diff --git a/examples/side-by-side.js b/examples/side-by-side.js index 5d7f531d31..d2e9817662 100644 --- a/examples/side-by-side.js +++ b/examples/side-by-side.js @@ -56,9 +56,9 @@ webglMap.getControls().push(new ol.control.MousePosition({ var keyboardInteraction = new ol.interaction.Keyboard(); keyboardInteraction.addCallback('0', function() { layer.setBrightness(0); - layer.setContrast(0); + layer.setContrast(1); layer.setHue(0); - layer.setSaturation(0); + layer.setSaturation(1); layer.setOpacity(1); layer.setVisible(true); }); @@ -72,13 +72,14 @@ keyboardInteraction.addCallback('c', function() { layer.setContrast(layer.getContrast() - 0.1); }); keyboardInteraction.addCallback('C', function() { - layer.setContrast(layer.getContrast() + 0.1); + // contrast is unbounded, but for this example we clamp to 3 + layer.setContrast(Math.min(3, layer.getContrast() + 0.1)); }); keyboardInteraction.addCallback('h', function() { - layer.setHue(layer.getHue() - 0.1); + layer.setHue(layer.getHue() - (Math.PI / 5)); }); keyboardInteraction.addCallback('H', function() { - layer.setHue(layer.getHue() + 0.1); + layer.setHue(layer.getHue() + (Math.PI / 5)); }); keyboardInteraction.addCallback('o', function() { layer.setOpacity(layer.getOpacity() - 0.1); @@ -93,7 +94,8 @@ keyboardInteraction.addCallback('s', function() { layer.setSaturation(layer.getSaturation() - 0.1); }); keyboardInteraction.addCallback('S', function() { - layer.setSaturation(layer.getSaturation() + 0.1); + // saturation is unbounded, but for this example we clamp to 3 + layer.setSaturation(Math.min(3, layer.getSaturation() + 0.1)); }); keyboardInteraction.addCallback('vV', function() { layer.setVisible(!layer.getVisible()); diff --git a/src/ol/layer/layer.js b/src/ol/layer/layer.js index 0334880fad..277127b7bc 100644 --- a/src/ol/layer/layer.js +++ b/src/ol/layer/layer.js @@ -40,13 +40,13 @@ ol.layer.Layer = function(layerOptions) { this.setBrightness( goog.isDef(layerOptions.brightness) ? layerOptions.brightness : 0); this.setContrast( - goog.isDef(layerOptions.contrast) ? layerOptions.contrast : 0); + goog.isDef(layerOptions.contrast) ? layerOptions.contrast : 1); this.setHue( goog.isDef(layerOptions.hue) ? layerOptions.hue : 0); this.setOpacity( goog.isDef(layerOptions.opacity) ? layerOptions.opacity : 1); this.setSaturation( - goog.isDef(layerOptions.saturation) ? layerOptions.saturation : 0); + goog.isDef(layerOptions.saturation) ? layerOptions.saturation : 1); this.setVisible( goog.isDef(layerOptions.visible) ? layerOptions.visible : true); @@ -164,6 +164,23 @@ ol.layer.Layer.prototype.isReady = function() { /** + * Adjust the layer brightness. A value of -1 will render the layer completely + * black. A value of 0 will leave the brightness unchanged. A value of 1 will + * render the layer completely white. Other values are linear multipliers on + * the effect (values are clamped between -1 and 1). + * + * The filter effects draft [1] says the brightness function is supposed to + * render 0 black, 1 unchanged, and all other values as a linear multiplier. + * + * The current WebKit implementation clamps values between -1 (black) and 1 + * (white) [2]. There is a bug open to change the filter effect spec [3]. + * + * TODO: revisit this if the spec is still unmodified before we release + * + * [1] https://dvcs.w3.org/hg/FXTF/raw-file/tip/filters/index.html + * [2] https://github.com/WebKit/webkit/commit/8f4765e569 + * [3] https://www.w3.org/Bugs/Public/show_bug.cgi?id=15647 + * * @param {number} brightness Brightness. */ ol.layer.Layer.prototype.setBrightness = function(brightness) { @@ -179,10 +196,14 @@ goog.exportProperty( /** + * Adjust the layer contrast. A value of 0 will render the layer completely + * grey. A