Remove unused local variables
This commit is contained in:
@@ -113,7 +113,7 @@ ol.renderer.canvas.VectorTileLayer.prototype.composeFrame =
|
|||||||
var tilesToDraw = this.renderedTiles_;
|
var tilesToDraw = this.renderedTiles_;
|
||||||
var tileGrid = source.getTileGrid();
|
var tileGrid = source.getTileGrid();
|
||||||
|
|
||||||
var currentZ, i, ii, origin, scale, tile, tileExtent, tileSize;
|
var currentZ, i, ii, origin, tile, tileSize;
|
||||||
var tilePixelRatio, tilePixelResolution, tilePixelSize, tileResolution;
|
var tilePixelRatio, tilePixelResolution, tilePixelSize, tileResolution;
|
||||||
for (i = 0, ii = tilesToDraw.length; i < ii; ++i) {
|
for (i = 0, ii = tilesToDraw.length; i < ii; ++i) {
|
||||||
tile = tilesToDraw[i];
|
tile = tilesToDraw[i];
|
||||||
|
|||||||
Reference in New Issue
Block a user