Remove decluttering for a fresh start

This commit is contained in:
Andreas Hocevar
2020-09-18 23:31:20 +02:00
parent 740e11f1fa
commit 7a5e0db59f
18 changed files with 108 additions and 551 deletions
+28 -54
View File
@@ -2,9 +2,7 @@
* @module ol/renderer/canvas/VectorTileLayer
*/
import CanvasBuilderGroup from '../../render/canvas/BuilderGroup.js';
import CanvasExecutorGroup, {
replayDeclutter,
} from '../../render/canvas/ExecutorGroup.js';
import CanvasExecutorGroup from '../../render/canvas/ExecutorGroup.js';
import CanvasTileLayerRenderer from './TileLayer.js';
import EventType from '../../events/EventType.js';
import ReplayType from '../../render/canvas/BuilderType.js';
@@ -292,8 +290,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
0,
sharedExtent,
resolution,
pixelRatio,
layer.getDeclutter()
pixelRatio
);
const squaredTolerance = getSquaredRenderTolerance(
resolution,
@@ -365,17 +362,10 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
* @param {import("../../PluggableMap.js").FrameState} frameState Frame state.
* @param {number} hitTolerance Hit tolerance in pixels.
* @param {function(import("../../Feature.js").FeatureLike, import("../../layer/Layer.js").default): T} callback Feature callback.
* @param {Array<import("../../Feature.js").FeatureLike>} declutteredFeatures Decluttered features.
* @return {T|void} Callback result.
* @template T
*/
forEachFeatureAtCoordinate(
coordinate,
frameState,
hitTolerance,
callback,
declutteredFeatures
) {
forEachFeatureAtCoordinate(coordinate, frameState, hitTolerance, callback) {
const resolution = frameState.viewState.resolution;
const rotation = frameState.viewState.rotation;
hitTolerance = hitTolerance == undefined ? 0 : hitTolerance;
@@ -420,11 +410,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
* @return {?} Callback result.
*/
function (feature) {
if (
tileContainsCoordinate ||
(declutteredFeatures &&
declutteredFeatures.indexOf(feature) !== -1)
) {
if (tileContainsCoordinate) {
let key = feature.getId();
if (key === undefined) {
key = getUid(feature);
@@ -434,8 +420,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
return callback(feature, layer);
}
}
},
layer.getDeclutter() ? declutteredFeatures : null
}
);
}
}
@@ -587,7 +572,6 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
}
const context = this.context;
const declutterReplays = layer.getDeclutter() ? {} : null;
const replayTypes = VECTOR_REPLAYS[renderMode];
const pixelRatio = frameState.pixelRatio;
const viewState = frameState.viewState;
@@ -640,27 +624,29 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
}
const currentZ = tile.tileCoord[0];
let currentClip;
if (!declutterReplays && !clipped) {
if (!clipped) {
currentClip = executorGroup.getClipCoords(transform);
context.save();
if (currentClip) {
context.save();
// Create a clip mask for regions in this low resolution tile that are
// already filled by a higher resolution tile
for (let j = 0, jj = clips.length; j < jj; ++j) {
const clip = clips[j];
if (currentZ < clipZs[j]) {
context.beginPath();
// counter-clockwise (outer ring) for current tile
context.moveTo(currentClip[0], currentClip[1]);
context.lineTo(currentClip[2], currentClip[3]);
context.lineTo(currentClip[4], currentClip[5]);
context.lineTo(currentClip[6], currentClip[7]);
// clockwise (inner ring) for higher resolution tile
context.moveTo(clip[6], clip[7]);
context.lineTo(clip[4], clip[5]);
context.lineTo(clip[2], clip[3]);
context.lineTo(clip[0], clip[1]);
context.clip();
// Create a clip mask for regions in this low resolution tile that are
// already filled by a higher resolution tile
for (let j = 0, jj = clips.length; j < jj; ++j) {
const clip = clips[j];
if (currentZ < clipZs[j]) {
context.beginPath();
// counter-clockwise (outer ring) for current tile
context.moveTo(currentClip[0], currentClip[1]);
context.lineTo(currentClip[2], currentClip[3]);
context.lineTo(currentClip[4], currentClip[5]);
context.lineTo(currentClip[6], currentClip[7]);
// clockwise (inner ring) for higher resolution tile
context.moveTo(clip[6], clip[7]);
context.lineTo(clip[4], clip[5]);
context.lineTo(clip[2], clip[3]);
context.lineTo(clip[0], clip[1]);
context.clip();
}
}
}
}
@@ -670,10 +656,9 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
transform,
rotation,
hifi,
replayTypes,
declutterReplays
replayTypes
);
if (!declutterReplays && !clipped) {
if (!clipped && currentClip) {
context.restore();
clips.push(currentClip);
clipZs.push(currentZ);
@@ -681,17 +666,6 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
}
}
}
if (declutterReplays) {
const layerState = frameState.layerStatesArray[frameState.layerIndex];
replayDeclutter(
declutterReplays,
context,
rotation,
layerState.opacity,
hifi,
frameState.declutterItems
);
}
return this.container;
}