Remove goog.asserts.*

This pull requests replaces type check hint assertions with type casts,
library sanity check assertions with conditional console.assert statements
in debug mode, and runtime sanity checks with assertions that throw an
ol.AssertionError with an error code for lookup outside the library.
This commit is contained in:
Andreas Hocevar
2016-07-19 16:39:58 +02:00
parent f50f1f401c
commit 6f5ed17fc5
158 changed files with 1488 additions and 1629 deletions

View File

@@ -1,6 +1,5 @@
goog.provide('ol.webgl.Context');
goog.require('goog.asserts');
goog.require('ol');
goog.require('ol.Disposable');
goog.require('ol.array');
@@ -85,7 +84,7 @@ ol.webgl.Context = function(canvas, gl) {
// use the OES_element_index_uint extension if available
if (this.hasOESElementIndexUint) {
var ext = gl.getExtension('OES_element_index_uint');
goog.asserts.assert(ext,
ol.DEBUG && console.assert(ext,
'Failed to get extension "OES_element_index_uint"');
}
@@ -115,7 +114,7 @@ ol.webgl.Context.prototype.bindBuffer = function(target, buf) {
} else {
var buffer = gl.createBuffer();
gl.bindBuffer(target, buffer);
goog.asserts.assert(target == ol.webgl.ARRAY_BUFFER ||
ol.DEBUG && console.assert(target == ol.webgl.ARRAY_BUFFER ||
target == ol.webgl.ELEMENT_ARRAY_BUFFER,
'target is supposed to be an ARRAY_BUFFER or ELEMENT_ARRAY_BUFFER');
var /** @type {ArrayBufferView} */ arrayBuffer;
@@ -124,8 +123,6 @@ ol.webgl.Context.prototype.bindBuffer = function(target, buf) {
} else if (target == ol.webgl.ELEMENT_ARRAY_BUFFER) {
arrayBuffer = this.hasOESElementIndexUint ?
new Uint32Array(arr) : new Uint16Array(arr);
} else {
goog.asserts.fail();
}
gl.bufferData(target, arrayBuffer, buf.getUsage());
this.bufferCache_[bufferKey] = {
@@ -142,7 +139,7 @@ ol.webgl.Context.prototype.bindBuffer = function(target, buf) {
ol.webgl.Context.prototype.deleteBuffer = function(buf) {
var gl = this.getGL();
var bufferKey = String(ol.getUid(buf));
goog.asserts.assert(bufferKey in this.bufferCache_,
ol.DEBUG && console.assert(bufferKey in this.bufferCache_,
'attempted to delete uncached buffer');
var bufferCacheEntry = this.bufferCache_[bufferKey];
if (!gl.isContextLost()) {
@@ -222,7 +219,7 @@ ol.webgl.Context.prototype.getShader = function(shaderObject) {
var shader = gl.createShader(shaderObject.getType());
gl.shaderSource(shader, shaderObject.getSource());
gl.compileShader(shader);
goog.asserts.assert(
ol.DEBUG && console.assert(
gl.getShaderParameter(shader, ol.webgl.COMPILE_STATUS) ||
gl.isContextLost(),
gl.getShaderInfoLog(shader) || 'illegal state, shader not compiled or context lost');
@@ -252,7 +249,7 @@ ol.webgl.Context.prototype.getProgram = function(
gl.attachShader(program, this.getShader(fragmentShaderObject));
gl.attachShader(program, this.getShader(vertexShaderObject));
gl.linkProgram(program);
goog.asserts.assert(
ol.DEBUG && console.assert(
gl.getProgramParameter(program, ol.webgl.LINK_STATUS) ||
gl.isContextLost(),
gl.getProgramInfoLog(program) || 'illegal state, shader not linked or context lost');