don't waste coordinate space by using a smaller renderer extent and updating it on moveend. r=bartvde (closes #3359)
git-svn-id: http://svn.openlayers.org/trunk/openlayers@12163 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
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@@ -474,7 +474,7 @@ OpenLayers.Layer.Vector = OpenLayers.Class(OpenLayers.Layer, {
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var ng = (OpenLayers.Renderer.NG && this.renderer instanceof OpenLayers.Renderer.NG);
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if (ng) {
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zoomChanged && this.renderer.updateDimensions();
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dragging || this.renderer.updateDimensions(zoomChanged);
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} else {
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var coordSysUnchanged = true;
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