Merge pull request #8937 from tschaub/debug-tiles
Make the tile debug source useful for understanding tiles
This commit is contained in:
@@ -4,10 +4,7 @@ title: Canvas Tiles
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shortdesc: Renders tiles with coordinates for debugging.
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docs: >
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The black grid tiles are generated on the client with an HTML5 canvas. The
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displayed tile coordinates are OpenLayers tile coordinates. These increase
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from bottom to top, but standard XYZ tiling scheme coordinates increase from
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top to bottom. To calculate the `y` for a standard XYZ tile coordinate, use
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`-y - 1`.
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displayed tile coordinates are the XYZ tile coordinates.
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tags: "layers, openstreetmap, canvas"
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---
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<div id="map" class="map"></div>
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@@ -1,26 +1,21 @@
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import Map from '../src/ol/Map.js';
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import View from '../src/ol/View.js';
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import TileLayer from '../src/ol/layer/Tile.js';
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import {fromLonLat} from '../src/ol/proj.js';
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import {OSM, TileDebug} from '../src/ol/source.js';
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const osmSource = new OSM();
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const map = new Map({
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layers: [
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new TileLayer({
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source: osmSource
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source: new OSM()
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}),
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new TileLayer({
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source: new TileDebug({
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projection: 'EPSG:3857',
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tileGrid: osmSource.getTileGrid()
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})
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source: new TileDebug()
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})
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],
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target: 'map',
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view: new View({
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center: fromLonLat([-0.1275, 51.507222]),
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zoom: 10
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center: [0, 0],
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zoom: 1
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})
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});
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