value of 1 will leave the contrast unchanged. Other values are + * linear multipliers on the effect (and values over 1 are permitted). + * * @param {number} contrast Contrast. */ ol.layer.Layer.prototype.setContrast = function(contrast) { - contrast = goog.math.clamp(contrast, -1, 1); + contrast = Math.max(0, contrast); if (contrast != this.getContrast()) { this.set(ol.layer.LayerProperty.CONTRAST, contrast); } @@ -194,6 +215,8 @@ goog.exportProperty( /** + * Apply a hue-rotation to the layer. A value of 0 will leave the hue + * unchanged. Other values are radians around the color circle. * @param {number} hue Hue. */ ol.layer.Layer.prototype.setHue = function(hue) { @@ -223,10 +246,15 @@ goog.exportProperty( /** + * Adjust layer saturation. A value of 0 will render the layer completely + * unsaturated. A value of 1 will leave the saturation unchanged. Other + * values are linear multipliers of the effect (and values over 1 are + * permitted). + * * @param {number} saturation Saturation. */ ol.layer.Layer.prototype.setSaturation = function(saturation) { - saturation = goog.math.clamp(saturation, -1, 1); + saturation = Math.max(0, saturation); if (saturation != this.getSaturation()) { this.set(ol.layer.LayerProperty.SATURATION, saturation); } diff --git a/src/ol/renderer/webgl/webglmaprenderer.js b/src/ol/renderer/webgl/webglmaprenderer.js index 494a6198ca..13ea482b40 100644 --- a/src/ol/renderer/webgl/webglmaprenderer.js +++ b/src/ol/renderer/webgl/webglmaprenderer.js @@ -16,6 +16,7 @@ goog.require('goog.events.Event'); goog.require('goog.events.EventType'); goog.require('goog.functions'); goog.require('goog.style'); +goog.require('goog.vec.Mat4'); goog.require('goog.webgl'); goog.require('ol.layer.Layer'); goog.require('ol.layer.TileLayer'); @@ -36,19 +37,15 @@ ol.renderer.webgl.TextureCacheEntry; /** * @constructor * @extends {ol.renderer.webgl.FragmentShader} - * @see https://github.com/evanw/glfx.js/blob/master/src/filters/adjust/brightnesscontrast.js - * @see https://github.com/evanw/glfx.js/blob/master/src/filters/adjust/huesaturation.js + * @see https://svn.webkit.org/repository/webkit/trunk/Source/WebCore/platform/graphics/filters/skia/SkiaImageFilterBuilder.cpp */ ol.renderer.webgl.map.shader.Fragment = function() { goog.base(this, [ 'precision mediump float;', '', - 'uniform float uBrightness;', - 'uniform float uContrast;', - 'uniform float uHue;', + 'uniform mat4 uColorMatrix;', 'uniform float uOpacity;', 'uniform mat4 uMatrix;', - 'uniform float uSaturation;', 'uniform sampler2D uTexture;', '', 'varying vec2 vTexCoord;', @@ -56,41 +53,9 @@ ol.renderer.webgl.map.shader.Fragment = function() { 'void main(void) {', '', ' vec4 texCoord = uMatrix * vec4(vTexCoord, 0., 1.);', - ' vec4 color = texture2D(uTexture, texCoord.st);', - '', - ' if (uHue != 0.) {', - ' float angle = uHue * 3.14159265;', - ' float s = sin(angle), c = cos(angle);', - ' vec3 weights = (vec3(2. * c, -sqrt(3.) * s - c, sqrt(3.) * s - c)', - ' + 1.) / 3.;', - ' color.rgb = vec3(', - ' dot(color.rgb, weights.xyz),', - ' dot(color.rgb, weights.zxy),', - ' dot(color.rgb, weights.yzx)', - ' );', - ' }', - '', - ' if (uSaturation != 0.) {', - ' float average = (color.r + color.g + color.b) / 3.;', - ' if (uSaturation > 0.) {', - ' color.rgb += (average - color.rgb)', - ' * (1. - 1. / (1. - uSaturation));', - ' } else {', - ' color.rgb += (average - color.rgb) * -uSaturation;', - ' }', - ' }', - '', - ' color.rgb += uBrightness;', - '', - ' if (uContrast != 0.) {', - ' if (uContrast > 0.) {', - ' color.rgb = (color.rgb - 0.5) / (1. - uContrast) + 0.5;', - ' } else {', - ' color.rgb = (color.rgb - 0.5) * (1. + uContrast) + 0.5;', - ' }', - ' }', - '', - ' color.a = color.a * uOpacity;', + ' vec4 