Unused intermediate canvas renderer

This commit is contained in:
Tim Schaub
2018-11-15 17:17:07 +01:00
parent 666f57bd4c
commit 7a82904a3b
2 changed files with 4 additions and 181 deletions

View File

@@ -1,177 +0,0 @@
/**
* @module ol/renderer/canvas/IntermediateCanvas
*/
import {abstract} from '../../util.js';
import {scale as scaleCoordinate} from '../../coordinate.js';
import {createCanvasContext2D} from '../../dom.js';
import {containsExtent, intersects} from '../../extent.js';
import CanvasLayerRenderer from './Layer.js';
import {create as createTransform, apply as applyTransform} from '../../transform.js';
/**
* @abstract
*/
class IntermediateCanvasRenderer extends CanvasLayerRenderer {
/**
* @param {import("../../layer/Layer.js").default} layer Layer.
* @param {boolean=} opt_noContext Skip the context creation.
*/
constructor(layer, opt_noContext) {
super(layer);
/**
* @protected
* @type {CanvasRenderingContext2D}
*/
this.context = opt_noContext ? null : createCanvasContext2D();
/**
* @protected
* @type {import("../../transform.js").Transform}
*/
this.coordinateToCanvasPixelTransform = createTransform();
/**
* @private
* @type {CanvasRenderingContext2D}
*/
this.hitCanvasContext_ = null;
/**
* @protected
* @type {CanvasRenderingContext2D}
*/
this.layerContext = createCanvasContext2D();
const canvas = this.layerContext.canvas;
canvas.style.position = 'absolute';
canvas.className = this.getLayer().getClassName();
}
/**
* @inheritDoc
*/
renderFrame(frameState, layerState) {
this.preRender(this.layerContext, frameState);
const image = this.getImage();
if (image) {
// clipped rendering if layer extent is set
const extent = layerState.extent;
const clipped = extent !== undefined &&
!containsExtent(extent, frameState.extent) &&
intersects(extent, frameState.extent);
if (clipped) {
this.clip(this.layerContext, frameState, extent);
}
const imageTransform = this.getImageTransform();
// for performance reasons, context.setTransform is only used
// when the view is rotated. see http://jsperf.com/canvas-transform
const dx = imageTransform[4];
const dy = imageTransform[5];
const dw = image.width * imageTransform[0];
const dh = image.height * imageTransform[3];
if (dw >= 0.5 && dh >= 0.5) {
this.clear(frameState);
this.layerContext.drawImage(image, 0, 0, +image.width, +image.height,
Math.round(dx), Math.round(dy), Math.round(dw), Math.round(dh));
}
if (clipped) {
this.layerContext.restore();
}
}
this.postRender(this.layerContext, frameState, layerState);
const canvas = this.layerContext.canvas;
const opacity = layerState.opacity;
if (opacity !== canvas.style.opacity) {
canvas.style.opacity = opacity;
}
const rotation = frameState.viewState.rotation;
const transform = 'rotate(' + rotation + 'rad)';
if (transform !== canvas.style.transform) {
canvas.style.transform = transform;
}
return canvas;
}
/**
* @abstract
* @return {HTMLCanvasElement|HTMLVideoElement|HTMLImageElement} Canvas.
*/
getImage() {
return abstract();
}
/**
* @abstract
* @return {!import("../../transform.js").Transform} Image transform.
*/
getImageTransform() {
return abstract();
}
/**
* @param {import("../../PluggableMap.js").FrameState} frameState Frame state.
*/
clear(frameState) {
const pixelRatio = frameState.pixelRatio;
const canvas = this.layerContext.canvas;
let width = Math.round(frameState.size[0] * pixelRatio);
let height = Math.round(frameState.size[1] * pixelRatio);
const rotation = frameState.viewState.rotation;
if (rotation) {
const size = Math.round(Math.sqrt(width * width + height * height));
width = height = size;
}
if (canvas.width != width || canvas.height != height) {
canvas.width = width;
canvas.height = height;
canvas.style.width = (width / pixelRatio) + 'px';
canvas.style.height = (height / pixelRatio) + 'px';
} else {
this.layerContext.clearRect(0, 0, width, height);
}
}
/**
* @inheritDoc
*/
forEachLayerAtCoordinate(coordinate, frameState, hitTolerance, callback, thisArg) {
if (!this.getImage()) {
return undefined;
}
const pixel = applyTransform(this.coordinateToCanvasPixelTransform, coordinate.slice());
scaleCoordinate(pixel, frameState.viewState.resolution / this.renderedResolution);
if (!this.hitCanvasContext_) {
this.hitCanvasContext_ = createCanvasContext2D(1, 1);
}
this.hitCanvasContext_.clearRect(0, 0, 1, 1);
this.hitCanvasContext_.drawImage(this.getImage(), pixel[0], pixel[1], 1, 1, 0, 0, 1, 1);
const imageData = this.hitCanvasContext_.getImageData(0, 0, 1, 1).data;
if (imageData[3] > 0) {
return callback.call(thisArg, this.getLayer(), imageData);
} else {
return undefined;
}
}
}
export default IntermediateCanvasRenderer;