtent, resolution, pixelRatio, overlaps, declutterTree);
}
/**
* @param {Array.<number>} flatCoordinates Flat coordinates.
* @param {number} offset Offset.
* @param {Array.<number>} ends Ends.
* @param {number} stride Stride.
* @private
* @return {number} End.
*/
drawFlatCoordinatess_(flatCoordinates, offset, ends, stride) {
const state = this.state;
const fill = state.fillStyle !== undefined;
const stroke = state.strokeStyle != undefined;
const numEnds = ends.length;
this.instructions.push(beginPathInstruction);
this.hitDetectionInstructions.push(beginPathInstruction);
for (let i = 0; i < numEnds; ++i) {
const end = ends[i];
const myBegin = this.coordinates.length;
const myEnd = this.appendFlatCoordinates(flatCoordinates, offset, end, stride, true, !stroke);
const moveToLineToInstruction = [CanvasInstruction.MOVE_TO_LINE_TO, myBegin, myEnd];
this.instructions.push(moveToLineToInstruction);
this.hitDetectionInstructions.push(moveToLineToInstruction);
if (stroke) {
// Performance optimization: only call closePath() when we have a stroke.
// Otherwise the ring is closed already (see appendFlatCoordinates above).
this.instructions.push(closePathInstruction);
this.hitDetectionInstructions.push(closePathInstruction);
}
offset = end;
}
if (fill) {
this.instructions.push(fillInstruction);
this.hitDetectionInstructions.push(fillInstruction);
}
if (stroke) {
this.instructions.push(strokeInstruction);
this.hitDetectionInstructions.push(strokeInstruction);
}
return offset;
}
/**
* @inheritDoc
*/
drawCircle(circleGeometry, feature) {
const state = this.state;
const fillStyle = state.fillStyle;
const strokeStyle = state.strokeStyle;
if (fillStyle === undefined && strokeStyle === undefined) {
return;
}
this.setFillStrokeStyles_(circleGeometry);
this.beginGeometry(circleGeometry, feature);
if (state.fillStyle !== undefined) {
this.hitDetectionInstructions.push([
CanvasInstruction.SET_FILL_STYLE,
asString(defaultFillStyle)
]);
}
if (state.strokeStyle !== undefined) {
this.hitDetectionInstructions.push([
CanvasInstruction.SET_STROKE_STYLE,
state.strokeStyle, state.lineWidth, state.lineCap, state.lineJoin,
state.miterLimit, state.lineDash, state.lineDashOffset
]);
}
const flatCoordinates = circleGeometry.getFlatCoordinates();
const stride = circleGeometry.getStride();
const myBegin = this.coordinates.length;
this.appendFlatCoordinates(
flatCoordinates, 0, flatCoordinates.length, stride, false, false);
const circleInstruction = [CanvasInstruction.CIRCLE, myBegin];
this.instructions.push(beginPathInstruction, circleInstruction);
this.hitDetectionInstructions.push(beginPathInstruction, circleInstruction);
this.hitDetectionInstructions.push(fillInstruction);
if (state.fillStyle !== undefined) {
this.instructions.push(fillInstruction);
}
if (state.strokeStyle !== undefined) {
this.instructions.push(strokeInstruction);
this.hitDetectionInstructions.push(strokeInstruction);
}
this.endGeometry(circleGeometry, feature);
}
/**
* @inheritDoc
*/
drawPolygon(polygonGeometry, feature) {
const state = this.state;
const fillStyle = state.fillStyle;
const strokeStyle = state.strokeStyle;
if (fillStyle === undefined && strokeStyle === undefined) {
return;
}
this.setFillStrokeStyles_(polygonGeometry);
this.beginGeometry(polygonGeometry, feature);
if (state.fillStyle !== undefined) {
this.hitDetectionInstructions.push([
CanvasInstruction.SET_FILL_STYLE,
asString(defaultFillStyle)
]);
}
if (state.strokeStyle !== undefined) {
this.hitDetectionInstructions.push([
CanvasInstruction.SET_STROKE_STYLE,
state.strokeStyle, state.lineWidth, state.lineCap, state.lineJoin,
state.miterLimit, state.lineDash, state.lineDashOffset
]);
}
const ends = polygonGeometry.getEnds();
const flatCoordinates = polygonGeometry.getOrientedFlatCoordinates();
const stride = polygonGeometry.getStride();
this.drawFlatCoordinatess_(flatCoordinates, 0, ends, stride);
this.endGeometry(polygonGeometry, feature);
}
/**
* @inheritDoc
*/
drawMultiPolygon(multiPolygonGeometry, feature) {
const state = this.state;
const fillStyle = state.fillStyle;
const strokeStyle = state.strokeStyle;
if (fillStyle === undefined && strokeStyle === undefined) {
return;
}
this.setFillStrokeStyles_(multiPolygonGeometry);
this.beginGeometry(multiPolygonGeometry, feature);
if (state.fillStyle !== undefined) {
this.hitDetectionInstructions.push([
CanvasInstruction.SET_FILL_STYLE,
asString(defaultFillStyle)
]);
}
if (state.strokeStyle !== undefined) {
this.hitDetectionInstructions.push([
CanvasInstruction.SET_STROKE_STYLE,
state.strokeStyle, state.lineWidth, state.lineCap, state.lineJoin,
state.miterLimit, state.lineDash, state.lineDashOffset
]);
}
const endss = multiPolygonGeometry.getEndss();
const flatCoordinates = multiPolygonGeometry.getOrientedFlatCoordinates();
const stride = multiPolygonGeometry.getStride();
let offset = 0;
for (let i = 0, ii = endss.length; i < ii; ++i) {
offset = this.drawFlatCoordinatess_(flatCoordinates, offset, endss[i], stride);
}
this.endGeometry(multiPolygonGeometry, feature);
}
/**
* @inheritDoc
*/
finish() {
this.reverseHitDetectionInstructions();
this.state = null;
// We want to preserve topology when drawing polygons. Polygons are
// simplified using quantization and point elimination. However, we might
// have received a mix of quantized and non-quantized geometries, so ensure
// that all are quantized by quantizing all coordinates in the batch.
const tolerance = this.tolerance;
if (tolerance !== 0) {
const coordinates = this.coordinates;
for (let i = 0, ii = coordinates.length; i < ii; ++i) {
coordinates[i] = snap(coordinates[i], tolerance);
}
}
}
/**
* @private
* @param {module:ol/geom/Geometry|module:ol/render/Feature} geometry Geometry.
*/
setFillStrokeStyles_(geometry) {
const state = this.state;
const fillStyle = state.fillStyle;
if (fillStyle !== undefined) {
this.updateFillStyle(state, this.createFill, geometry);
}
if (state.strokeStyle !== undefined) {
this.updateStrokeStyle(state, this.applyStroke);
}
}
}
inherits(CanvasPolygonReplay, CanvasReplay);
/**
* @param {Array.<number>} flatCoordinates Flat coordinates.
* @param {number} offset Offset.
* @param {Array.<number>} ends Ends.
* @param {number} stride Stride.
* @private
* @return {number} End.
*/
CanvasPolygonReplay.prototype.drawFlatCoordinatess_ = function(flatCoordinates, offset, ends, stride) {
const state = this.state;
const fill = state.fillStyle !== undefined;
const stroke = state.strokeStyle != undefined;
const numEnds = ends.length;
this.instructions.push(beginPathInstruction);
this.hitDetectionInstructions.push(beginPathInstruction);
for (let i = 0; i < numEnds; ++i) {
const end = ends[i];
const myBegin = this.coordinates.length;
const myEnd = this.appendFlatCoordinates(flatCoordinates, offset, end, stride, true, !stroke);
const moveToLineToInstruction = [CanvasInstruction.MOVE_TO_LINE_TO, myBegin, myEnd];
this.instructions.push(moveToLineToInstruction);
this.hitDetectionInstructions.push(moveToLineToInstruction);
if (stroke) {
// Performance optimization: only call closePath() when we have a stroke.