texColor = texture2D(uTexture, texCoord.st);', + ' vec4 color = uColorMatrix * vec4(texColor.rgb, 1.);', + ' color.a = texColor.a * uOpacity;', '', ' gl_FragColor = color;', '', @@ -188,12 +153,9 @@ ol.renderer.webgl.Map = function(container, map) { * @private * @type {{aPosition: number, * aTexCoord: number, - * uBrightness: WebGLUniformLocation, - * uContrast: WebGLUniformLocation, - * uHue: WebGLUniformLocation, + * uColorMatrix: WebGLUniformLocation, * uMatrix: WebGLUniformLocation, * uOpacity: WebGLUniformLocation, - * uSaturation: WebGLUniformLocation, * uTexture: WebGLUniformLocation}|null} */ this.locations_ = null; @@ -307,6 +269,64 @@ ol.renderer.webgl.Map.prototype.bindImageTexture = ol.renderer.webgl.Map.prototype.canRotate = goog.functions.TRUE; +/** + * @param {number} value Hue value. + * @return {!goog.vec.Mat4.Float32} Matrix. + */ +ol.renderer.webgl.Map.prototype.createHueRotateMatrix = function(value) { + var cosHue = Math.cos(value); + var sinHue = Math.sin(value); + var v00 = 0.213 + cosHue * 0.787 - sinHue * 0.213; + var v01 = 0.715 - cosHue * 0.715 - sinHue * 0.715; + var v02 = 0.072 - cosHue * 0.072 + sinHue * 0.928; + var v03 = 0; + var v10 = 0.213 - cosHue * 0.213 + sinHue * 0.143; + var v11 = 0.715 + cosHue * 0.285 + sinHue * 0.140; + var v12 = 0.072 - cosHue * 0.072 - sinHue * 0.283; + var v13 = 0; + var v20 = 0.213 - cosHue * 0.213 - sinHue * 0.787; + var v21 = 0.715 - cosHue * 0.715 + sinHue * 0.715; + var v22 = 0.072 + cosHue * 0.928 + sinHue * 0.072; + var v23 = 0; + var v30 = 0; + var v31 = 0; + var v32 = 0; + var v33 = 1; + var matrix = goog.vec.Mat4.createFloat32(); + goog.vec.Mat4.setFromValues(matrix, + v00, v10, v20, v30, + v01, v11, v21, v31, + v02, v12, v22, v32, + v03, v13, v23, v33); + return matrix; +}; + + +/** + * @param {number} value Brightness value. + * @return {!goog.vec.Mat4.Float32} Matrix. + */ +ol.renderer.webgl.Map.prototype.createBrightnessMatrix = function(value) { + var matrix = goog.vec.Mat4.createFloat32Identity(); + goog.vec.Mat4.setColumnValues(matrix, 3, value, value, value, 1); + return matrix; +}; + + +/** + * @param {number} value Contrast value. + * @return {!goog.vec.Mat4.Float32} Matrix. + */ +ol.renderer.webgl.Map.prototype.createContrastMatrix = function(value) { + var matrix = goog.vec.Mat4.createFloat32(); + goog.vec.Mat4.setDiagonalValues(matrix, value, value, value, 1); + var translateValue = (-0.5 * value + 0.5); + goog.vec.Mat4.setColumnValues(matrix, 3, + translateValue, translateValue, translateValue, 1); + return matrix; +}; + + /** * @inheritDoc */ @@ -321,6 +341,38 @@ ol.renderer.webgl.Map.prototype.createLayerRenderer = function(layer) { }; +/** + * @param {number} value Saturation value. + * @return {!goog.vec.Mat4.Float32} Matrix. + */ +ol.renderer.webgl.Map.prototype.createSaturateMatrix = function(value) { + var v00 = 0.213 + 0.787 * value; + var v01 = 0.715 - 0.715 * value; + var v02 = 0.072 - 0.072 * value; + var v03 = 0; + var v10 = 0.213 - 0.213 * value; + var v11 = 0.715 + 0.285 * value; + var v12 = 0.072 - 0.072 * value; + var v13 = 0; + var v20 = 0.213 - 0.213 * value; + var v21 = 0.715 - 0.715 * value; + var v22 = 0.072 + 0.928 * value; + var v23 = 0; + var v30 = 0; + var v31 = 0; + var v32 = 0; + var v33 = 1; + var matrix = goog.vec.Mat4.createFloat32(); + goog.vec.Mat4.setFromValues(matrix, + v00, v10, v20, v30, + v01, v11, v21, v31, + v02, v12, v22, v32, + v03, v13, v23, v33); + return matrix; + +}; + + /** * @inheritDoc */ @@ -585,12 +637,9 @@ ol.renderer.webgl.Map.prototype.render = function() { this.locations_ = { aPosition: gl.getAttribLocation(program, 'aPosition'), aTexCoord: gl.getAttribLocation(program, 'aTexCoord'), - uBrightness: gl.getUniformLocation(program, 