draw function is not defined in the standard Tile class. it is meant to be implemented by subclasses. no reason to call it.
git-svn-id: http://svn.openlayers.org/trunk/openlayers@513 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
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@@ -32,7 +32,6 @@ OpenLayers.Tile.Image.prototype =
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/**
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*/
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draw:function() {
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OpenLayers.Tile.prototype.draw.apply(this, arguments);
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this.img = OpenLayers.Util.createImage(null,
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this.position,
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this.size,
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