// Otherwise the ring is closed already (see appendFlatCoordinates above).
this.instructions.push(closePathInstruction);
this.hitDetectionInstructions.push(closePathInstruction);
}
offset = end;
}
if (fill) {
this.instructions.push(fillInstruction);
this.hitDetectionInstructions.push(fillInstruction);
}
if (stroke) {
this.instructions.push(strokeInstruction);
this.hitDetectionInstructions.push(strokeInstruction);
}
return offset;
};
/**
* @inheritDoc
*/
CanvasPolygonReplay.prototype.drawCircle = function(circleGeometry, feature) {
const state = this.state;
const fillStyle = state.fillStyle;
const strokeStyle = state.strokeStyle;
if (fillStyle === undefined && strokeStyle === undefined) {
return;
}
this.setFillStrokeStyles_(circleGeometry);
this.beginGeometry(circleGeometry, feature);
if (state.fillStyle !== undefined) {
this.hitDetectionInstructions.push([
CanvasInstruction.SET_FILL_STYLE,
asString(defaultFillStyle)
]);
}
if (state.strokeStyle !== undefined) {
this.hitDetectionInstructions.push([
CanvasInstruction.SET_STROKE_STYLE,
state.strokeStyle, state.lineWidth, state.lineCap, state.lineJoin,
state.miterLimit, state.lineDash, state.lineDashOffset
]);
}
const flatCoordinates = circleGeometry.getFlatCoordinates();
const stride = circleGeometry.getStride();
const myBegin = this.coordinates.length;
this.appendFlatCoordinates(
flatCoordinates, 0, flatCoordinates.length, stride, false, false);
const circleInstruction = [CanvasInstruction.CIRCLE, myBegin];
this.instructions.push(beginPathInstruction, circleInstruction);
this.hitDetectionInstructions.push(beginPathInstruction, circleInstruction);
this.hitDetectionInstructions.push(fillInstruction);
if (state.fillStyle !== undefined) {
this.instructions.push(fillInstruction);
}
if (state.strokeStyle !== undefined) {
this.instructions.push(strokeInstruction);
this.hitDetectionInstructions.push(strokeInstruction);
}
this.endGeometry(circleGeometry, feature);
};
/**
* @inheritDoc
*/
CanvasPolygonReplay.prototype.drawPolygon = function(polygonGeometry, feature) {
const state = this.state;
const fillStyle = state.fillStyle;
const strokeStyle = state.strokeStyle;
if (fillStyle === undefined && strokeStyle === undefined) {
return;
}
this.setFillStrokeStyles_(polygonGeometry);
this.beginGeometry(polygonGeometry, feature);
if (state.fillStyle !== undefined) {
this.hitDetectionInstructions.push([
CanvasInstruction.SET_FILL_STYLE,
asString(defaultFillStyle)
]);
}
if (state.strokeStyle !== undefined) {
this.hitDetectionInstructions.push([
CanvasInstruction.SET_STROKE_STYLE,
state.strokeStyle, state.lineWidth, state.lineCap, state.lineJoin,
state.miterLimit, state.lineDash, state.lineDashOffset
]);
}
const ends = polygonGeometry.getEnds();
const flatCoordinates = polygonGeometry.getOrientedFlatCoordinates();
const stride = polygonGeometry.getStride();
this.drawFlatCoordinatess_(flatCoordinates, 0, ends, stride);
this.endGeometry(polygonGeometry, feature);
};
/**
* @inheritDoc
*/
CanvasPolygonReplay.prototype.drawMultiPolygon = function(multiPolygonGeometry, feature) {
const state = this.state;
const fillStyle = state.fillStyle;
const strokeStyle = state.strokeStyle;
if (fillStyle === undefined && strokeStyle === undefined) {
return;
}
this.setFillStrokeStyles_(multiPolygonGeometry);
this.beginGeometry(multiPolygonGeometry, feature);
if (state.fillStyle !== undefined) {
this.hitDetectionInstructions.push([
CanvasInstruction.SET_FILL_STYLE,
asString(defaultFillStyle)
]);
}
if (state.strokeStyle !== undefined) {
this.hitDetectionInstructions.push([
CanvasInstruction.SET_STROKE_STYLE,
state.strokeStyle, state.lineWidth, state.lineCap, state.lineJoin,
state.miterLimit, state.lineDash, state.lineDashOffset
]);
}
const endss = multiPolygonGeometry.getEndss();
const flatCoordinates = multiPolygonGeometry.getOrientedFlatCoordinates();
const stride = multiPolygonGeometry.getStride();
let offset = 0;
for (let i = 0, ii = endss.length; i < ii; ++i) {
offset = this.drawFlatCoordinatess_(flatCoordinates, offset, endss[i], stride);
}
this.endGeometry(multiPolygonGeometry, feature);
};
/**
* @inheritDoc
*/
CanvasPolygonReplay.prototype.finish = function() {
this.reverseHitDetectionInstructions();
this.state = null;
// We want to preserve topology when drawing polygons. Polygons are
// simplified using quantization and point elimination. However, we might
// have received a mix of quantized and non-quantized geometries, so ensure
// that all are quantized by quantizing all coordinates in the batch.
const tolerance = this.tolerance;
if (tolerance !== 0) {
const coordinates = this.coordinates;
for (let i = 0, ii = coordinates.length; i < ii; ++i) {
coordinates[i] = snap(coordinates[i], tolerance);
}
}
};
/**
* @private
* @param {module:ol/geom/Geometry|module:ol/render/Feature} geometry Geometry.
*/
CanvasPolygonReplay.prototype.setFillStrokeStyles_ = function(geometry) {
const state = this.state;
const fillStyle = state.fillStyle;
if (fillStyle !== undefined) {
this.updateFillStyle(state, this.createFill, geometry);
}
if (state.strokeStyle !== undefined) {
this.updateStrokeStyle(state, this.applyStroke);
}
};
export default CanvasPolygonReplay;
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+329 -316
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@@ -46,76 +46,366 @@ const BATCH_CONSTRUCTORS = {
* @param {number=} opt_renderBuffer Optional rendering buffer.
* @struct
*/
const CanvasReplayGroup = function(
tolerance, maxExtent, resolution, pixelRatio, overlaps, declutterTree, opt_renderBuffer) {
ReplayGroup.call(this);
class CanvasReplayGroup {
constructor(
tolerance,
maxExtent,
resolution,
pixelRatio,
overlaps,
declutterTree,
opt_renderBuffer
) {
ReplayGroup.call(this);
/**
* Declutter tree.
* @private
*/
this.declutterTree_ = declutterTree;
/**
* @type {module:ol/render/canvas~DeclutterGroup}
* @private
*/
this.declutterGroup_ = null;
/**
* @private
* @type {number}
*/
this.tolerance_ = tolerance;
/**
* @private
* @type {module:ol/extent~Extent}
*/
this.maxExtent_ = maxExtent;
/**
* @private
* @type {boolean}
*/
this.overlaps_ = overlaps;
/**
* @private
* @type {number}
*/
this.pixelRatio_ = pixelRatio;
/**
* @private
* @type {number}
*/
this.resolution_ = resolution;
/**
* @private
* @type {number|undefined}
*/
this.renderBuffer_ = opt_renderBuffer;
/**
* @private
* @type {!Object.<string, !Object.<module:ol/render/ReplayType, module:ol/render/canvas/Replay>>}
*/
this.replaysByZIndex_ = {};
/**
* @private
* @type {CanvasRenderingContext2D}
*/
this.hitDetectionContext_ = createCanvasContext2D(1, 1);
/**
* @private
* @type {module:ol/transform~Transform}
*/
this.hitDetectionTransform_ = createTransform();
}
/**
* Declutter tree.
* @private
* @param {boolean} group Group with previous replay.
* @return {module:ol/render/canvas~DeclutterGroup} Declutter instruction group.
*/
this.declutterTree_ = declutterTree;
addDeclutter(group) {
let declutter = null;
if (this.declutterTree_) {
if (group) {
declutter = this.declutterGroup_;
/** @type {number} */ (declutter[4])++;
} else {
declutter = this.declutterGroup_ = createEmpty();
declutter.push(1);
}
}
return declutter;
}
/**
* @type {module:ol/render/canvas~DeclutterGroup}
* @private
* @param {CanvasRenderingContext2D} context Context.
* @param {module:ol/transform~Transform} transform Transform.
*/
this.declutterGroup_ = null;
clip(context, transform) {
const flatClipCoords = this.getClipCoords(transform);
context.beginPath();
context.moveTo(flatClipCoords[0], flatClipCoords[1]);
context.lineTo(flatClipCoords[2], flatClipCoords[3]);
context.lineTo(flatClipCoords[4], flatClipCoords[5]);
context.lineTo(flatClipCoords[6], flatClipCoords[7]);
context.clip();
}
/**
* @private
* @type {number}
* @param {Array.<module:ol/render/ReplayType>} replays Replays.
* @return {boolean} Has replays of the provided types.
*/
this.tolerance_ = tolerance;
hasReplays(replays) {
for (const zIndex in this.replaysByZIndex_) {
const candidates = this.replaysByZIndex_[zIndex];
for (let i = 0, ii = replays.length; i < ii; ++i) {
if (replays[i] in candidates) {
return true;
}
}
}
return false;
}
/**
* @private
* @type {module:ol/extent~Extent}
* FIXME empty description for jsdoc
*/
this.maxExtent_ = maxExtent;
finish() {
for (const zKey in this.replaysByZIndex_) {
const replays = this.replaysByZIndex_[zKey];
for (const replayKey in replays) {
replays[replayKey].finish();
}
}
}
/**
* @private
* @type {boolean}
* @param {module:ol/coordinate~Coordinate} coordinate Coordinate.
