Remove lint

This commit is contained in:
Andreas Hocevar
2021-06-28 18:10:51 +02:00
parent b5bb9382e2
commit 79f5f46d27
135 changed files with 1040 additions and 2374 deletions

View File

@@ -242,7 +242,9 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
* @private
*/
updateExecutorGroup_(tile, pixelRatio, projection) {
const layer = /** @type {import("../../layer/VectorTile.js").default} */ (this.getLayer());
const layer = /** @type {import("../../layer/VectorTile.js").default} */ (
this.getLayer()
);
const revision = layer.getRevision();
const renderOrder = layer.getRenderOrder() || null;
@@ -276,9 +278,8 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
continue;
}
const sourceTileCoord = sourceTile.tileCoord;
const sourceTileExtent = sourceTileGrid.getTileCoordExtent(
sourceTileCoord
);
const sourceTileExtent =
sourceTileGrid.getTileCoordExtent(sourceTileCoord);
const sharedExtent = getIntersection(tileExtent, sourceTileExtent);
const builderExtent = buffer(
sharedExtent,
@@ -443,8 +444,10 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
return undefined;
};
const renderedTiles = /** @type {Array<import("../../VectorRenderTile.js").default>} */ (this
.renderedTiles);
const renderedTiles =
/** @type {Array<import("../../VectorRenderTile.js").default>} */ (
this.renderedTiles
);
let found;
for (let i = 0, ii = renderedTiles.length; !found && i < ii; ++i) {
@@ -492,7 +495,10 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
getFeatures(pixel) {
return new Promise(
function (resolve, reject) {
const layer = /** @type {import("../../layer/VectorTile.js").default} */ (this.getLayer());
const layer =
/** @type {import("../../layer/VectorTile.js").default} */ (
this.getLayer()
);
const layerUid = getUid(layer);
const source = layer.getSource();
const projection = this.renderedProjection;
@@ -607,8 +613,10 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
const hifi = !(
viewHints[ViewHint.ANIMATING] || viewHints[ViewHint.INTERACTING]
);
const tiles = /** @type {Array<import("../../VectorRenderTile.js").default>} */ (this
.renderedTiles);
const tiles =
/** @type {Array<import("../../VectorRenderTile.js").default>} */ (
this.renderedTiles
);
for (let i = 0, ii = tiles.length; i < ii; ++i) {
const tile = tiles[i];
const declutterExecutorGroups =
@@ -677,10 +685,13 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
this.renderQueuedTileImages_(hifi, frameState);
super.renderFrame(frameState, target);
this.renderedPixelToCoordinateTransform_ = frameState.pixelToCoordinateTransform.slice();
this.renderedPixelToCoordinateTransform_ =
frameState.pixelToCoordinateTransform.slice();
this.renderedRotation_ = frameState.viewState.rotation;
const layer = /** @type {import("../../layer/VectorTile.js").default} */ (this.getLayer());
const layer = /** @type {import("../../layer/VectorTile.js").default} */ (
this.getLayer()
);
const renderMode = layer.getRenderMode();
const source = layer.getSource();
@@ -703,9 +714,9 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
const clips = [];
const clipZs = [];
for (let i = tiles.length - 1; i >= 0; --i) {
const tile = /** @type {import("../../VectorRenderTile.js").default} */ (tiles[
i
]);
const tile = /** @type {import("../../VectorRenderTile.js").default} */ (
tiles[i]
);
const transform = this.getTileRenderTransform(tile, frameState);
const executorGroups = tile.executorGroups[getUid(layer)];
let clipped = false;
@@ -834,7 +845,9 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
* @private
*/
tileImageNeedsRender_(tile) {
const layer = /** @type {import("../../layer/VectorTile.js").default} */ (this.getLayer());
const layer = /** @type {import("../../layer/VectorTile.js").default} */ (
this.getLayer()
);
if (layer.getRenderMode() === VectorTileRenderType.VECTOR) {
return false;
}
@@ -853,7 +866,9 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
* @private
*/
renderTileImage_(tile, frameState) {
const layer = /** @type {import("../../layer/VectorTile.js").default} */ (this.getLayer());
const layer = /** @type {import("../../layer/VectorTile.js").default} */ (
this.getLayer()
);
const replayState = tile.getReplayState(layer);
const revision = layer.getRevision();
const executorGroups = tile.executorGroups[getUid(layer)];