don't waste coordinate space by using a smaller renderer extent and updating it on moveend. r=bartvde (closes #3359)

git-svn-id: http://svn.openlayers.org/trunk/openlayers@12163 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
ahocevar
2011-07-11 17:07:15 +00:00
parent fdd7843a6a
commit 6ef5e395d1
5 changed files with 83 additions and 22 deletions

View File

@@ -474,7 +474,7 @@ OpenLayers.Layer.Vector = OpenLayers.Class(OpenLayers.Layer, {
var ng = (OpenLayers.Renderer.NG && this.renderer instanceof OpenLayers.Renderer.NG);
if (ng) {
zoomChanged && this.renderer.updateDimensions();
dragging || this.renderer.updateDimensions(zoomChanged);
} else {
var coordSysUnchanged = true;