* @param {number} resolution Resolution.
* @param {number} rotation Rotation.
* @param {number} hitTolerance Hit tolerance in pixels.
* @param {Object.<string, boolean>} skippedFeaturesHash Ids of features to skip.
* @param {function((module:ol/Feature|module:ol/render/Feature)): T} callback Feature callback.
* @param {Object.<string, module:ol/render/canvas~DeclutterGroup>} declutterReplays Declutter replays.
* @return {T|undefined} Callback result.
* @template T
*/
this.overlaps_ = overlaps;
forEachFeatureAtCoordinate(
coordinate,
resolution,
rotation,
hitTolerance,
skippedFeaturesHash,
callback,
declutterReplays
) {
hitTolerance = Math.round(hitTolerance);
const contextSize = hitTolerance * 2 + 1;
const transform = composeTransform(this.hitDetectionTransform_,
hitTolerance + 0.5, hitTolerance + 0.5,
1 / resolution, -1 / resolution,
-rotation,
-coordinate[0], -coordinate[1]);
const context = this.hitDetectionContext_;
if (context.canvas.width !== contextSize || context.canvas.height !== contextSize) {
context.canvas.width = contextSize;
context.canvas.height = contextSize;
} else {
context.clearRect(0, 0, contextSize, contextSize);
}
/**
* @type {module:ol/extent~Extent}
*/
let hitExtent;
if (this.renderBuffer_ !== undefined) {
hitExtent = createEmpty();
extendCoordinate(hitExtent, coordinate);
buffer(hitExtent, resolution * (this.renderBuffer_ + hitTolerance), hitExtent);
}
const mask = getCircleArray(hitTolerance);
let declutteredFeatures;
if (this.declutterTree_) {
declutteredFeatures = this.declutterTree_.all().map(function(entry) {
return entry.value;
});
}
let replayType;
/**
* @param {module:ol/Feature|module:ol/render/Feature} feature Feature.
* @return {?} Callback result.
*/
function featureCallback(feature) {
const imageData = context.getImageData(0, 0, contextSize, contextSize).data;
for (let i = 0; i < contextSize; i++) {
for (let j = 0; j < contextSize; j++) {
if (mask[i][j]) {
if (imageData[(j * contextSize + i) * 4 + 3] > 0) {
let result;
if (!(declutteredFeatures && (replayType == ReplayType.IMAGE || replayType == ReplayType.TEXT)) ||
declutteredFeatures.indexOf(feature) !== -1) {
result = callback(feature);
}
if (result) {
return result;
} else {
context.clearRect(0, 0, contextSize, contextSize);
return undefined;
}
}
}
}
}
}
/** @type {Array.<number>} */
const zs = Object.keys(this.replaysByZIndex_).map(Number);
zs.sort(numberSafeCompareFunction);
let i, j, replays, replay, result;
for (i = zs.length - 1; i >= 0; --i) {
const zIndexKey = zs[i].toString();
replays = this.replaysByZIndex_[zIndexKey];
for (j = ORDER.length - 1; j >= 0; --j) {
replayType = ORDER[j];
replay = replays[replayType];
if (replay !== undefined) {
if (declutterReplays &&
(replayType == ReplayType.IMAGE || replayType == ReplayType.TEXT)) {
const declutter = declutterReplays[zIndexKey];
if (!declutter) {
declutterReplays[zIndexKey] = [replay, transform.slice(0)];
} else {
declutter.push(replay, transform.slice(0));
}
} else {
result = replay.replayHitDetection(context, transform, rotation,
skippedFeaturesHash, featureCallback, hitExtent);
if (result) {
return result;
}
}
}
}
}
return undefined;
}
/**
* @private
* @type {number}
* @param {module:ol/transform~Transform} transform Transform.
* @return {Array.<number>} Clip coordinates.
*/
this.pixelRatio_ = pixelRatio;
getClipCoords(transform) {
const maxExtent = this.maxExtent_;
const minX = maxExtent[0];
const minY = maxExtent[1];
const maxX = maxExtent[2];
const maxY = maxExtent[3];
const flatClipCoords = [minX, minY, minX, maxY, maxX, maxY, maxX, minY];
transform2D(
flatClipCoords, 0, 8, 2, transform, flatClipCoords);
return flatClipCoords;
}
/**
* @private
* @type {number}
* @inheritDoc
*/
this.resolution_ = resolution;
getReplay(zIndex, replayType) {
const zIndexKey = zIndex !== undefined ? zIndex.toString() : '0';
let replays = this.replaysByZIndex_[zIndexKey];
if (replays === undefined) {
replays = {};
this.replaysByZIndex_[zIndexKey] = replays;
}
let replay = replays[replayType];
if (replay === undefined) {
const Constructor = BATCH_CONSTRUCTORS[replayType];
replay = new Constructor(this.tolerance_, this.maxExtent_,
this.resolution_, this.pixelRatio_, this.overlaps_, this.declutterTree_);
replays[replayType] = replay;
}
return replay;
}
/**
* @private
* @type {number|undefined}
* @return {Object.<string, Object.<module:ol/render/ReplayType, module:ol/render/canvas/Replay>>} Replays.
*/
this.renderBuffer_ = opt_renderBuffer;
getReplays() {
return this.replaysByZIndex_;
}
/**
* @private
* @type {!Object.<string, !Object.<module:ol/render/ReplayType, module:ol/render/canvas/Replay>>}
* @inheritDoc
*/
this.replaysByZIndex_ = {};
isEmpty() {
return isEmpty(this.replaysByZIndex_);
}
/**
* @private
* @type {CanvasRenderingContext2D}
* @param {CanvasRenderingContext2D} context Context.
* @param {module:ol/transform~Transform} transform Transform.
* @param {number} viewRotation View rotation.
* @param {Object.<string, boolean>} skippedFeaturesHash Ids of features to skip.
* @param {Array.<module:ol/render/ReplayType>=} opt_replayTypes Ordered replay types to replay.
* Default is {@link module:ol/render/replay~ORDER}
* @param {Object.<string, module:ol/render/canvas~DeclutterGroup>=} opt_declutterReplays Declutter replays.
*/
this.hitDetectionContext_ = createCanvasContext2D(1, 1);
replay(
context,
transform,
viewRotation,
skippedFeaturesHash,
opt_replayTypes,
opt_declutterReplays
) {
/**
* @private
* @type {module:ol/transform~Transform}
*/
this.hitDetectionTransform_ = createTransform();
};
/** @type {Array.<number>} */
const zs = Object.keys(this.replaysByZIndex_).map(Number);
zs.sort(numberSafeCompareFunction);
// setup clipping so that the parts of over-simplified geometries are not
// visible outside the current extent when panning
context.save();
this.clip(context, transform);
const replayTypes = opt_replayTypes ? opt_replayTypes : ORDER;
let i, ii, j, jj, replays, replay;
for (i = 0, ii = zs.length; i < ii; ++i) {
const zIndexKey = zs[i].toString();
replays = this.replaysByZIndex_[zIndexKey];
for (j = 0, jj = replayTypes.length; j < jj; ++j) {
const replayType = replayTypes[j];
replay = replays[replayType];
if (replay !== undefined) {
if (opt_declutterReplays &&
(replayType == ReplayType.IMAGE || replayType == ReplayType.TEXT)) {
const declutter = opt_declutterReplays[zIndexKey];
if (!declutter) {
opt_declutterReplays[zIndexKey] = [replay, transform.slice(0)];
} else {
declutter.push(replay, transform.slice(0));
}
} else {
replay.replay(context, transform, viewRotation, skippedFeaturesHash);
}
}
}
}
context.restore();
}
}
inherits(CanvasReplayGroup, ReplayGroup);
@@ -217,281 +507,4 @@ export function replayDeclutter(declutterReplays, context, rotation) {
}
/**
* @param {boolean} group Group with previous replay.
* @return {module:ol/render/canvas~DeclutterGroup} Declutter instruction group.
*/
CanvasReplayGroup.prototype.addDeclutter = function(group) {
let declutter = null;
if (this.declutterTree_) {
if (group) {
declutter = this.declutterGroup_;
/** @type {number} */ (declutter[4])++;
} else {
declutter = this.declutterGroup_ = createEmpty();
declutter.push(1);
}
}
return declutter;
};
/**
* @param {CanvasRenderingContext2D} context Context.
