Remove goog.asserts.*

This pull requests replaces type check hint assertions with type casts,
library sanity check assertions with conditional console.assert statements
in debug mode, and runtime sanity checks with assertions that throw an
ol.AssertionError with an error code for lookup outside the library.
This commit is contained in:
Andreas Hocevar
2016-07-19 16:39:58 +02:00
parent f50f1f401c
commit 6f5ed17fc5
158 changed files with 1488 additions and 1629 deletions

View File

@@ -1,6 +1,5 @@
goog.provide('ol.reproj.Image');
goog.require('goog.asserts');
goog.require('ol.events');
goog.require('ol.events.EventType');
goog.require('ol.ImageBase');
@@ -195,8 +194,8 @@ ol.reproj.Image.prototype.load = function() {
* @private
*/
ol.reproj.Image.prototype.unlistenSource_ = function() {
goog.asserts.assert(this.sourceListenerKey_,
ol.DEBUG && console.assert(this.sourceListenerKey_,
'this.sourceListenerKey_ should not be null');
ol.events.unlistenByKey(this.sourceListenerKey_);
ol.events.unlistenByKey(/** @type {!ol.EventsKey} */ (this.sourceListenerKey_));
this.sourceListenerKey_ = null;
};

View File

@@ -1,6 +1,5 @@
goog.provide('ol.reproj.Tile');
goog.require('goog.asserts');
goog.require('ol.Tile');
goog.require('ol.TileState');
goog.require('ol.events');
@@ -182,9 +181,8 @@ ol.reproj.Tile = function(sourceProj, sourceTileGrid,
sourceExtent, this.sourceZ_);
var tilesRequired = sourceRange.getWidth() * sourceRange.getHeight();
if (!goog.asserts.assert(
tilesRequired < ol.RASTER_REPROJECTION_MAX_SOURCE_TILES,
'reasonable number of tiles is required')) {
if (ol.DEBUG && !(tilesRequired < ol.RASTER_REPROJECTION_MAX_SOURCE_TILES)) {
console.assert(false, 'reasonable number of tiles is required');
this.state = ol.TileState.ERROR;
return;
}
@@ -286,7 +284,7 @@ ol.reproj.Tile.prototype.load = function() {
var leftToLoad = 0;
goog.asserts.assert(!this.sourcesListenerKeys_,
ol.DEBUG && console.assert(!this.sourcesListenerKeys_,
'this.sourcesListenerKeys_ should be null');
this.sourcesListenerKeys_ = [];
@@ -304,7 +302,7 @@ ol.reproj.Tile.prototype.load = function() {
state == ol.TileState.EMPTY) {
ol.events.unlistenByKey(sourceListenKey);
leftToLoad--;
goog.asserts.assert(leftToLoad >= 0,
ol.DEBUG && console.assert(leftToLoad >= 0,
'leftToLoad should not be negative');
if (leftToLoad === 0) {
this.unlistenSources_();
@@ -334,7 +332,7 @@ ol.reproj.Tile.prototype.load = function() {
* @private
*/
ol.reproj.Tile.prototype.unlistenSources_ = function() {
goog.asserts.assert(this.sourcesListenerKeys_,
ol.DEBUG && console.assert(this.sourcesListenerKeys_,
'this.sourcesListenerKeys_ should not be null');
this.sourcesListenerKeys_.forEach(ol.events.unlistenByKey);
this.sourcesListenerKeys_ = null;

View File

@@ -1,6 +1,5 @@
goog.provide('ol.reproj.Triangulation');
goog.require('goog.asserts');
goog.require('ol.extent');
goog.require('ol.math');
goog.require('ol.proj');
@@ -118,7 +117,7 @@ ol.reproj.Triangulation = function(sourceProj, targetProj, targetExtent,
// Fix coordinates (ol.proj returns wrapped coordinates, "unwrap" here).
// This significantly simplifies the rest of the reprojection process.
goog.asserts.assert(this.sourceWorldWidth_ !== null);
ol.DEBUG && console.assert(this.sourceWorldWidth_ !== null);
var leftBound = Infinity;
this.triangles_.forEach(function(triangle, i, arr) {
leftBound = Math.min(leftBound,
@@ -202,6 +201,7 @@ ol.reproj.Triangulation.prototype.addQuad_ = function(a, b, c, d,
var sourceQuadExtent = ol.extent.boundingExtent([aSrc, bSrc, cSrc, dSrc]);
var sourceCoverageX = this.sourceWorldWidth_ ?
ol.extent.getWidth(sourceQuadExtent) / this.sourceWorldWidth_ : null;
var sourceWorldWidth = /** @type {number} */ (this.sourceWorldWidth_);
// when the quad is wrapped in the source projection
// it covers most of the projection extent, but not fully
@@ -251,12 +251,11 @@ ol.reproj.Triangulation.prototype.addQuad_ = function(a, b, c, d,
var dx;
if (wrapsX) {
goog.asserts.assert(this.sourceWorldWidth_);
var centerSrcEstimX =
(ol.math.modulo(aSrc[0], this.sourceWorldWidth_) +
ol.math.modulo(cSrc[0], this.sourceWorldWidth_)) / 2;
(ol.math.modulo(aSrc[0], sourceWorldWidth) +
ol.math.modulo(cSrc[0], sourceWorldWidth)) / 2;
dx = centerSrcEstimX -
ol.math.modulo(centerSrc[0], this.sourceWorldWidth_);
ol.math.modulo(centerSrc[0], sourceWorldWidth);
} else {
dx = (aSrc[0] + cSrc[0]) / 2 - centerSrc[0];
}