Merge pull request #11563 from MoonE/multi-world-fix-end-world
Fix end world calculation if projection is not symmetric
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@@ -0,0 +1,69 @@
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import Feature from '../../../src/ol/Feature.js';
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import Fill from '../../../src/ol/style/Fill.js';
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import Map from '../../../src/ol/Map.js';
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import Polygon from '../../../src/ol/geom/Polygon.js';
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import Style from '../../../src/ol/style/Style.js';
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import VectorLayer from '../../../src/ol/layer/Vector.js';
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import VectorSource from '../../../src/ol/source/Vector.js';
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import View from '../../../src/ol/View.js';
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import {Projection, addCoordinateTransforms} from '../../../src/ol/proj.js';
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import {fromEPSG4326, toEPSG4326} from '../../../src/ol/proj/epsg3857.js';
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const projection = new Projection({
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code: 'custom',
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units: 'm',
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global: true,
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extent: [-40075016.68557849, -20037508.342789244, 0, 20037508.342789244],
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});
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addCoordinateTransforms(
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'EPSG:4326',
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projection,
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function (coord) {
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const converted = fromEPSG4326(coord);
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converted[0] -= 20037508.342789244;
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return converted;
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},
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function (coord) {
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return toEPSG4326([coord[0] + 20037508.342789244, coord[1]]);
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}
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);
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const feature = new Feature({
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geometry: new Polygon([
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[
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[-20037508.342789244, 20037508.342789244],
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[-20037508.342789244, -20037508.342789244],
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[-16037508.342789244, -20037508.342789244],
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[-16037508.342789244, 20037508.342789244],
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[-20037508.342789244, 20037508.342789244],
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],
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]),
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});
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new Map({
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pixelRatio: 1,
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layers: [
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new VectorLayer({
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renderBuffer: 0,
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source: new VectorSource({
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features: [feature],
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}),
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style: new Style({
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fill: new Fill({
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color: 'black',
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}),
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}),
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}),
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],
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target: 'map',
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view: new View({
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projection: projection,
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multiWorld: true,
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maxResolution: 485254.1017841229,
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zoom: 0,
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center: [2000000, 0],
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}),
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});
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render();
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@@ -224,7 +224,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
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const multiWorld = vectorSource.getWrapX() && projection.canWrapX();
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const multiWorld = vectorSource.getWrapX() && projection.canWrapX();
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const worldWidth = multiWorld ? getWidth(projectionExtent) : null;
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const worldWidth = multiWorld ? getWidth(projectionExtent) : null;
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const endWorld = multiWorld
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const endWorld = multiWorld
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? Math.ceil((extent[2] + projectionExtent[2]) / worldWidth)
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? Math.ceil((extent[2] - projectionExtent[2]) / worldWidth) + 1
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: 1;
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: 1;
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let world = multiWorld
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let world = multiWorld
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? Math.floor((extent[0] - projectionExtent[0]) / worldWidth)
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? Math.floor((extent[0] - projectionExtent[0]) / worldWidth)
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