Support for moving vector features a given number of pixels, or to a given lon/lat, using a move() method. Patch from sbenthall. (Closes #1326)

git-svn-id: http://svn.openlayers.org/trunk/openlayers@7593 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
crschmidt
2008-07-29 23:30:32 +00:00
parent 2ed6483121
commit 7736e12d33
2 changed files with 70 additions and 0 deletions

View File

@@ -216,6 +216,36 @@ OpenLayers.Feature.Vector = OpenLayers.Class(OpenLayers.Feature, {
destroyPopup: function() {
// pass
},
/**
* Method: move
* Moves the feature and redraws it at its new location
*
* Parameters:
* state - {OpenLayers.LonLat or OpenLayers.Pixel} the
* location to which to move the feature.
*/
move: function(location) {
if(!this.layer || !this.geometry.move){
//do nothing if no layer or immoveable geometry
return;
}
var pixel;
if (location.CLASS_NAME == "OpenLayers.LonLat") {
pixel = this.layer.getViewPortPxFromLonLat(location);
} else {
pixel = location;
}
var lastPixel = this.layer.getViewPortPxFromLonLat(this.geometry.getBounds().getCenterLonLat());
var res = this.layer.map.getResolution();
this.geometry.move(res * (pixel.x - lastPixel.x),
res * (lastPixel.y - pixel.y));
this.layer.drawFeature(this);
return lastPixel;
},
/**
* Method: toState