Smarter interim tile creation

This commit is contained in:
ahocevar
2018-11-16 12:19:29 +01:00
committed by Tim Schaub
parent b3bcf7dac1
commit 73ffda10db

View File

@@ -6,7 +6,7 @@ import Tile from './Tile.js';
import TileState from './TileState.js';
import {createCanvasContext2D} from './dom.js';
import {listen, unlistenByKey} from './events.js';
import {getHeight, getIntersection, getWidth} from './extent.js';
import {containsExtent, getHeight, getIntersection, getWidth} from './extent.js';
import EventType from './events/EventType.js';
import {loadFeaturesXhr} from './featureloader.js';
import {VOID} from './functions.js';
@@ -103,6 +103,8 @@ class VectorImageTile extends Tile {
*/
this.sourceTileListenerKeys_ = [];
this.sourceTilesLoaded = false;
/**
* Use only source tiles that are loaded already
* @type {boolean}
@@ -148,16 +150,24 @@ class VectorImageTile extends Tile {
this.finishLoading_();
}
if (zoom <= tileCoord[0] && this.state != TileState.LOADED) {
while (zoom > tileGrid.getMinZoom()) {
if (!this.sourceTilesLoaded && !useLoadedOnly) {
let bestZoom = -1;
for (const key in sourceTiles) {
const sourceTile = sourceTiles[key];
if (sourceTile.getState() === TileState.LOADED) {
const sourceTileCoord = sourceTile.tileCoord;
const sourceTileExtent = sourceTileGrid.getTileCoordExtent(sourceTileCoord);
if (containsExtent(sourceTileExtent, extent) && sourceTileCoord[0] > bestZoom) {
bestZoom = sourceTileCoord[0];
}
}
}
if (bestZoom !== -1) {
const tile = new VectorImageTile(tileCoord, state, sourceRevision,
format, tileLoadFunction, urlTileCoord, tileUrlFunction,
sourceTileGrid, tileGrid, sourceTiles, pixelRatio, projection,
tileClass, VOID, --zoom);
if (tile.state == TileState.LOADED) {
this.interimTile = tile;
break;
}
tileClass, VOID, bestZoom);
this.interimTile = tile;
}
}
}
@@ -168,6 +178,7 @@ class VectorImageTile extends Tile {
* @inheritDoc
*/
disposeInternal() {
this.getInterimTile = super.getInterimTile;
this.state = TileState.ABORT;
this.changed();
if (this.interimTile) {
@@ -312,6 +323,7 @@ class VectorImageTile extends Tile {
if (loaded == this.tileKeys.length) {
this.loadListenerKeys_.forEach(unlistenByKey);
this.loadListenerKeys_.length = 0;
this.sourceTilesLoaded = true;
this.setState(TileState.LOADED);
} else {
this.setState(empty == this.tileKeys.length ? TileState.EMPTY : TileState.ERROR);