Start a maximum of two new tile downloads per frame
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@@ -77,6 +77,12 @@ ol.ENABLE_DOM = true;
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ol.ENABLE_WEBGL = true;
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ol.ENABLE_WEBGL = true;
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/**
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* @define {number} Maximum new tile loads per frame.
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*/
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ol.MAXIMUM_NEW_TILE_LOADS_PER_FRAME = 2;
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/**
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/**
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* @enum {string}
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* @enum {string}
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*/
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*/
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@@ -556,7 +562,7 @@ ol.Map.prototype.handleMapBrowserEvent = function(mapBrowserEvent) {
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*/
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*/
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ol.Map.prototype.handlePostRender = function() {
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ol.Map.prototype.handlePostRender = function() {
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this.tileQueue_.reprioritize(); // FIXME only call if needed
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this.tileQueue_.reprioritize(); // FIXME only call if needed
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this.tileQueue_.loadMoreTiles();
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this.tileQueue_.loadMoreTiles(ol.MAXIMUM_NEW_TILE_LOADS_PER_FRAME);
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var postRenderFunctions = this.postRenderFunctions_;
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var postRenderFunctions = this.postRenderFunctions_;
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var i;
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var i;
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@@ -74,15 +74,18 @@ ol.TileQueue.prototype.handleTileChange = function() {
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/**
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/**
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* FIXME empty description for jsdoc
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* @param {number} limit Maximum number of new tiles to load.
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*/
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*/
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ol.TileQueue.prototype.loadMoreTiles = function() {
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ol.TileQueue.prototype.loadMoreTiles = function(limit) {
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var tile;
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var tile;
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while (!this.isEmpty() && this.tilesLoading_ < this.maxTilesLoading_) {
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while (limit > 0 &&
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!this.isEmpty() &&
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this.tilesLoading_ < this.maxTilesLoading_) {
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tile = /** @type {ol.Tile} */ (this.dequeue()[0]);
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tile = /** @type {ol.Tile} */ (this.dequeue()[0]);
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goog.events.listenOnce(tile, goog.events.EventType.CHANGE,
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goog.events.listenOnce(tile, goog.events.EventType.CHANGE,
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this.handleTileChange, false, this);
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this.handleTileChange, false, this);
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tile.load();
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tile.load();
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++this.tilesLoading_;
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++this.tilesLoading_;
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--limit;
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}
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}
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};
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};
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