fix for #500 - destroying a layer now has an option to not set a new baselayer. we use this in map.destroy()
git-svn-id: http://svn.openlayers.org/trunk/openlayers@2233 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
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@@ -137,10 +137,17 @@ OpenLayers.Layer.prototype = {
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/**
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/**
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* Destroy is a destructor: this is to alleviate cyclic references which
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* Destroy is a destructor: this is to alleviate cyclic references which
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* the Javascript garbage cleaner can not take care of on its own.
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* the Javascript garbage cleaner can not take care of on its own.
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*
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* @param {Boolean} setNewBaseLayer Should a new baselayer be selected when
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* this has been removed?
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* Default is true
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*/
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*/
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destroy: function() {
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destroy: function(setNewBaseLayer) {
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if (setNewBaseLayer == null) {
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setNewBaseLayer = true;
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}
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if (this.map != null) {
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if (this.map != null) {
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this.map.removeLayer(this);
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this.map.removeLayer(this, setNewBaseLayer);
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}
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}
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this.map = null;
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this.map = null;
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this.name = null;
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this.name = null;
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@@ -213,7 +213,9 @@ OpenLayers.Map.prototype = {
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destroy:function() {
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destroy:function() {
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if (this.layers != null) {
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if (this.layers != null) {
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for(var i=0; i< this.layers.length; i++) {
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for(var i=0; i< this.layers.length; i++) {
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this.layers[i].destroy();
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//pass 'false' to destroy so that map wont try to set a new
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// baselayer after each baselayer is removed
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this.layers[i].destroy(false);
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}
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}
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this.layers = null;
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this.layers = null;
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}
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}
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@@ -356,8 +358,13 @@ OpenLayers.Map.prototype = {
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* its own personal list of popups, removing them from the map.
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* its own personal list of popups, removing them from the map.
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*
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*
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* @param {OpenLayers.Layer} layer
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* @param {OpenLayers.Layer} layer
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* @param {Boolean} setNewBaseLayer Default is true
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*/
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*/
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removeLayer: function(layer) {
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removeLayer: function(layer, setNewBaseLayer) {
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if (setNewBaseLayer == null) {
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setNewBaseLayer = true;
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}
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if (layer.isFixed) {
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if (layer.isFixed) {
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this.viewPortDiv.removeChild(layer.div);
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this.viewPortDiv.removeChild(layer.div);
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} else {
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} else {
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@@ -367,7 +374,7 @@ OpenLayers.Map.prototype = {
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OpenLayers.Util.removeItem(this.layers, layer);
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OpenLayers.Util.removeItem(this.layers, layer);
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// if we removed the base layer, need to set a new one
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// if we removed the base layer, need to set a new one
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if (this.baseLayer == layer) {
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if (setNewBaseLayer && (this.baseLayer == layer)) {
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this.baseLayer = null;
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this.baseLayer = null;
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for(i=0; i < this.layers.length; i++) {
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for(i=0; i < this.layers.length; i++) {
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var iLayer = this.layers[i];
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var iLayer = this.layers[i];
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