Use canvas pool for reprojection tiles

This commit is contained in:
Andreas Hocevar
2022-07-10 19:12:44 +02:00
parent f3a05ba82d
commit 720ccbcd42
2 changed files with 21 additions and 1 deletions
+7 -1
View File
@@ -19,6 +19,11 @@ import {solveLinearSystem} from './math.js';
let brokenDiagonalRendering_;
/**
* @type {Array<HTMLCanvasElement>}
*/
export const canvasPool = [];
/**
* This draws a small triangle into a canvas by setting the triangle as the clip region
* and then drawing a (too large) rectangle
@@ -217,7 +222,8 @@ export function render(
) {
const context = createCanvasContext2D(
Math.round(pixelRatio * width),
Math.round(pixelRatio * height)
Math.round(pixelRatio * height),
canvasPool
);
if (!opt_interpolate) {