Merge pull request #301 from ahocevar/offline

Adding CacheRead and CacheWrite controls. r=@elemoine,@fredj
This commit is contained in:
ahocevar
2012-03-12 08:29:00 -07:00
13 changed files with 1030 additions and 24 deletions

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<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0">
<meta name="apple-mobile-web-app-capable" content="yes">
<title>OpenLayers Cache Read Example</title>
<link rel="stylesheet" href="../theme/default/style.css" type="text/css">
<link rel="stylesheet" href="style.css" type="text/css">
<script src="../lib/OpenLayers.js"></script>
<script src="cache-read.js"></script>
</head>
<body onload="init()">
<h1 id="title">Cache Read Example</h1>
<div id="tags">
local storage, persistence, cache, html5
</div>
<div id="shortdesc">Caching viewed tiles</div>
<div id="map" class="smallmap"></div>
<div id="status"></div>
<br>
<div id="docs">
<p>This example shows how to use the CacheRead control to fetch cached
tiles from the browser's Local Storage. As you pan and zoom the map,
you can see how the number of cache hits incrases as you browse regions
that are available in the cache.</p>
<p>To fill the cache with tiles, switch to the
<a href="cache-write.html">cache-write.html</a> example.</p>
<p>See <a href="cache-read.js">cache-read.js</a> for the source
code.</p>
</div>
</body>
</html>

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var map, cacheRead;
function init() {
map = new OpenLayers.Map({
div: "map",
projection: "EPSG:900913",
layers: [
new OpenLayers.Layer.WMS("OSGeo", "http://vmap0.tiles.osgeo.org/wms/vmap0", {
layers: "basic"
}, {
eventListeners: {
tileloaded: updateHits
}
})
],
center: [0, 0],
zoom: 1
});
cacheRead = new OpenLayers.Control.CacheRead();
map.addControl(cacheRead);
// User interface
var status = document.getElementById("status"),
hits = 0;
// update the number of cached tiles and detect local storage support
function updateHits(evt) {
hits += evt.tile.url.substr(0, 5) === "data:";
if (window.localStorage) {
status.innerHTML = hits + " cache hits.";
} else {
status.innerHTML = "Local storage not supported. Try a different browser.";
}
}
}

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<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0">
<meta name="apple-mobile-web-app-capable" content="yes">
<title>OpenLayers Cache Write Example</title>
<link rel="stylesheet" href="../theme/default/style.css" type="text/css">
<link rel="stylesheet" href="style.css" type="text/css">
<script src="../lib/OpenLayers.js"></script>
<script>OpenLayers.Console = window.console;</script>
<script src="cache-write.js"></script>
</head>
<body onload="init()">
<h1 id="title">Cache Write Example</h1>
<div id="tags">
local storage, persistence, cache, html5
</div>
<div id="shortdesc">Caching viewed tiles</div>
<div id="map" class="smallmap"></div>
<div>Cache status: <span id="status"></span></div>
<div><button id="clear">Clear cache</button></div>
<br>
<div id="docs">
<p>This example shows how to use the CacheWrite control to cache the
tiles. Caching is turned on, and as you pan and zoom the map, every
tile that is loaded is also copied to the browsers Local Storage.</p>
<p>To use the cached tiles, switch to the
<a href="cache-read.html">cache-read.html</a> example.</p>
<p>See <a href="cache-write.js">cache-write.js</a> for the source
code.</p>
</div>
</body>
</html>

