update nd for OpenLayers.Control.PanZoom. (See #983)
git-svn-id: http://svn.openlayers.org/trunk/openlayers@4386 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
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@@ -15,13 +15,13 @@ OpenLayers.Control.PanZoom = OpenLayers.Class(OpenLayers.Control, {
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/**
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* APIProperty: slideFactor
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* {Float}
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* {Integer}
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*/
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slideFactor: 50,
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/**
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* Property: buttons
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* Array of Button Divs
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* {Array(DOMElement)} Array of Button Divs
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*/
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buttons: null,
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@@ -32,9 +32,12 @@ OpenLayers.Control.PanZoom = OpenLayers.Class(OpenLayers.Control, {
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position: null,
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/**
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* Constructor: OpenLayers.PanZoom
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* Constructor: OpenLayers.Control.PanZoom
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*
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* Parameters:
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* options - {Object}
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*/
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initialize: function() {
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initialize: function(options) {
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this.position = new OpenLayers.Pixel(OpenLayers.Control.PanZoom.X,
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OpenLayers.Control.PanZoom.Y);
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OpenLayers.Control.prototype.initialize.apply(this, arguments);
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@@ -61,7 +64,7 @@ OpenLayers.Control.PanZoom = OpenLayers.Class(OpenLayers.Control, {
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* px - {<OpenLayers.Pixel>}
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*
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* Returns:
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* {DOMElement} A reference to the container div for the PanZoom control
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* {DOMElement} A reference to the container div for the PanZoom control.
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*/
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draw: function(px) {
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// initialize our internal div
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@@ -100,7 +103,7 @@ OpenLayers.Control.PanZoom = OpenLayers.Class(OpenLayers.Control, {
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*
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* Returns:
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* {DOMElement} A Div (an alphaImageDiv, to be precise) that contains the
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* image of the button, and has all the proper event handlers set.
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* image of the button, and has all the proper event handlers set.
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*/
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_addButton:function(id, img, xy, sz) {
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var imgLocation = OpenLayers.Util.getImagesLocation() + img;
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@@ -179,5 +182,14 @@ OpenLayers.Control.PanZoom = OpenLayers.Class(OpenLayers.Control, {
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CLASS_NAME: "OpenLayers.Control.PanZoom"
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});
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/**
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* Constant: X
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* {Integer}
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*/
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OpenLayers.Control.PanZoom.X = 4;
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/**
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* Constant: Y
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* {Integer}
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*/
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OpenLayers.Control.PanZoom.Y = 4;
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