Rework away static members from pointer related classes
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@@ -66,26 +66,23 @@ inherits(MouseSource, EventSource);
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/**
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* @const
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* @type {number}
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*/
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MouseSource.POINTER_ID = 1;
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export const POINTER_ID = 1;
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/**
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* @const
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* @type {string}
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*/
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MouseSource.POINTER_TYPE = 'mouse';
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const POINTER_TYPE = 'mouse';
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/**
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* Radius around touchend that swallows mouse events.
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*
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* @const
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* @type {number}
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*/
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MouseSource.DEDUP_DIST = 25;
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const DEDUP_DIST = 25;
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/**
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@@ -120,8 +117,8 @@ MouseSource.prototype.isEventSimulatedFromTouch_ = function(inEvent) {
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// simulated mouse events will be swallowed near a primary touchend
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const dx = Math.abs(x - t[0]);
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const dy = Math.abs(y - t[1]);
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if (dx <= MouseSource.DEDUP_DIST &&
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dy <= MouseSource.DEDUP_DIST) {
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if (dx <= DEDUP_DIST &&
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dy <= DEDUP_DIST) {
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return true;
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}
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}
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@@ -137,7 +134,7 @@ MouseSource.prototype.isEventSimulatedFromTouch_ = function(inEvent) {
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* @param {ol.pointer.PointerEventHandler} dispatcher Event handler.
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* @return {Object} The copied event.
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*/
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MouseSource.prepareEvent = function(inEvent, dispatcher) {
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function prepareEvent(inEvent, dispatcher) {
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const e = dispatcher.cloneEvent(inEvent, inEvent);
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// forward mouse preventDefault
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@@ -147,12 +144,12 @@ MouseSource.prepareEvent = function(inEvent, dispatcher) {
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pd();
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};
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e.pointerId = MouseSource.POINTER_ID;
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e.pointerId = POINTER_ID;
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e.isPrimary = true;
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e.pointerType = MouseSource.POINTER_TYPE;
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e.pointerType = POINTER_TYPE;
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return e;
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};
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}
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/**
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@@ -164,11 +161,11 @@ MouseSource.prototype.mousedown = function(inEvent) {
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if (!this.isEventSimulatedFromTouch_(inEvent)) {
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// TODO(dfreedman) workaround for some elements not sending mouseup
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// http://crbug/149091
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if (MouseSource.POINTER_ID.toString() in this.pointerMap) {
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if (POINTER_ID.toString() in this.pointerMap) {
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this.cancel(inEvent);
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}
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const e = MouseSource.prepareEvent(inEvent, this.dispatcher);
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this.pointerMap[MouseSource.POINTER_ID.toString()] = inEvent;
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const e = prepareEvent(inEvent, this.dispatcher);
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this.pointerMap[POINTER_ID.toString()] = inEvent;
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this.dispatcher.down(e, inEvent);
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}
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};
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@@ -181,7 +178,7 @@ MouseSource.prototype.mousedown = function(inEvent) {
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*/
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MouseSource.prototype.mousemove = function(inEvent) {
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if (!this.isEventSimulatedFromTouch_(inEvent)) {
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const e = MouseSource.prepareEvent(inEvent, this.dispatcher);
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const e = prepareEvent(inEvent, this.dispatcher);
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this.dispatcher.move(e, inEvent);
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}
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};
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@@ -194,10 +191,10 @@ MouseSource.prototype.mousemove = function(inEvent) {
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*/
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MouseSource.prototype.mouseup = function(inEvent) {
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if (!this.isEventSimulatedFromTouch_(inEvent)) {
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const p = this.pointerMap[MouseSource.POINTER_ID.toString()];
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const p = this.pointerMap[POINTER_ID.toString()];
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if (p && p.button === inEvent.button) {
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const e = MouseSource.prepareEvent(inEvent, this.dispatcher);
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const e = prepareEvent(inEvent, this.dispatcher);
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this.dispatcher.up(e, inEvent);
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this.cleanupMouse();
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}
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@@ -212,7 +209,7 @@ MouseSource.prototype.mouseup = function(inEvent) {
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*/
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MouseSource.prototype.mouseover = function(inEvent) {
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if (!this.isEventSimulatedFromTouch_(inEvent)) {
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const e = MouseSource.prepareEvent(inEvent, this.dispatcher);
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const e = prepareEvent(inEvent, this.dispatcher);
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this.dispatcher.enterOver(e, inEvent);
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}
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};
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@@ -225,7 +222,7 @@ MouseSource.prototype.mouseover = function(inEvent) {
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*/
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MouseSource.prototype.mouseout = function(inEvent) {
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if (!this.isEventSimulatedFromTouch_(inEvent)) {
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const e = MouseSource.prepareEvent(inEvent, this.dispatcher);
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const e = prepareEvent(inEvent, this.dispatcher);
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this.dispatcher.leaveOut(e, inEvent);
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}
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};
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@@ -237,7 +234,7 @@ MouseSource.prototype.mouseout = function(inEvent) {
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* @param {Event} inEvent The in event.
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*/
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MouseSource.prototype.cancel = function(inEvent) {
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const e = MouseSource.prepareEvent(inEvent, this.dispatcher);
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const e = prepareEvent(inEvent, this.dispatcher);
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this.dispatcher.cancel(e, inEvent);
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this.cleanupMouse();
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};
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@@ -247,6 +244,6 @@ MouseSource.prototype.cancel = function(inEvent) {
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* Remove the mouse from the list of active pointers.
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*/
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MouseSource.prototype.cleanupMouse = function() {
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delete this.pointerMap[MouseSource.POINTER_ID.toString()];
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delete this.pointerMap[POINTER_ID.toString()];
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};
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export default MouseSource;
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