* @param {module:ol/transform~Transform} transform Transform.
*/
CanvasReplayGroup.prototype.clip = function(context, transform) {
const flatClipCoords = this.getClipCoords(transform);
context.beginPath();
context.moveTo(flatClipCoords[0], flatClipCoords[1]);
context.lineTo(flatClipCoords[2], flatClipCoords[3]);
context.lineTo(flatClipCoords[4], flatClipCoords[5]);
context.lineTo(flatClipCoords[6], flatClipCoords[7]);
context.clip();
};
/**
* @param {Array.<module:ol/render/ReplayType>} replays Replays.
* @return {boolean} Has replays of the provided types.
*/
CanvasReplayGroup.prototype.hasReplays = function(replays) {
for (const zIndex in this.replaysByZIndex_) {
const candidates = this.replaysByZIndex_[zIndex];
for (let i = 0, ii = replays.length; i < ii; ++i) {
if (replays[i] in candidates) {
return true;
}
}
}
return false;
};
/**
* FIXME empty description for jsdoc
*/
CanvasReplayGroup.prototype.finish = function() {
for (const zKey in this.replaysByZIndex_) {
const replays = this.replaysByZIndex_[zKey];
for (const replayKey in replays) {
replays[replayKey].finish();
}
}
};
/**
* @param {module:ol/coordinate~Coordinate} coordinate Coordinate.
* @param {number} resolution Resolution.
* @param {number} rotation Rotation.
* @param {number} hitTolerance Hit tolerance in pixels.
* @param {Object.<string, boolean>} skippedFeaturesHash Ids of features to skip.
* @param {function((module:ol/Feature|module:ol/render/Feature)): T} callback Feature callback.
* @param {Object.<string, module:ol/render/canvas~DeclutterGroup>} declutterReplays Declutter replays.
* @return {T|undefined} Callback result.
* @template T
*/
CanvasReplayGroup.prototype.forEachFeatureAtCoordinate = function(
coordinate, resolution, rotation, hitTolerance, skippedFeaturesHash, callback, declutterReplays) {
hitTolerance = Math.round(hitTolerance);
const contextSize = hitTolerance * 2 + 1;
const transform = composeTransform(this.hitDetectionTransform_,
hitTolerance + 0.5, hitTolerance + 0.5,
1 / resolution, -1 / resolution,
-rotation,
-coordinate[0], -coordinate[1]);
const context = this.hitDetectionContext_;
if (context.canvas.width !== contextSize || context.canvas.height !== contextSize) {
context.canvas.width = contextSize;
context.canvas.height = contextSize;
} else {
context.clearRect(0, 0, contextSize, contextSize);
}
/**
* @type {module:ol/extent~Extent}
*/
let hitExtent;
if (this.renderBuffer_ !== undefined) {
hitExtent = createEmpty();
extendCoordinate(hitExtent, coordinate);
buffer(hitExtent, resolution * (this.renderBuffer_ + hitTolerance), hitExtent);
}
const mask = getCircleArray(hitTolerance);
let declutteredFeatures;
if (this.declutterTree_) {
declutteredFeatures = this.declutterTree_.all().map(function(entry) {
return entry.value;
});
}
let replayType;
/**
* @param {module:ol/Feature|module:ol/render/Feature} feature Feature.
* @return {?} Callback result.
*/
function featureCallback(feature) {
const imageData = context.getImageData(0, 0, contextSize, contextSize).data;
for (let i = 0; i < contextSize; i++) {
for (let j = 0; j < contextSize; j++) {
if (mask[i][j]) {
if (imageData[(j * contextSize + i) * 4 + 3] > 0) {
let result;
if (!(declutteredFeatures && (replayType == ReplayType.IMAGE || replayType == ReplayType.TEXT)) ||
declutteredFeatures.indexOf(feature) !== -1) {
result = callback(feature);
}
if (result) {
return result;
} else {
context.clearRect(0, 0, contextSize, contextSize);
return undefined;
}
}
}
}
}
}
/** @type {Array.<number>} */
const zs = Object.keys(this.replaysByZIndex_).map(Number);
zs.sort(numberSafeCompareFunction);
let i, j, replays, replay, result;
for (i = zs.length - 1; i >= 0; --i) {
const zIndexKey = zs[i].toString();
replays = this.replaysByZIndex_[zIndexKey];
for (j = ORDER.length - 1; j >= 0; --j) {
replayType = ORDER[j];
replay = replays[replayType];
if (replay !== undefined) {
if (declutterReplays &&
(replayType == ReplayType.IMAGE || replayType == ReplayType.TEXT)) {
const declutter = declutterReplays[zIndexKey];
if (!declutter) {
declutterReplays[zIndexKey] = [replay, transform.slice(0)];
} else {
declutter.push(replay, transform.slice(0));
}
} else {
result = replay.replayHitDetection(context, transform, rotation,
skippedFeaturesHash, featureCallback, hitExtent);
if (result) {
return result;
}
}
}
}
}
return undefined;
};
/**
* @param {module:ol/transform~Transform} transform Transform.
* @return {Array.<number>} Clip coordinates.
*/
CanvasReplayGroup.prototype.getClipCoords = function(transform) {
const maxExtent = this.maxExtent_;
const minX = maxExtent[0];
const minY = maxExtent[1];
const maxX = maxExtent[2];
const maxY = maxExtent[3];
const flatClipCoords = [minX, minY, minX, maxY, maxX, maxY, maxX, minY];
transform2D(
flatClipCoords, 0, 8, 2, transform, flatClipCoords);
return flatClipCoords;
};
/**
* @inheritDoc
*/
CanvasReplayGroup.prototype.getReplay = function(zIndex, replayType) {
const zIndexKey = zIndex !== undefined ? zIndex.toString() : '0';
let replays = this.replaysByZIndex_[zIndexKey];
if (replays === undefined) {
replays = {};
this.replaysByZIndex_[zIndexKey] = replays;
}
let replay = replays[replayType];
if (replay === undefined) {
const Constructor = BATCH_CONSTRUCTORS[replayType];
replay = new Constructor(this.tolerance_, this.maxExtent_,
this.resolution_, this.pixelRatio_, this.overlaps_, this.declutterTree_);
replays[replayType] = replay;
}
return replay;
};
/**
* @return {Object.<string, Object.<module:ol/render/ReplayType, module:ol/render/canvas/Replay>>} Replays.
*/
CanvasReplayGroup.prototype.getReplays = function() {
return this.replaysByZIndex_;
};
/**
* @inheritDoc
*/
CanvasReplayGroup.prototype.isEmpty = function() {
return isEmpty(this.replaysByZIndex_);
};
/**
* @param {CanvasRenderingContext2D} context Context.
* @param {module:ol/transform~Transform} transform Transform.
* @param {number} viewRotation View rotation.
* @param {Object.<string, boolean>} skippedFeaturesHash Ids of features to skip.
* @param {Array.<module:ol/render/ReplayType>=} opt_replayTypes Ordered replay types to replay.
* Default is {@link module:ol/render/replay~ORDER}
* @param {Object.<string, module:ol/render/canvas~DeclutterGroup>=} opt_declutterReplays Declutter replays.
*/
CanvasReplayGroup.prototype.replay = function(context,
transform, viewRotation, skippedFeaturesHash, opt_replayTypes, opt_declutterReplays) {
/** @type {Array.<number>} */
const zs = Object.keys(this.replaysByZIndex_).map(Number);
zs.sort(numberSafeCompareFunction);
// setup clipping so that the parts of over-simplified geometries are not
// visible outside the current extent when panning
context.save();
this.clip(context, transform);
const replayTypes = opt_replayTypes ? opt_replayTypes : ORDER;
let i, ii, j, jj, replays, replay;
for (i = 0, ii = zs.length; i < ii; ++i) {
const zIndexKey = zs[i].toString();
replays = this.replaysByZIndex_[zIndexKey];
for (j = 0, jj = replayTypes.length; j < jj; ++j) {
const replayType = replayTypes[j];
replay = replays[replayType];
if (replay !== undefined) {
if (opt_declutterReplays &&
(replayType == ReplayType.IMAGE || replayType == ReplayType.TEXT)) {
const declutter = opt_declutterReplays[zIndexKey];
if (!declutter) {
opt_declutterReplays[zIndexKey] = [replay, transform.slice(0)];
} else {
declutter.push(replay, transform.slice(0));
}
} else {
replay.replay(context, transform, viewRotation, skippedFeaturesHash);
}
}
}
}
context.restore();
};
export default CanvasReplayGroup;
+479 -481
View File
@@ -25,113 +25,501 @@ import TextPlacement from '../../style/TextPlacement.js';
* @param {?} declutterTree Declutter tree.
