Correcting doc bug for elements renderer. Thanks zarn.
git-svn-id: http://svn.openlayers.org/trunk/openlayers@7478 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
@@ -348,8 +348,8 @@ OpenLayers.Renderer.Elements = OpenLayers.Class(OpenLayers.Renderer, {
|
||||
* Method: nodeFactory
|
||||
* Create new node of the specified type, with the (optional) specified id.
|
||||
*
|
||||
* If node already exists with same ID and type, we remove it and then
|
||||
* call ourselves again to recreate it.
|
||||
* If node already exists with same ID and a different type, we remove it
|
||||
* and then call ourselves again to recreate it.
|
||||
*
|
||||
* Parameters:
|
||||
* id - {String}
|
||||
|
||||
Reference in New Issue
Block a user