Cope with missing layer renderers
This commit is contained in:
@@ -446,10 +446,13 @@ ol.Map.prototype.redrawInternal = function() {
|
||||
*/
|
||||
ol.Map.prototype.removeLayerRenderer = function(layer) {
|
||||
var key = goog.getUid(layer);
|
||||
goog.asserts.assert(key in this.layerRenderers);
|
||||
var layerRenderer = this.layerRenderers[key];
|
||||
delete this.layerRenderers[key];
|
||||
return layerRenderer;
|
||||
if (key in this.layerRenderers) {
|
||||
var layerRenderer = this.layerRenderers[key];
|
||||
delete this.layerRenderers[key];
|
||||
return layerRenderer;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user