Do not clip canvas for vector layers when wrapping the world
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@@ -3,12 +3,9 @@ goog.provide('ol.test.proj.EPSG3857');
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describe('ol.proj.EPSG3857', function() {
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beforeEach(function() {
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ol.proj.common.add();
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});
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afterEach(function() {
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ol.proj.clearAllProjections();
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ol.proj.common.add();
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});
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describe('getPointResolution', function() {
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