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// Use proxy to get same origin URLs for tiles that don't support CORS.
OpenLayers.ProxyHost = "proxy.cgi?url=";
var map, cacheWrite;
function init() {
map = new OpenLayers.Map({
div: "map",
projection: "EPSG:900913",
layers: [
new OpenLayers.Layer.WMS("OSGeo", "http://vmap0.tiles.osgeo.org/wms/vmap0", {
layers: "basic"
}, {
eventListeners: {
tileloaded: updateStatus
}
})
],
center: [0, 0],
zoom: 1
});
cacheWrite = new OpenLayers.Control.CacheWrite({
autoActivate: true,
imageFormat: "image/jpeg",
eventListeners: {
cachefull: function() { status.innerHTML = "Cache full."; }
}
});
map.addControl(cacheWrite);
// User interface
var status = document.getElementById("status");
document.getElementById("clear").onclick = function() {
OpenLayers.Control.CacheWrite.clearCache();
updateStatus();
};
// update the number of cached tiles and detect local storage support
function updateStatus() {
if (window.localStorage) {
status.innerHTML = localStorage.length + " entries in cache.";
} else {
status.innerHTML = "Local storage not supported. Try a different browser.";
}
}
}

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<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0">
<meta name="apple-mobile-web-app-capable" content="yes">
<title>OpenLayers Offline Storage Example</title>
<link rel="stylesheet" href="../theme/default/style.css" type="text/css">
<link rel="stylesheet" href="style.css" type="text/css">
<style type="text/css">
.olControlAttribution {
bottom: 0;
}
</style>
<script src="../lib/OpenLayers.js"></script>
<script>OpenLayers.Console = window.console;</script>
<script src="offline-storage.js"></script>
</head>
<body onload="init()">
<h1 id="title">Offline Storage Example</h1>
<div id="tags">
local storage, persistence, cache, html5
</div>
<div id="shortdesc">Caching viewed tiles</div>
<div id="map" class="smallmap"></div>
<div>Cache status: <span id="hits"></span> <span id="status"></span></div>
<div><input id="read" type="checkbox">Read from cache [<input id="tileloadstart" name="type" type="radio">try cache first] [<input id="tileerror" name="type" type="radio">try online first<sup>1</sup>]</div>
<div><input id="write" type="checkbox">Write to cache</div>
<div><button id="clear">Clear cached tiles</button><button id="seed">Seed current extent</button>
<br>
<p><sup>1</sup> <small>Disconnect your device from the network to test - only works for same origin layers.</small></p>
<br>
<div id="docs">
<p>This example shows how to use the CacheWrite control to cache tiles
that are being viewed in the browser's local storage, and how to use
the CacheRead control to use cached tiles when offline or on a slow
connection. See <a href="offline-storage.js">offline-storage.js</a>
for the source code.</p>
</div>
</body>
</html>

