Merge pull request #3246 from tschaub/tile-cache
Avoid creating unnecessary images in tile layers.
This commit is contained in:
@@ -5,7 +5,9 @@ goog.require('goog.events.Event');
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goog.require('goog.functions');
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goog.require('ol.Attribution');
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goog.require('ol.Extent');
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goog.require('ol.TileCache');
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goog.require('ol.TileRange');
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goog.require('ol.TileState');
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goog.require('ol.source.Source');
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goog.require('ol.tilecoord');
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goog.require('ol.tilegrid.TileGrid');
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@@ -65,6 +67,12 @@ ol.source.Tile = function(options) {
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*/
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this.tileGrid = goog.isDef(options.tileGrid) ? options.tileGrid : null;
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/**
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* @protected
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* @type {ol.TileCache}
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*/
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this.tileCache = new ol.TileCache();
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};
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goog.inherits(ol.source.Tile, ol.source.Source);
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@@ -72,51 +80,47 @@ goog.inherits(ol.source.Tile, ol.source.Source);
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/**
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* @return {boolean} Can expire cache.
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*/
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ol.source.Tile.prototype.canExpireCache = goog.functions.FALSE;
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ol.source.Tile.prototype.canExpireCache = function() {
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return this.tileCache.canExpireCache();
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};
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/**
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* @param {Object.<string, ol.TileRange>} usedTiles Used tiles.
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*/
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ol.source.Tile.prototype.expireCache = goog.abstractMethod;
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ol.source.Tile.prototype.expireCache = function(usedTiles) {
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this.tileCache.expireCache(usedTiles);
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};
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/**
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* Look for loaded tiles over a given tile range and zoom level. Adds
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* properties to the provided lookup representing key/tile pairs for already
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* loaded tiles.
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*
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* @param {Object.<number, Object.<string, ol.Tile>>} loadedTilesByZ A lookup of
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* loaded tiles by zoom level.
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* @param {function(number, number, number): ol.Tile} getTileIfLoaded A function
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* that returns the tile only if it is fully loaded.
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* @param {number} z Zoom level.
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* @param {ol.TileRange} tileRange Tile range.
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* @param {function(ol.Tile):(boolean|undefined)} callback Called with each
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* loaded tile. If the callback returns `false`, the tile will not be
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* considered loaded.
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* @return {boolean} The tile range is fully covered with loaded tiles.
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*/
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ol.source.Tile.prototype.findLoadedTiles = function(loadedTilesByZ,
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getTileIfLoaded, z, tileRange) {
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// FIXME this could be more efficient about filling partial holes
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var fullyCovered = true;
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var tile, tileCoordKey, x, y;
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for (x = tileRange.minX; x <= tileRange.maxX; ++x) {
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for (y = tileRange.minY; y <= tileRange.maxY; ++y) {
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ol.source.Tile.prototype.forEachLoadedTile = function(z, tileRange, callback) {
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var covered = true;
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var tile, tileCoordKey, loaded;
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for (var x = tileRange.minX; x <= tileRange.maxX; ++x) {
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for (var y = tileRange.minY; y <= tileRange.maxY; ++y) {
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tileCoordKey = this.getKeyZXY(z, x, y);
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if (loadedTilesByZ[z] && loadedTilesByZ[z][tileCoordKey]) {
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continue;
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}
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tile = getTileIfLoaded(z, x, y);
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if (!goog.isNull(tile)) {
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if (!loadedTilesByZ[z]) {
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loadedTilesByZ[z] = {};
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loaded = false;
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if (this.tileCache.containsKey(tileCoordKey)) {
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tile = /** @type {!ol.Tile} */ (this.tileCache.get(tileCoordKey));
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loaded = tile.getState() === ol.TileState.LOADED;
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if (loaded) {
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loaded = (callback(tile) !== false);
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}
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loadedTilesByZ[z][tileCoordKey] = tile;
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} else {
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fullyCovered = false;
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}
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if (!loaded) {
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covered = false;
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}
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}
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}
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return fullyCovered;
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return covered;
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};
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