From 7525c57688ad98c9c8ef39c7d6b5bd0c73093f64 Mon Sep 17 00:00:00 2001 From: William Wall Date: Wed, 19 Sep 2018 14:39:10 -0600 Subject: [PATCH] Check the type of the source before using it This satisfies tsc in addition to making the class more defensive against source types that it does not support. --- src/ol/renderer/webgl/TileLayer.js | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/ol/renderer/webgl/TileLayer.js b/src/ol/renderer/webgl/TileLayer.js index f263dddc52..fc07e504a0 100644 --- a/src/ol/renderer/webgl/TileLayer.js +++ b/src/ol/renderer/webgl/TileLayer.js @@ -7,6 +7,7 @@ import LayerType from '../../LayerType.js'; import TileRange from '../../TileRange.js'; import TileState from '../../TileState.js'; +import TileSource from '../../source/Tile.js'; import {numberSafeCompareFunction} from '../../array.js'; import {createEmpty, intersects} from '../../extent.js'; import {roundUpToPowerOfTwo} from '../../math.js'; @@ -152,6 +153,10 @@ class WebGLTileLayerRenderer extends WebGLLayerRenderer { const tileLayer = /** @type {import("../../layer/Tile.js").default} */ (this.getLayer()); const tileSource = tileLayer.getSource(); + if (!(tileSource instanceof TileSource)) { + return true; + } + const tileGrid = tileSource.getTileGridForProjection(projection); const z = tileGrid.getZForResolution(viewState.resolution); const tileResolution = tileGrid.getResolution(z);