Use CanvasLineJoin type instead of string
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@@ -208,7 +208,7 @@ class Executor extends Disposable {
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context.strokeStyle = strokeState.strokeStyle;
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context.lineWidth = strokeWidth;
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context.lineCap = /** @type {CanvasLineCap} */ (strokeState.lineCap);
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context.lineJoin = /** @type {CanvasLineJoin} */ (strokeState.lineJoin);
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context.lineJoin = strokeState.lineJoin;
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context.miterLimit = strokeState.miterLimit;
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if (context.setLineDash && strokeState.lineDash.length) {
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context.setLineDash(strokeState.lineDash);
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@@ -697,7 +697,7 @@ class CanvasImmediateRenderer extends VectorContext {
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context.setLineDash(strokeState.lineDash);
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context.lineDashOffset = strokeState.lineDashOffset;
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}
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context.lineJoin = /** @type {CanvasLineJoin} */ (strokeState.lineJoin);
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context.lineJoin = strokeState.lineJoin;
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context.lineWidth = strokeState.lineWidth;
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context.miterLimit = strokeState.miterLimit;
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context.strokeStyle = strokeState.strokeStyle;
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@@ -724,7 +724,7 @@ class CanvasImmediateRenderer extends VectorContext {
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}
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}
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if (contextStrokeState.lineJoin != strokeState.lineJoin) {
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contextStrokeState.lineJoin = context.lineJoin = /** @type {CanvasLineJoin} */ (strokeState.lineJoin);
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contextStrokeState.lineJoin = context.lineJoin = strokeState.lineJoin;
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}
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if (contextStrokeState.lineWidth != strokeState.lineWidth) {
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contextStrokeState.lineWidth = context.lineWidth = strokeState.lineWidth;
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