Fixed linting errors

This commit is contained in:
Anna Shchurova
2021-08-20 21:55:05 -04:00
parent ba65896cef
commit 711ae69bb5
2 changed files with 395 additions and 392 deletions
+3 -2
View File
@@ -296,7 +296,8 @@ class CanvasBuilder extends VectorContext {
builderEndss, builderEndss,
geometry, geometry,
hitDetectionRenderer || renderer, hitDetectionRenderer || renderer,
inflateMultiCoordinatesArray]); inflateMultiCoordinatesArray,
]);
break; break;
case GeometryType.POLYGON: case GeometryType.POLYGON:
case GeometryType.MULTI_LINE_STRING: case GeometryType.MULTI_LINE_STRING:
@@ -330,7 +331,7 @@ class CanvasBuilder extends VectorContext {
builderEnds, builderEnds,
geometry, geometry,
hitDetectionRenderer || renderer, hitDetectionRenderer || renderer,
inflateCoordinatesArray inflateCoordinatesArray,
]); ]);
break; break;
case GeometryType.LINE_STRING: case GeometryType.LINE_STRING:
+4 -2
View File
@@ -192,7 +192,10 @@ class Style {
* @private * @private
* @type {RenderFunction|null} * @type {RenderFunction|null}
*/ */
this.hitDetectionRenderer_ = options.hitDetectionRenderer !== undefined ? options.hitDetectionRenderer : null; this.hitDetectionRenderer_ =
options.hitDetectionRenderer !== undefined
? options.hitDetectionRenderer
: null;
/** /**
* @private * @private
@@ -256,7 +259,6 @@ class Style {
this.renderer_ = renderer; this.renderer_ = renderer;
} }
/** /**
* Sets a custom renderer function for this style used * Sets a custom renderer function for this style used
* in hit detection. * in hit detection.