Reuse container for raster and vector image layers
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@@ -307,7 +307,7 @@ describe('ol.renderer.canvas.VectorLayer', function() {
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let rendered = false;
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if (renderer.prepareFrame(frameState, {})) {
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rendered = true;
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renderer.renderFrame(frameState, layer.getLayerState());
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renderer.renderFrame(frameState, layer.getLayerState(), null);
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}
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expect(rendered).to.be(true);
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});
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@@ -250,10 +250,10 @@ describe('ol.renderer.canvas.VectorTileLayer', function() {
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renderer.renderFrame(frameState, {});
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const replayState = renderer.renderedTiles[0].getReplayState(layer);
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const revision = replayState.renderedTileRevision;
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renderer.renderFrame(frameState, {});
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renderer.renderFrame(frameState, {}, null);
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expect(replayState.renderedTileRevision).to.be(revision);
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layer.changed();
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renderer.renderFrame(frameState, {});
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renderer.renderFrame(frameState, {}, null);
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expect(replayState.renderedTileRevision).to.be(revision + 1);
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expect(Object.keys(renderer.tileListenerKeys_).length).to.be(0);
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});
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