Remove decluttering for a fresh start
This commit is contained in:
@@ -2,9 +2,7 @@
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* @module ol/renderer/canvas/VectorTileLayer
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*/
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import CanvasBuilderGroup from '../../render/canvas/BuilderGroup.js';
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import CanvasExecutorGroup, {
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replayDeclutter,
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} from '../../render/canvas/ExecutorGroup.js';
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import CanvasExecutorGroup from '../../render/canvas/ExecutorGroup.js';
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import CanvasTileLayerRenderer from './TileLayer.js';
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import EventType from '../../events/EventType.js';
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import ReplayType from '../../render/canvas/BuilderType.js';
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@@ -292,8 +290,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
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0,
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sharedExtent,
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resolution,
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pixelRatio,
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layer.getDeclutter()
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pixelRatio
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);
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const squaredTolerance = getSquaredRenderTolerance(
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resolution,
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@@ -365,17 +362,10 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
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* @param {import("../../PluggableMap.js").FrameState} frameState Frame state.
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* @param {number} hitTolerance Hit tolerance in pixels.
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* @param {function(import("../../Feature.js").FeatureLike, import("../../layer/Layer.js").default): T} callback Feature callback.
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* @param {Array<import("../../Feature.js").FeatureLike>} declutteredFeatures Decluttered features.
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* @return {T|void} Callback result.
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* @template T
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*/
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forEachFeatureAtCoordinate(
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coordinate,
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frameState,
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hitTolerance,
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callback,
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declutteredFeatures
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) {
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forEachFeatureAtCoordinate(coordinate, frameState, hitTolerance, callback) {
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const resolution = frameState.viewState.resolution;
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const rotation = frameState.viewState.rotation;
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hitTolerance = hitTolerance == undefined ? 0 : hitTolerance;
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@@ -420,11 +410,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
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* @return {?} Callback result.
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*/
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function (feature) {
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if (
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tileContainsCoordinate ||
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(declutteredFeatures &&
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declutteredFeatures.indexOf(feature) !== -1)
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) {
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if (tileContainsCoordinate) {
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let key = feature.getId();
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if (key === undefined) {
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key = getUid(feature);
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@@ -434,8 +420,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
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return callback(feature, layer);
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}
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}
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},
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layer.getDeclutter() ? declutteredFeatures : null
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}
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);
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}
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}
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@@ -587,7 +572,6 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
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}
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const context = this.context;
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const declutterReplays = layer.getDeclutter() ? {} : null;
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const replayTypes = VECTOR_REPLAYS[renderMode];
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const pixelRatio = frameState.pixelRatio;
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const viewState = frameState.viewState;
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@@ -640,27 +624,29 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
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}
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const currentZ = tile.tileCoord[0];
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let currentClip;
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if (!declutterReplays && !clipped) {
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if (!clipped) {
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currentClip = executorGroup.getClipCoords(transform);
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context.save();
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if (currentClip) {
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context.save();
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// Create a clip mask for regions in this low resolution tile that are
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// already filled by a higher resolution tile
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for (let j = 0, jj = clips.length; j < jj; ++j) {
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const clip = clips[j];
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if (currentZ < clipZs[j]) {
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context.beginPath();
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// counter-clockwise (outer ring) for current tile
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context.moveTo(currentClip[0], currentClip[1]);
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context.lineTo(currentClip[2], currentClip[3]);
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context.lineTo(currentClip[4], currentClip[5]);
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context.lineTo(currentClip[6], currentClip[7]);
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// clockwise (inner ring) for higher resolution tile
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context.moveTo(clip[6], clip[7]);
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context.lineTo(clip[4], clip[5]);
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context.lineTo(clip[2], clip[3]);
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context.lineTo(clip[0], clip[1]);
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context.clip();
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// Create a clip mask for regions in this low resolution tile that are
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// already filled by a higher resolution tile
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for (let j = 0, jj = clips.length; j < jj; ++j) {
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const clip = clips[j];
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if (currentZ < clipZs[j]) {
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context.beginPath();
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// counter-clockwise (outer ring) for current tile
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context.moveTo(currentClip[0], currentClip[1]);
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context.lineTo(currentClip[2], currentClip[3]);
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context.lineTo(currentClip[4], currentClip[5]);
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context.lineTo(currentClip[6], currentClip[7]);
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// clockwise (inner ring) for higher resolution tile
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context.moveTo(clip[6], clip[7]);
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context.lineTo(clip[4], clip[5]);
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context.lineTo(clip[2], clip[3]);
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context.lineTo(clip[0], clip[1]);
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context.clip();
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}
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}
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}
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}
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@@ -670,10 +656,9 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
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transform,
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rotation,
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hifi,
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replayTypes,
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declutterReplays
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replayTypes
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);
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if (!declutterReplays && !clipped) {
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if (!clipped && currentClip) {
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context.restore();
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clips.push(currentClip);
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clipZs.push(currentZ);
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@@ -681,17 +666,6 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
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}
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}
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}
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if (declutterReplays) {
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const layerState = frameState.layerStatesArray[frameState.layerIndex];
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replayDeclutter(
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declutterReplays,
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context,
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rotation,
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layerState.opacity,
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hifi,
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frameState.declutterItems
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);
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}
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return this.container;
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}
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