'uBrightness'), - uContrast: gl.getUniformLocation(program, 'uContrast'), - uHue: gl.getUniformLocation(program, 'uHue'), + uColorMatrix: gl.getUniformLocation(program, 'uColorMatrix'), uMatrix: gl.getUniformLocation(program, 'uMatrix'), uOpacity: gl.getUniformLocation(program, 'uOpacity'), - uSaturation: gl.getUniformLocation(program, 'uSaturation'), uTexture: gl.getUniformLocation(program, 'uTexture') }; } @@ -620,11 +669,17 @@ ol.renderer.webgl.Map.prototype.render = function() { this.forEachReadyVisibleLayer(function(layer, layerRenderer) { gl.uniformMatrix4fv( this.locations_.uMatrix, false, layerRenderer.getMatrix()); - gl.uniform1f(this.locations_.uBrightness, layer.getBrightness()); - gl.uniform1f(this.locations_.uContrast, layer.getContrast()); - gl.uniform1f(this.locations_.uHue, layer.getHue()); + var hueRotateMatrix = this.createHueRotateMatrix(layer.getHue()); + var saturateMatrix = this.createSaturateMatrix(layer.getSaturation()); + var brightnessMatrix = this.createBrightnessMatrix(layer.getBrightness()); + var contrastMatrix = this.createContrastMatrix(layer.getContrast()); + var colorMatrix = goog.vec.Mat4.createFloat32Identity(); + goog.vec.Mat4.multMat(colorMatrix, contrastMatrix, colorMatrix); + goog.vec.Mat4.multMat(colorMatrix, brightnessMatrix, colorMatrix); + goog.vec.Mat4.multMat(colorMatrix, saturateMatrix, colorMatrix); + goog.vec.Mat4.multMat(colorMatrix, hueRotateMatrix, colorMatrix); + gl.uniformMatrix4fv(this.locations_.uColorMatrix, false, colorMatrix); gl.uniform1f(this.locations_.uOpacity, layer.getOpacity()); - gl.uniform1f(this.locations_.uSaturation, layer.getSaturation()); gl.bindTexture(goog.webgl.TEXTURE_2D, layerRenderer.getTexture()); gl.drawArrays(goog.webgl.TRIANGLE_STRIP, 0, 4); }, this); diff --git a/test/ol.html b/test/ol.html index 1d438b53cd..08793ee015 100644 --- a/test/ol.html +++ b/test/ol.html @@ -78,6 +78,7 @@ + diff --git a/test/spec/ol/layer/layer.test.js b/test/spec/ol/layer/layer.test.js new file mode 100644 index 0000000000..00988c7a09 --- /dev/null +++ b/test/spec/ol/layer/layer.test.js @@ -0,0 +1,275 @@ +describe('ol.layer.Layer', function() { + + describe('constructor (defaults)', function() { + + var layer; + + beforeEach(function() { + layer = new ol.layer.Layer({ + source: new ol.source.Source({ + projection: ol.Projection.getFromCode('EPSG:4326') + }) + }); + }); + + afterEach(function() { + layer.dispose(); + }); + + it('creates an instance', function() { + expect(layer).toBeA(ol.layer.Layer); + }); + + it('provides default brightness', function() { + expect(layer.getBrightness()).toBe(0); + }); + + it('provides default contrast', function() { + expect(layer.getContrast()).toBe(1); + }); + + it('provides default hue', function() { + expect(layer.getHue()).toBe(0); + }); + + it('provides default opacity', function() { + expect(layer.getOpacity()).toBe(1); + }); + + it('provides default saturation', function() { + expect(layer.getSaturation()).toBe(1); + }); + + it('provides default visibility', function() { + expect(layer.getVisible()).toBe(true); + }); + + }); + + describe('constructor (options)', function() { + + it('accepts options', function() { + var layer = new ol.layer.Layer({ + source: new ol.source.Source({ + projection: ol.Projection.getFromCode('EPSG:4326') + }), + brightness: 0.5, + contrast: 10, + hue: 180, + opacity: 0.5, + saturation: 5, + visible: false + }); + + expect(layer.getBrightness()).toBe(0.5); + expect(layer.getContrast()).toBe(10); + expect(layer.getHue()).toBe(180); + expect(layer.getOpacity()).toBe(0.5); + expect(layer.getSaturation()).toBe(5); + expect(layer.getVisible()).toBe(false); + + layer.dispose(); + }); + + }); + + describe('#setBrightness', function() { + + var