Handle scaled output canvas correctly
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@@ -225,6 +225,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
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const declutterReplays = this.getLayer().getDeclutter() ? {} : null;
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replayGroup.execute(
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context,
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1,
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transform,
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rotation,
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snapToPixel,
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@@ -255,6 +256,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
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);
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replayGroup.execute(
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context,
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1,
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transform,
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rotation,
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snapToPixel,
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@@ -279,6 +281,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
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);
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replayGroup.execute(
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context,
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1,
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transform,
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rotation,
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snapToPixel,
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