Add a rendering test for basic points rendering in webgl.

This commit is contained in:
jahow
2018-11-18 23:33:40 +01:00
committed by Olivier Guyot
parent d0e0c8fc3a
commit 76b1a7f96b
2 changed files with 47 additions and 0 deletions

View File

@@ -0,0 +1,47 @@
import Map from '../../../src/ol/Map.js';
import View from '../../../src/ol/View.js';
import TileLayer from '../../../src/ol/layer/Tile.js';
import XYZ from '../../../src/ol/source/XYZ';
import {Vector as VectorLayer} from '../../../src/ol/layer';
import VectorSource from '../../../src/ol/source/Vector';
import KML from '../../../src/ol/format/KML';
import WebGLPointsLayerRenderer from '../../../src/ol/renderer/webgl/PointsLayer';
class CustomLayer extends VectorLayer {
createRenderer() {
return new WebGLPointsLayerRenderer(this, {
sizeCallback: function() {
return 4;
}
});
}
}
const vector = new CustomLayer({
source: new VectorSource({
url: '/data/2012_Earthquakes_Mag5.kml',
format: new KML({
extractStyles: false
})
})
});
const raster = new TileLayer({
source: new XYZ({
url: '/data/tiles/satellite/{z}/{x}/{y}.jpg',
transition: 0
})
});
new Map({
layers: [raster, vector],
target: 'map',
view: new View({
center: [15180597.9736, 2700366.3807],
zoom: 2
})
});
render({
message: 'Points are rendered using webgl as 4px pixel squares'
});