Webgl points / re-render when buffers have been built offthread
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@@ -336,6 +336,8 @@ class WebGLPointsLayerRenderer extends WebGLLayerRenderer {
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} else {
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} else {
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this.renderInstructions_ = new Float32Array(event.data.renderInstructions);
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this.renderInstructions_ = new Float32Array(event.data.renderInstructions);
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}
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}
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this.getLayer().changed();
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}
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}
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}.bind(this));
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}.bind(this));
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}
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}
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