layer; + + beforeEach(function() { + layer = new ol.layer.Layer({ + source: new ol.source.Source({ + projection: ol.Projection.getFromCode('EPSG:4326') + }) + }); + }); + + afterEach(function() { + layer.dispose(); + }); + + it('accepts a positive number', function() { + layer.setBrightness(0.3); + expect(layer.getBrightness()).toBe(0.3); + }); + + it('accepts a negative number', function() { + layer.setBrightness(-0.7); + expect(layer.getBrightness()).toBe(-0.7); + }); + + it('clamps to 1', function() { + layer.setBrightness(1.5); + expect(layer.getBrightness()).toBe(1); + }); + + it('clamps to -1', function() { + layer.setBrightness(-3); + expect(layer.getBrightness()).toBe(-1); + }); + + }); + + describe('#setContrast', function() { + + var layer; + + beforeEach(function() { + layer = new ol.layer.Layer({ + source: new ol.source.Source({ + projection: ol.Projection.getFromCode('EPSG:4326') + }) + }); + }); + + afterEach(function() { + layer.dispose(); + }); + + it('accepts a small positive number', function() { + layer.setContrast(0.3); + expect(layer.getContrast()).toBe(0.3); + }); + + it('clamps to 0', function() { + layer.setContrast(-0.7); + expect(layer.getContrast()).toBe(0); + }); + + it('accepts a big positive number', function() { + layer.setContrast(42); + expect(layer.getContrast()).toBe(42); + }); + + }); + + + describe('#setHue', function() { + + var layer; + + beforeEach(function() { + layer = new ol.layer.Layer({ + source: new ol.source.Source({ + projection: ol.Projection.getFromCode('EPSG:4326') + }) + }); + }); + + afterEach(function() { + layer.dispose(); + }); + + it('accepts a small positive number', function() { + layer.setHue(0.3); + expect(layer.getHue()).toBe(0.3); + }); + + it('accepts a small negative number', function() { + layer.setHue(-0.7); + expect(layer.getHue()).toBe(-0.7); + }); + + it('accepts a big positive number', function() { + layer.setHue(42); + expect(layer.getHue()).toBe(42); + }); + + it('accepts a big negative number', function() { + layer.setHue(-100); + expect(layer.getHue()).toBe(-100); + }); + + }); + + + describe('#setOpacity', function() { + + var layer; + + beforeEach(function() { + layer = new ol.layer.Layer({ + source: new ol.source.Source({ + projection: ol.Projection.getFromCode('EPSG:4326') + }) + }); + }); + + afterEach(function() { + layer.dispose(); + }); + + it('accepts a positive number', function() { + layer.setOpacity(0.3); + expect(layer.getOpacity()).toBe(0.3); + }); + + it('clamps to 0', function() { + layer.setOpacity(-1.5); + expect(layer.getOpacity()).toBe(0); + }); + + it('clamps to 1', function() { + layer.setOpacity(3); + expect(layer.getOpacity()).toBe(1); + }); + + }); + + + describe('#setSaturation', function() { + + var layer; + + beforeEach(function() { + layer = new ol.layer.Layer({ + source: new ol.source.Source({ + projection: ol.Projection.getFromCode('EPSG:4326') + }) + }); + }); + + afterEach(function() { + layer.dispose(); + }); + + it('accepts a small positive number', function() { + layer.setSaturation(0.3); + expect(layer.getSaturation()).toBe(0.3); + }); + + it('clamps to 0', function() { + layer.setSaturation(-0.7); + expect(layer.getSaturation()).toBe(0); + }); + + it('accepts a big positive number', function() { + layer.setSaturation(42); + expect(layer.getSaturation()).toBe(42); + }); + + }); + + + describe('#setVisible', function() { + + it('sets visible property', function() { + var layer = new ol.layer.Layer({ + source: new ol.source.Source({ + projection: ol.Projection.getFromCode('EPSG:4326') + }) + }); + + layer.setVisible(false); + expect(layer.getVisible()).toBe(false); + + layer.setVisible(true); + expect(layer.getVisible()).toBe(true); + + layer.dispose(); + }); + + }); + +});