Remove the '3' from OpenLayers
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@@ -1,17 +1,17 @@
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# Contributing to OpenLayers 3
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# Contributing to OpenLayers
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Thanks for your interest in contributing to OpenLayers 3.
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Thanks for your interest in contributing to OpenLayers.
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## Asking Questions
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Please ask questions about using the library on [stackoverflow using the tag 'openlayers-3'](http://stackoverflow.com/questions/tagged/openlayers-3).
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When you want to get involved and discuss new features or changes, please use [the mailing list](https://groups.google.com/forum/#!forum/ol3-dev).
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When you want to get involved and discuss new features or changes, please use [the mailing list](https://groups.google.com/forum/#!forum/openlayers-dev).
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## Submitting Bug Reports
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Please use the [GitHub issue tracker](https://github.com/openlayers/ol3/issues). Before creating a new issue, do a quick search to see if the problem has been reported already.
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Please use the [GitHub issue tracker](https://github.com/openlayers/openlayers/issues). Before creating a new issue, do a quick search to see if the problem has been reported already.
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## Getting Familiar with the Code in the Repository
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@@ -21,12 +21,12 @@ Look for `readme.md` files! Several directories contain a `readme.md` file that
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## Contributing Code
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See [`DEVELOPING.md`](https://github.com/openlayers/ol3/blob/master/DEVELOPING.md) to learn how to get started developing.
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See [`DEVELOPING.md`](https://github.com/openlayers/openlayers/blob/master/DEVELOPING.md) to learn how to get started developing.
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Our preferred means of receiving contributions is through [pull requests](https://help.github.com/articles/using-pull-requests). Make sure
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that your pull request follows our pull request guidelines below before submitting it.
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This page describes what you need to know to contribute code to ol3 as a developer.
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This page describes what you need to know to contribute code to OpenLayers as a developer.
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## Contributor License Agreement
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@@ -45,7 +45,7 @@ Before working on a pull request, create an issue explaining what you want to co
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Your pull request must:
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* Follow OpenLayers 3's coding style.
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* Follow OpenLayers's coding style.
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* Pass the integration tests run automatically by the Travis Continuous
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Integration system.
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@@ -77,9 +77,9 @@ include:
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* Tests
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### Follow OpenLayers 3's coding style
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### Follow OpenLayers's coding style
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OpenLayers 3 follows [Google's JavaScript Style
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OpenLayers follows [Google's JavaScript Style
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Guide](https://google.github.io/styleguide/javascriptguide.xml).
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This is checked using [ESLint](http://eslint.org/), you
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can run the linter locally on your machine before committing using the `lint`
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@@ -88,7 +88,7 @@ target:
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$ make lint
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In addition to fixing problems identified by the linter, please also follow the
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style of the existing OpenLayers 3 code, which includes:
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style of the existing OpenLayers code, which includes:
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* Always wrap the body of `for`, `if`, and `while` statements in braces.
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@@ -114,7 +114,7 @@ http://editorconfig.org/#download) site links to plugins for various editors.
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### Pass the integration tests run automatically by the Travis CI system
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The integration tests contain a number of automated checks to ensure that the
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code follows the OpenLayers 3 style and does not break tests or examples. You
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code follows the OpenLayers style and does not break tests or examples. You
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can run the integration tests locally using the `ci` target:
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$ make ci
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@@ -199,7 +199,7 @@ Microsoft Visual Studio's javascript debugger may be used to debug the
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build/hosted/your-branch/examples. It will be convenient to set
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build/hosted/your-branch/examples/index.html as the startup page.
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Your ol3 source tree need not be under the Cygwin root.
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if you checkout to c:/ol3 then you can build under Cygwin at /cygdrive/c/ol3 .
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However, keep the path to the ol3 files short otherwise you may see
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Your OpenLayers source tree need not be under the Cygwin root.
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if you checkout to c:/openlayers then you can build under Cygwin at /cygdrive/c/openlayers .
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However, keep the path to the OpenLayers files short otherwise you may see
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`ENAMETOOLONG` errors.
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