* @struct
*/
const CanvasTextReplay = function(
tolerance, maxExtent, resolution, pixelRatio, overlaps, declutterTree) {
CanvasReplay.call(this,
tolerance, maxExtent, resolution, pixelRatio, overlaps, declutterTree);
class CanvasTextReplay {
constructor(tolerance, maxExtent, resolution, pixelRatio, overlaps, declutterTree) {
CanvasReplay.call(this,
tolerance, maxExtent, resolution, pixelRatio, overlaps, declutterTree);
/**
* @private
* @type {module:ol/render/canvas~DeclutterGroup}
*/
this.declutterGroup_;
/**
* @private
* @type {Array.<HTMLCanvasElement>}
*/
this.labels_ = null;
/**
* @private
* @type {string}
*/
this.text_ = '';
/**
* @private
* @type {number}
*/
this.textOffsetX_ = 0;
/**
* @private
* @type {number}
*/
this.textOffsetY_ = 0;
/**
* @private
* @type {boolean|undefined}
*/
this.textRotateWithView_ = undefined;
/**
* @private
* @type {number}
*/
this.textRotation_ = 0;
/**
* @private
* @type {?module:ol/render/canvas~FillState}
*/
this.textFillState_ = null;
/**
* @type {!Object.<string, module:ol/render/canvas~FillState>}
*/
this.fillStates = {};
/**
* @private
* @type {?module:ol/render/canvas~StrokeState}
*/
this.textStrokeState_ = null;
/**
* @type {!Object.<string, module:ol/render/canvas~StrokeState>}
*/
this.strokeStates = {};
/**
* @private
* @type {module:ol/render/canvas~TextState}
*/
this.textState_ = /** @type {module:ol/render/canvas~TextState} */ ({});
/**
* @type {!Object.<string, module:ol/render/canvas~TextState>}
*/
this.textStates = {};
/**
* @private
* @type {string}
*/
this.textKey_ = '';
/**
* @private
* @type {string}
*/
this.fillKey_ = '';
/**
* @private
* @type {string}
*/
this.strokeKey_ = '';
/**
* @private
* @type {Object.<string, Object.<string, number>>}
*/
this.widths_ = {};
labelCache.prune();
}
/**
* @inheritDoc
*/
drawText(geometry, feature) {
const fillState = this.textFillState_;
const strokeState = this.textStrokeState_;
const textState = this.textState_;
if (this.text_ === '' || !textState || (!fillState && !strokeState)) {
return;
}
let begin = this.coordinates.length;
const geometryType = geometry.getType();
let flatCoordinates = null;
let end = 2;
let stride = 2;
let i, ii;
if (textState.placement === TextPlacement.LINE) {
if (!intersects(this.getBufferedMaxExtent(), geometry.getExtent())) {
return;
}
let ends;
flatCoordinates = geometry.getFlatCoordinates();
stride = geometry.getStride();
if (geometryType == GeometryType.LINE_STRING) {
ends = [flatCoordinates.length];
} else if (geometryType == GeometryType.MULTI_LINE_STRING) {
ends = geometry.getEnds();
} else if (geometryType == GeometryType.POLYGON) {
ends = geometry.getEnds().slice(0, 1);
} else if (geometryType == GeometryType.MULTI_POLYGON) {
const endss = geometry.getEndss();
ends = [];
for (i = 0, ii = endss.length; i < ii; ++i) {
ends.push(endss[i][0]);
}
}
this.beginGeometry(geometry, feature);
const textAlign = textState.textAlign;
let flatOffset = 0;
let flatEnd;
for (let o = 0, oo = ends.length; o < oo; ++o) {
if (textAlign == undefined) {
const range = matchingChunk(textState.maxAngle, flatCoordinates, flatOffset, ends[o], stride);
flatOffset = range[0];
flatEnd = range[1];
} else {
flatEnd = ends[o];
}
for (i = flatOffset; i < flatEnd; i += stride) {
this.coordinates.push(flatCoordinates[i], flatCoordinates[i + 1]);
}
end = this.coordinates.length;
flatOffset = ends[o];
this.drawChars_(begin, end, this.declutterGroup_);
begin = end;
}
this.endGeometry(geometry, feature);
} else {
const label = this.getImage(this.text_, this.textKey_, this.fillKey_, this.strokeKey_);
const width = label.width / this.pixelRatio;
switch (geometryType) {
case GeometryType.POINT:
case GeometryType.MULTI_POINT:
flatCoordinates = geometry.getFlatCoordinates();
end = flatCoordinates.length;
break;
case GeometryType.LINE_STRING:
flatCoordinates = /** @type {module:ol/geom/LineString} */ (geometry).getFlatMidpoint();
break;
case GeometryType.CIRCLE:
flatCoordinates = /** @type {module:ol/geom/Circle} */ (geometry).getCenter();
break;
case GeometryType.MULTI_LINE_STRING:
flatCoordinates = /** @type {module:ol/geom/MultiLineString} */ (geometry).getFlatMidpoints();
end = flatCoordinates.length;
break;
case GeometryType.POLYGON:
flatCoordinates = /** @type {module:ol/geom/Polygon} */ (geometry).getFlatInteriorPoint();
if (!textState.overflow && flatCoordinates[2] / this.resolution < width) {
return;
}
stride = 3;
break;
case GeometryType.MULTI_POLYGON:
const interiorPoints = /** @type {module:ol/geom/MultiPolygon} */ (geometry).getFlatInteriorPoints();
flatCoordinates = [];
for (i = 0, ii = interiorPoints.length; i < ii; i += 3) {
if (textState.overflow || interiorPoints[i + 2] / this.resolution >= width) {
flatCoordinates.push(interiorPoints[i], interiorPoints[i + 1]);
}
}
end = flatCoordinates.length;
if (end == 0) {
return;
}
break;
default:
}
end = this.appendFlatCoordinates(flatCoordinates, 0, end, stride, false, false);
if (textState.backgroundFill || textState.backgroundStroke) {
this.setFillStrokeStyle(textState.backgroundFill, textState.backgroundStroke);
if (textState.backgroundFill) {
this.updateFillStyle(this.state, this.createFill, geometry);
this.hitDetectionInstructions.push(this.createFill(this.state, geometry));
}
if (textState.backgroundStroke) {
this.updateStrokeStyle(this.state, this.applyStroke);
this.hitDetectionInstructions.push(this.createStroke(this.state));
}
}
this.beginGeometry(geometry, feature);
this.drawTextImage_(label, begin, end);
this.endGeometry(geometry, feature);
}
}
/**
* @param {string} text Text.
* @param {string} textKey Text style key.
* @param {string} fillKey Fill style key.
* @param {string} strokeKey Stroke style key.
* @return {HTMLCanvasElement} Image.
*/
getImage(text, textKey, fillKey, strokeKey) {
let label;
const key = strokeKey + textKey + text + fillKey + this.pixelRatio;
if (!labelCache.containsKey(key)) {
const strokeState = strokeKey ? this.strokeStates[strokeKey] || this.textStrokeState_ : null;
const fillState = fillKey ? this.fillStates[fillKey] || this.textFillState_ : null;
const textState = this.textStates[textKey] || this.textState_;
const pixelRatio = this.pixelRatio;
const scale = textState.scale * pixelRatio;
const align = TEXT_ALIGN[textState.textAlign || defaultTextAlign];
const strokeWidth = strokeKey && strokeState.lineWidth ? strokeState.lineWidth : 0;
const lines = text.split('\n');
const numLines = lines.length;
const widths = [];
const width = measureTextWidths(textState.font, lines, widths);
const lineHeight = measureTextHeight(textState.font);
const height = lineHeight * numLines;
const renderWidth = (width + strokeWidth);
const context = createCanvasContext2D(
Math.ceil(renderWidth * scale),
Math.ceil((height + strokeWidth) * scale));
label = context.canvas;
labelCache.set(key, label);
if (scale != 1) {
context.scale(scale, scale);
}
context.font = textState.font;
if (strokeKey) {
context.strokeStyle = strokeState.strokeStyle;
context.lineWidth = strokeWidth;
context.lineCap = strokeState.lineCap;
context.lineJoin = strokeState.lineJoin;
context.miterLimit = strokeState.miterLimit;
if (CANVAS_LINE_DASH && strokeState.lineDash.length) {
context.setLineDash(strokeState.lineDash);
context.lineDashOffset = strokeState.lineDashOffset;
}
}
if (fillKey) {
context.fillStyle = fillState.fillStyle;
}
context.textBaseline = 'middle';
context.textAlign = 'center';
const leftRight = (0.5 - align);
const x = align * label.width / scale + leftRight * strokeWidth;
let i;
if (strokeKey) {
for (i = 0; i < numLines; ++i) {
context.strokeText(lines[i], x + leftRight * widths[i], 0.5 * (strokeWidth + lineHeight) + i * lineHeight);
}
}
if (fillKey) {
for (i = 0; i < numLines; ++i) {
context.fillText(lines[i], x + leftRight * widths[i], 0.5 * (strokeWidth + lineHeight) + i * lineHeight);
}
}
}
return labelCache.get(key);
}
/**
* @private
* @type {module:ol/render/canvas~DeclutterGroup}
* @param {HTMLCanvasElement} label Label.