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// Use proxy to get same origin URLs for tiles that don't support CORS.
OpenLayers.ProxyHost = "proxy.cgi?url=";
var map, cacheWrite, cacheRead1, cacheRead2;
function init() {
map = new OpenLayers.Map({
div: "map",
projection: "EPSG:900913",
layers: [
new OpenLayers.Layer.OSM("OpenStreetMap (CORS)", null, {
eventListeners: {
tileloaded: updateStatus,
loadend: detect
}
}),
new OpenLayers.Layer.WMS("OSGeo (same origin - proxied)", "http://vmap0.tiles.osgeo.org/wms/vmap0", {
layers: "basic"
}, {
eventListeners: {
tileloaded: updateStatus
}
})
],
center: [0, 0],
zoom: 1
});
// try cache before loading from remote resource
cacheRead1 = new OpenLayers.Control.CacheRead({
eventListeners: {
activate: function() {
cacheRead2.deactivate();
}
}
});
// try loading from remote resource and fall back to cache
cacheRead2 = new OpenLayers.Control.CacheRead({
autoActivate: false,
fetchEvent: "tileerror",
eventListeners: {
activate: function() {
cacheRead1.deactivate();
}
}
});
cacheWrite = new OpenLayers.Control.CacheWrite({
imageFormat: "image/jpeg",
eventListeners: {
cachefull: function() {
if (seeding) {
stopSeeding();
}
status.innerHTML = "Cache full.";
}
}
});
var layerSwitcher = new OpenLayers.Control.LayerSwitcher();
map.addControls([cacheRead1, cacheRead2, cacheWrite, layerSwitcher]);
layerSwitcher.maximizeControl();
// add UI and behavior
var status = document.getElementById("status"),
hits = document.getElementById("hits"),
cacheHits = 0,
seeding = false;
var read = document.getElementById("read");
read.checked = true;
read.onclick = toggleRead;
var write = document.getElementById("write");
write.checked = false;
write.onclick = toggleWrite;
document.getElementById("clear").onclick = clearCache;
var tileloadstart = document.getElementById("tileloadstart");
tileloadstart.checked = "checked";
tileloadstart.onclick = setType;
document.getElementById("tileerror").onclick = setType;
document.getElementById("seed").onclick = startSeeding;
// detect what the browser supports
function detect(evt) {
// detection is only done once, so we remove the listener.
evt.object.events.unregister("loadend", null, detect);
var tile = map.baseLayer.grid[0][0];
try {
var canvasContext = tile.getCanvasContext();
if (canvasContext) {
// will throw an exception if CORS image requests are not supported
canvasContext.canvas.toDataURL();
} else {
status.innerHTML = "Canvas not supported. Try a different browser.";
}
} catch(e) {
// we remove the OSM layer if CORS image requests are not supported.
map.setBaseLayer(map.layers[1]);
evt.object.destroy();
layerSwitcher.destroy();
}
}
// update the number of cache hits and detect missing CORS support
function updateStatus(evt) {
if (window.localStorage) {
status.innerHTML = localStorage.length + " entries in cache.";
} else {
status.innerHTML = "Local storage not supported. Try a different browser.";
}
if (evt && evt.tile.url.substr(0, 5) === "data:") {
cacheHits++;
}
hits.innerHTML = cacheHits + " cache hits.";
}
// turn the cacheRead controls on and off
function toggleRead() {
if (!this.checked) {
cacheRead1.deactivate();
cacheRead2.deactivate();
} else {
setType();
}
}
// turn the cacheWrite control on and off
function toggleWrite() {
cacheWrite[cacheWrite.active ? "deactivate" : "activate"]();
}
// clear all tiles from the cache
function clearCache() {
OpenLayers.Control.CacheWrite.clearCache();
updateStatus();
}
// activate the cacheRead control that matches the desired fetch strategy
function setType() {
if (tileloadstart.checked) {
cacheRead1.activate();
} else {
cacheRead2.activate();
}
}
// start seeding the cache
function startSeeding() {
var layer = map.baseLayer,
zoom = map.getZoom();
seeding = {
zoom: zoom,
extent: map.getExtent(),
center: map.getCenter(),
cacheWriteActive: cacheWrite.active,
buffer: layer.buffer,
layer: layer
};
// make sure the next setCenter triggers a load
map.zoomTo(zoom === layer.numZoomLevels-1 ? zoom - 1 : zoom + 1);
// turn on cache writing
cacheWrite.activate();
// turn off cache reading
cacheRead1.deactivate();
cacheRead2.deactivate();
layer.events.register("loadend", null, seed);
// start seeding
map.setCenter(seeding.center, zoom);
}
// seed a zoom level based on the extent at the time startSeeding was called
function seed() {
var layer = seeding.layer;
var tileWidth = layer.tileSize.w;
var nextZoom = map.getZoom() + 1;
var extentWidth = seeding.extent.getWidth() / map.getResolutionForZoom(nextZoom);
// adjust the layer's buffer size so we don't have to pan
layer.buffer = Math.ceil((extentWidth / tileWidth - map.getSize().w / tileWidth) / 2);
map.zoomIn();
if (nextZoom === layer.numZoomLevels-1) {
stopSeeding();
}
}
// stop seeding (when done or when cache is full)
function stopSeeding() {
// we're done - restore previous settings
seeding.layer.events.unregister("loadend", null, seed);
seeding.layer.buffer = seeding.buffer;
map.setCenter(seeding.center, seeding.zoom);
if (!seeding.cacheWriteActive) {
cacheWrite.deactivate();
}
if (read.checked) {
setType();
}
seeding = false;
}
}