* @param {number} begin Begin.
* @param {number} end End.
*/
this.declutterGroup_;
drawTextImage_(label, begin, end) {
const textState = this.textState_;
const strokeState = this.textStrokeState_;
const pixelRatio = this.pixelRatio;
const align = TEXT_ALIGN[textState.textAlign || defaultTextAlign];
const baseline = TEXT_ALIGN[textState.textBaseline];
const strokeWidth = strokeState && strokeState.lineWidth ? strokeState.lineWidth : 0;
const anchorX = align * label.width / pixelRatio + 2 * (0.5 - align) * strokeWidth;
const anchorY = baseline * label.height / pixelRatio + 2 * (0.5 - baseline) * strokeWidth;
this.instructions.push([CanvasInstruction.DRAW_IMAGE, begin, end,
label, (anchorX - this.textOffsetX_) * pixelRatio, (anchorY - this.textOffsetY_) * pixelRatio,
this.declutterGroup_, label.height, 1, 0, 0, this.textRotateWithView_, this.textRotation_,
1, true, label.width,
textState.padding == defaultPadding ?
defaultPadding : textState.padding.map(function(p) {
return p * pixelRatio;
}),
!!textState.backgroundFill, !!textState.backgroundStroke
]);
this.hitDetectionInstructions.push([CanvasInstruction.DRAW_IMAGE, begin, end,
label, (anchorX - this.textOffsetX_) * pixelRatio, (anchorY - this.textOffsetY_) * pixelRatio,
this.declutterGroup_, label.height, 1, 0, 0, this.textRotateWithView_, this.textRotation_,
1 / pixelRatio, true, label.width, textState.padding,
!!textState.backgroundFill, !!textState.backgroundStroke
]);
}
/**
* @private
* @type {Array.<HTMLCanvasElement>}
* @param {number} begin Begin.
* @param {number} end End.
* @param {module:ol/render/canvas~DeclutterGroup} declutterGroup Declutter group.
*/
this.labels_ = null;
drawChars_(begin, end, declutterGroup) {
const strokeState = this.textStrokeState_;
const textState = this.textState_;
const fillState = this.textFillState_;
const strokeKey = this.strokeKey_;
if (strokeState) {
if (!(strokeKey in this.strokeStates)) {
this.strokeStates[strokeKey] = /** @type {module:ol/render/canvas~StrokeState} */ ({
strokeStyle: strokeState.strokeStyle,
lineCap: strokeState.lineCap,
lineDashOffset: strokeState.lineDashOffset,
lineWidth: strokeState.lineWidth,
lineJoin: strokeState.lineJoin,
miterLimit: strokeState.miterLimit,
lineDash: strokeState.lineDash
});
}
}
const textKey = this.textKey_;
if (!(this.textKey_ in this.textStates)) {
this.textStates[this.textKey_] = /** @type {module:ol/render/canvas~TextState} */ ({
font: textState.font,
textAlign: textState.textAlign || defaultTextAlign,
scale: textState.scale
});
}
const fillKey = this.fillKey_;
if (fillState) {
if (!(fillKey in this.fillStates)) {
this.fillStates[fillKey] = /** @type {module:ol/render/canvas~FillState} */ ({
fillStyle: fillState.fillStyle
});
}
}
const pixelRatio = this.pixelRatio;
const baseline = TEXT_ALIGN[textState.textBaseline];
const offsetY = this.textOffsetY_ * pixelRatio;
const text = this.text_;
const font = textState.font;
const textScale = textState.scale;
const strokeWidth = strokeState ? strokeState.lineWidth * textScale / 2 : 0;
let widths = this.widths_[font];
if (!widths) {
this.widths_[font] = widths = {};
}
this.instructions.push([CanvasInstruction.DRAW_CHARS,
begin, end, baseline, declutterGroup,
textState.overflow, fillKey, textState.maxAngle,
function(text) {
let width = widths[text];
if (!width) {
width = widths[text] = measureTextWidth(font, text);
}
return width * textScale * pixelRatio;
},
offsetY, strokeKey, strokeWidth * pixelRatio, text, textKey, 1
]);
this.hitDetectionInstructions.push([CanvasInstruction.DRAW_CHARS,
begin, end, baseline, declutterGroup,
textState.overflow, fillKey, textState.maxAngle,
function(text) {
let width = widths[text];
if (!width) {
width = widths[text] = measureTextWidth(font, text);
}
return width * textScale;
},
offsetY, strokeKey, strokeWidth, text, textKey, 1 / pixelRatio
]);
}
/**
* @private
* @type {string}
* @inheritDoc
*/
this.text_ = '';
setTextStyle(textStyle, declutterGroup) {
let textState, fillState, strokeState;
if (!textStyle) {
this.text_ = '';
} else {
this.declutterGroup_ = /** @type {module:ol/render/canvas~DeclutterGroup} */ (declutterGroup);
/**
* @private
* @type {number}
*/
this.textOffsetX_ = 0;
const textFillStyle = textStyle.getFill();
if (!textFillStyle) {
fillState = this.textFillState_ = null;
} else {
fillState = this.textFillState_;
if (!fillState) {
fillState = this.textFillState_ = /** @type {module:ol/render/canvas~FillState} */ ({});
}
fillState.fillStyle = asColorLike(
textFillStyle.getColor() || defaultFillStyle);
}
/**
* @private
* @type {number}
*/
this.textOffsetY_ = 0;
const textStrokeStyle = textStyle.getStroke();
if (!textStrokeStyle) {
strokeState = this.textStrokeState_ = null;
} else {
strokeState = this.textStrokeState_;
if (!strokeState) {
strokeState = this.textStrokeState_ = /** @type {module:ol/render/canvas~StrokeState} */ ({});
}
const lineDash = textStrokeStyle.getLineDash();
const lineDashOffset = textStrokeStyle.getLineDashOffset();
const lineWidth = textStrokeStyle.getWidth();
const miterLimit = textStrokeStyle.getMiterLimit();
strokeState.lineCap = textStrokeStyle.getLineCap() || defaultLineCap;
strokeState.lineDash = lineDash ? lineDash.slice() : defaultLineDash;
strokeState.lineDashOffset =
lineDashOffset === undefined ? defaultLineDashOffset : lineDashOffset;
strokeState.lineJoin = textStrokeStyle.getLineJoin() || defaultLineJoin;
strokeState.lineWidth =
lineWidth === undefined ? defaultLineWidth : lineWidth;
strokeState.miterLimit =
miterLimit === undefined ? defaultMiterLimit : miterLimit;
strokeState.strokeStyle = asColorLike(
textStrokeStyle.getColor() || defaultStrokeStyle);
}
/**
* @private
* @type {boolean|undefined}
*/
this.textRotateWithView_ = undefined;
textState = this.textState_;
const font = textStyle.getFont() || defaultFont;
checkFont(font);
const textScale = textStyle.getScale();
textState.overflow = textStyle.getOverflow();
textState.font = font;
textState.maxAngle = textStyle.getMaxAngle();
textState.placement = textStyle.getPlacement();
textState.textAlign = textStyle.getTextAlign();
textState.textBaseline = textStyle.getTextBaseline() || defaultTextBaseline;
textState.backgroundFill = textStyle.getBackgroundFill();
textState.backgroundStroke = textStyle.getBackgroundStroke();
textState.padding = textStyle.getPadding() || defaultPadding;
textState.scale = textScale === undefined ? 1 : textScale;
/**
* @private
* @type {number}
*/
this.textRotation_ = 0;
const textOffsetX = textStyle.getOffsetX();
const textOffsetY = textStyle.getOffsetY();
const textRotateWithView = textStyle.getRotateWithView();
const textRotation = textStyle.getRotation();
this.text_ = textStyle.getText() || '';
this.textOffsetX_ = textOffsetX === undefined ? 0 : textOffsetX;
this.textOffsetY_ = textOffsetY === undefined ? 0 : textOffsetY;
this.textRotateWithView_ = textRotateWithView === undefined ? false : textRotateWithView;
this.textRotation_ = textRotation === undefined ? 0 : textRotation;
/**
* @private
* @type {?module:ol/render/canvas~FillState}
*/
this.textFillState_ = null;
/**
* @type {!Object.<string, module:ol/render/canvas~FillState>}
*/
this.fillStates = {};
/**
* @private
* @type {?module:ol/render/canvas~StrokeState}
*/
this.textStrokeState_ = null;
/**
* @type {!Object.<string, module:ol/render/canvas~StrokeState>}
*/
this.strokeStates = {};
/**
* @private
* @type {module:ol/render/canvas~TextState}
*/
this.textState_ = /** @type {module:ol/render/canvas~TextState} */ ({});
/**
* @type {!Object.<string, module:ol/render/canvas~TextState>}
*/
this.textStates = {};
/**
* @private
* @type {string}
*/
this.textKey_ = '';
/**
* @private
* @type {string}
*/
this.fillKey_ = '';
/**
* @private
* @type {string}
*/
this.strokeKey_ = '';
/**
* @private
* @type {Object.<string, Object.<string, number>>}
*/
this.widths_ = {};
labelCache.prune();
};
this.strokeKey_ = strokeState ?
(typeof strokeState.strokeStyle == 'string' ? strokeState.strokeStyle : getUid(strokeState.strokeStyle)) +
strokeState.lineCap + strokeState.lineDashOffset + '|' + strokeState.lineWidth +
strokeState.lineJoin + strokeState.miterLimit + '[' + strokeState.lineDash.join() + ']' :
'';
this.textKey_ = textState.font + textState.scale + (textState.textAlign || '?');
this.fillKey_ = fillState ?
(typeof fillState.fillStyle == 'string' ? fillState.fillStyle : ('|' + getUid(fillState.fillStyle))) :
'';
}
}
}
inherits(CanvasTextReplay, CanvasReplay);
@@ -155,394 +543,4 @@ export function measureTextWidths(font, lines, widths) {
}
/**
* @inheritDoc
*/
CanvasTextReplay.prototype.drawText = function(geometry, feature) {
const fillState = this.textFillState_;
const strokeState = this.textStrokeState_;
const textState = this.textState_;
if (this.text_ === '' || !textState || (!fillState && !strokeState)) {
return;
}
let begin = this.coordinates.length;
const geometryType = geometry.getType();
let flatCoordinates = null;
let end = 2;
let stride = 2;
let i, ii;
if (textState.placement === TextPlacement.LINE) {
if (!intersects(this.getBufferedMaxExtent(), geometry.getExtent())) {
return;
}
let ends;
flatCoordinates = geometry.getFlatCoordinates();
stride = geometry.getStride();
if (geometryType == GeometryType.LINE_STRING) {
ends = [flatCoordinates.length];
} else if (geometryType == GeometryType.MULTI_LINE_STRING) {
ends = geometry.getEnds();
} else if (geometryType == GeometryType.POLYGON) {
ends = geometry.getEnds().slice(0, 1);
} else if (geometryType == GeometryType.MULTI_POLYGON) {
const endss = geometry.getEndss();
ends = [];
for (i = 0, ii = endss.length; i < ii; ++i) {
ends.push(endss[i][0]);
}
}
this.beginGeometry(geometry, feature);
const textAlign = textState.textAlign;
let flatOffset = 0;
let flatEnd;
for (let o = 0, oo = ends.length; o < oo; ++o) {
if (textAlign == undefined) {
const range = matchingChunk(textState.maxAngle, flatCoordinates, flatOffset, ends[o], stride);
flatOffset = range[0];
flatEnd = range[1];
} else {
flatEnd = ends[o];
}
for (i = flatOffset; i < flatEnd; i += stride) {
this.coordinates.push(flatCoordinates[i], flatCoordinates[i + 1]);
}
end = this.coordinates.length;
flatOffset = ends[o];
this.drawChars_(begin, end, this.declutterGroup_);
begin = end;
}
this.endGeometry(geometry, feature);
} else {
const label = this.getImage(this.text_, this.textKey_, this.fillKey_, this.strokeKey_);
const width = label.width / this.pixelRatio;
switch (geometryType) {
case GeometryType.POINT:
case GeometryType.MULTI_POINT:
flatCoordinates = geometry.getFlatCoordinates();
end = flatCoordinates.length;
break;
case GeometryType.LINE_STRING:
flatCoordinates = /** @type {module:ol/geom/LineString} */ (geometry).getFlatMidpoint();
break;
case GeometryType.CIRCLE:
flatCoordinates = /** @type {module:ol/geom/Circle} */ (geometry).getCenter();
break;
case GeometryType.MULTI_LINE_STRING:
flatCoordinates = /** @type {module:ol/geom/MultiLineString} */ (geometry).getFlatMidpoints();
end = flatCoordinates.length;
break;
case GeometryType.POLYGON:
flatCoordinates = /** @type {module:ol/geom/Polygon} */ (geometry).getFlatInteriorPoint();
if (!textState.overflow && flatCoordinates[2] / this.resolution < width) {
return;
}
stride = 3;
break;
case GeometryType.MULTI_POLYGON:
const interiorPoints = /** @type {module:ol/geom/MultiPolygon} */ (geometry).getFlatInteriorPoints();
flatCoordinates = [];
for (i = 0, ii = interiorPoints.length; i < ii; i += 3) {
if (textState.overflow || interiorPoints[i + 2] / this.resolution >= width) {
flatCoordinates.push(interiorPoints[i], interiorPoints[i + 1]);
}
}
end = flatCoordinates.length;
if (end == 0) {
return;
}
break;
default:
}
end = this.appendFlatCoordinates(flatCoordinates, 0, end, stride, false, false);
if (textState.backgroundFill || textState.backgroundStroke) {
this.setFillStrokeStyle(textState.backgroundFill, textState.backgroundStroke);
if (textState.backgroundFill) {
this.updateFillStyle(this.state, this.createFill, geometry);
this.hitDetectionInstructions.push(this.createFill(this.state, geometry));
}
if (textState.backgroundStroke) {
this.updateStrokeStyle(this.state, this.applyStroke);
this.hitDetectionInstructions.push(this.createStroke(this.state));
}
}
this.beginGeometry(geometry, feature);
this.drawTextImage_(label, begin, end);
this.endGeometry(geometry, feature);
}
};
/**
* @param {string} text Text.
* @param {string} textKey Text style key.
* @param {string} fillKey Fill style key.
* @param {string} strokeKey Stroke style key.
* @return {HTMLCanvasElement} Image.
*/
CanvasTextReplay.prototype.getImage = function(text, textKey, fillKey, strokeKey) {
let label;
const key = strokeKey + textKey + text + fillKey + this.pixelRatio;
if (!labelCache.containsKey(key)) {
const strokeState = strokeKey ? this.strokeStates[strokeKey] || this.textStrokeState_ : null;
const fillState = fillKey ? this.fillStates[fillKey] || this.textFillState_ : null;
const textState = this.textStates[textKey] || this.textState_;
const pixelRatio = this.pixelRatio;
const scale = textState.scale * pixelRatio;
const align = TEXT_ALIGN[textState.textAlign || defaultTextAlign];
const strokeWidth = strokeKey && strokeState.lineWidth ? strokeState.lineWidth : 0;
const lines = text.split('\n');
const numLines = lines.length;
const widths = [];
const width = measureTextWidths(textState.font, lines, widths);
const lineHeight = measureTextHeight(textState.font);
const height = lineHeight * numLines;
const renderWidth = (width + strokeWidth);
const context = createCanvasContext2D(
Math.ceil(renderWidth * scale),
Math.ceil((height + strokeWidth) * scale));
label = context.canvas;
labelCache.set(key, label);
if (scale != 1) {
context.scale(scale, scale);
}
context.font = textState.font;
if (strokeKey) {
context.strokeStyle = strokeState.strokeStyle;
context.lineWidth = strokeWidth;
context.lineCap = strokeState.lineCap;
context.lineJoin = strokeState.lineJoin;
context.miterLimit = strokeState.miterLimit;
if (CANVAS_LINE_DASH && strokeState.lineDash.length) {
context.setLineDash(strokeState.lineDash);
context.lineDashOffset = strokeState.lineDashOffset;
}
}
if (fillKey) {
context.fillStyle = fillState.fillStyle;
}
context.textBaseline = 'middle';
context.textAlign = 'center';
const leftRight = (0.5 - align);
const x = align * label.width / scale + leftRight * strokeWidth;
let i;
if (strokeKey) {
for (i = 0; i < numLines; ++i) {
context.strokeText(lines[i], x + leftRight * widths[i], 0.5 * (strokeWidth + lineHeight) + i * lineHeight);
}
}
if (fillKey) {
for (i = 0; i < numLines; ++i) {
context.fillText(lines[i], x + leftRight * widths[i], 0.5 * (strokeWidth + lineHeight) + i * lineHeight);
}
}
}
return labelCache.get(key);
};
/**
* @private
* @param {HTMLCanvasElement} label Label.
* @param {number} begin Begin.
* @param {number} end End.
*/
CanvasTextReplay.prototype.drawTextImage_ = function(label, begin, end) {
const textState = this.textState_;
const strokeState = this.textStrokeState_;
const pixelRatio = this.pixelRatio;
const align = TEXT_ALIGN[textState.textAlign || defaultTextAlign];
const baseline = TEXT_ALIGN[textState.textBaseline];
const strokeWidth = strokeState && strokeState.lineWidth ? strokeState.lineWidth : 0;
const anchorX = align * label.width / pixelRatio + 2 * (0.5 - align) * strokeWidth;
const anchorY = baseline * label.height / pixelRatio + 2 * (0.5 - baseline) * strokeWidth;
this.instructions.push([CanvasInstruction.DRAW_IMAGE, begin, end,
label, (anchorX - this.textOffsetX_) * pixelRatio, (anchorY - this.textOffsetY_) * pixelRatio,
this.declutterGroup_, label.height, 1, 0, 0, this.textRotateWithView_, this.textRotation_,
1, true, label.width,
textState.padding == defaultPadding ?
defaultPadding : textState.padding.map(function(p) {
return p * pixelRatio;
}),
!!textState.backgroundFill, !!textState.backgroundStroke
]);
this.hitDetectionInstructions.push([CanvasInstruction.DRAW_IMAGE, begin, end,
label, (anchorX - this.textOffsetX_) * pixelRatio, (anchorY - this.textOffsetY_) * pixelRatio,
this.declutterGroup_, label.height, 1, 0, 0, this.textRotateWithView_, this.textRotation_,
1 / pixelRatio, true, label.width, textState.padding,
!!textState.backgroundFill, !!textState.backgroundStroke
]);
};
/**
* @private
* @param {number} begin Begin.
* @param {number} end End.
* @param {module:ol/render/canvas~DeclutterGroup} declutterGroup Declutter group.
*/
CanvasTextReplay.prototype.drawChars_ = function(begin, end, declutterGroup) {
const strokeState = this.textStrokeState_;
const textState = this.textState_;
const fillState = this.textFillState_;
const strokeKey = this.strokeKey_;
if (strokeState) {
if (!(strokeKey in this.strokeStates)) {
this.strokeStates[strokeKey] = /** @type {module:ol/render/canvas~StrokeState} */ ({
strokeStyle: strokeState.strokeStyle,
lineCap: strokeState.lineCap,
lineDashOffset: strokeState.lineDashOffset,
lineWidth: strokeState.lineWidth,
lineJoin: strokeState.lineJoin,
miterLimit: strokeState.miterLimit,
lineDash: strokeState.lineDash
});
}
}
const textKey = this.textKey_;
if (!(this.textKey_ in this.textStates)) {
this.textStates[this.textKey_] = /** @type {module:ol/render/canvas~TextState} */ ({
font: textState.font,
textAlign: textState.textAlign || defaultTextAlign,
scale: textState.scale
});
}
const fillKey = this.fillKey_;
if (fillState) {
if (!(fillKey in this.fillStates)) {
this.fillStates[fillKey] = /** @type {module:ol/render/canvas~FillState} */ ({
fillStyle: fillState.fillStyle
});
}
}
const pixelRatio = this.pixelRatio;
const baseline = TEXT_ALIGN[textState.textBaseline];
const offsetY = this.textOffsetY_ * pixelRatio;
const text = this.text_;
const font = textState.font;
const textScale = textState.scale;
const strokeWidth = strokeState ? strokeState.lineWidth * textScale / 2 : 0;
let widths = this.widths_[font];
if (!widths) {
this.widths_[font] = widths = {};
}
this.instructions.push([CanvasInstruction.DRAW_CHARS,
begin, end, baseline, declutterGroup,
textState.overflow, fillKey, textState.maxAngle,
function(text) {
let width = widths[text];
if (!width) {
width = widths[text] = measureTextWidth(font, text);
}
return width * textScale * pixelRatio;
},
offsetY, strokeKey, strokeWidth * pixelRatio, text, textKey, 1
]);
this.hitDetectionInstructions.push([CanvasInstruction.DRAW_CHARS,
begin, end, baseline, declutterGroup,
textState.overflow, fillKey, textState.maxAngle,
function(text) {
let width = widths[text];
if (!width) {
width = widths[text] = measureTextWidth(font, text);
}
return width * textScale;
},
offsetY, strokeKey, strokeWidth, text, textKey, 1 / pixelRatio
]);
};
/**
* @inheritDoc
*/
CanvasTextReplay.prototype.setTextStyle = function(textStyle, declutterGroup) {
let textState, fillState, strokeState;
if (!textStyle) {
this.text_ = '';
} else {
this.declutterGroup_ = /** @type {module:ol/render/canvas~DeclutterGroup} */ (declutterGroup);
const textFillStyle = textStyle.getFill();
if (!textFillStyle) {
fillState = this.textFillState_ = null;
} else {
fillState = this.textFillState_;
if (!fillState) {
fillState = this.textFillState_ = /** @type {module:ol/render/canvas~FillState} */ ({});
}
fillState.fillStyle = asColorLike(
textFillStyle.getColor() || defaultFillStyle);
}
const textStrokeStyle = textStyle.getStroke();
if (!textStrokeStyle) {
strokeState = this.textStrokeState_ = null;
} else {
strokeState = this.textStrokeState_;
if (!strokeState) {
strokeState = this.textStrokeState_ = /** @type {module:ol/render/canvas~StrokeState} */ ({});
}
const lineDash = textStrokeStyle.getLineDash();
const lineDashOffset = textStrokeStyle.getLineDashOffset();
const lineWidth = textStrokeStyle.getWidth();
const miterLimit = textStrokeStyle.getMiterLimit();
strokeState.lineCap = textStrokeStyle.getLineCap() || defaultLineCap;
strokeState.lineDash = lineDash ? lineDash.slice() : defaultLineDash;
strokeState.lineDashOffset =
lineDashOffset === undefined ? defaultLineDashOffset : lineDashOffset;
strokeState.lineJoin = textStrokeStyle.getLineJoin() || defaultLineJoin;
strokeState.lineWidth =
lineWidth === undefined ? defaultLineWidth : lineWidth;
strokeState.miterLimit =
miterLimit === undefined ? defaultMiterLimit : miterLimit;
strokeState.strokeStyle = asColorLike(
textStrokeStyle.getColor() || defaultStrokeStyle);
}
textState = this.textState_;
const font = textStyle.getFont() || defaultFont;
checkFont(font);
const textScale = textStyle.getScale();
textState.overflow = textStyle.getOverflow();
textState.font = font;
textState.maxAngle = textStyle.getMaxAngle();
textState.placement = textStyle.getPlacement();
textState.textAlign = textStyle.getTextAlign();
textState.textBaseline = textStyle.getTextBaseline() || defaultTextBaseline;
textState.backgroundFill = textStyle.getBackgroundFill();
textState.backgroundStroke = textStyle.getBackgroundStroke();
textState.padding = textStyle.getPadding() || defaultPadding;
textState.scale = textScale === undefined ? 1 : textScale;
const textOffsetX = textStyle.getOffsetX();
const textOffsetY = textStyle.getOffsetY();
const textRotateWithView = textStyle.getRotateWithView();
const textRotation = textStyle.getRotation();
this.text_ = textStyle.getText() || '';
this.textOffsetX_ = textOffsetX === undefined ? 0 : textOffsetX;
this.textOffsetY_ = textOffsetY === undefined ? 0 : textOffsetY;
this.textRotateWithView_ = textRotateWithView === undefined ? false : textRotateWithView;
this.textRotation_ = textRotation === undefined ? 0 : textRotation;
this.strokeKey_ = strokeState ?
(typeof strokeState.strokeStyle == 'string' ? strokeState.strokeStyle : getUid(strokeState.strokeStyle)) +
strokeState.lineCap + strokeState.lineDashOffset + '|' + strokeState.lineWidth +
strokeState.lineJoin + strokeState.miterLimit + '[' + strokeState.lineDash.join() + ']' :
'';
this.textKey_ = textState.font + textState.scale + (textState.textAlign || '?');
this.fillKey_ = fillState ?
(typeof fillState.fillStyle == 'string' ? fillState.fillStyle : ('|' + getUid(fillState.fillStyle))) :
'';
}
};
export default CanvasTextReplay;