Refactor to a more convenient internal API

This commit is contained in:
Andreas Hocevar
2016-06-22 23:41:00 +02:00
parent cf7ff841a7
commit 6b4ee42c90
34 changed files with 497 additions and 554 deletions
@@ -23,11 +23,11 @@ describe('ol.renderer.canvas.Layer', function() {
},
size: [10, 10],
pixelRatio: 1,
coordinateToPixelMatrix: ol.matrix.create(),
pixelToCoordinateMatrix: ol.matrix.create()
coordinateToPixelTransform: ol.transform.create(),
pixelToCoordinateTransform: ol.transform.create()
};
renderer.getImageTransform = function() {
return ol.matrix.create();
return ol.transform.create();
};
ol.renderer.Map.prototype.calculateMatrices2D(frameState);
var layerState = layer.getLayerState();
@@ -62,7 +62,7 @@ describe('ol.renderer.canvas.Layer', function() {
goog.require('ol.render.canvas');
goog.require('ol.matrix');
goog.require('ol.transform');
goog.require('ol.layer.Image');
goog.require('ol.renderer.Map');
goog.require('ol.renderer.canvas.Layer');
@@ -49,32 +49,30 @@ describe('ol.renderer.webgl.ImageLayer', function() {
pixelRatio, viewCenter, viewResolution, viewRotation, imageExtent);
var matrix = renderer.getProjectionMatrix();
var output = ol.matrix.create();
ol.matrix.multVec2(matrix, [-1, -1], output);
var output = ol.transform.apply(matrix, [-1, -1]);
expect(output[0]).to.eql(-6);
expect(output[1]).to.eql(-6);
ol.matrix.multVec2(matrix, [1, -1], output);
output = ol.transform.apply(matrix, [1, -1]);
expect(output[0]).to.eql(2);
expect(output[1]).to.eql(-6);
ol.matrix.multVec2(matrix, [-1, 1], output);
output = ol.transform.apply(matrix, [-1, 1]);
expect(output[0]).to.eql(-6);
expect(output[1]).to.eql(6);
ol.matrix.multVec2(matrix, [1, 1], output);
output = ol.transform.apply(matrix, [1, 1]);
expect(output[0]).to.eql(2);
expect(output[1]).to.eql(6);
ol.matrix.multVec2(matrix, [0, 0], output);
output = ol.transform.apply(matrix, [0, 0]);
expect(output[0]).to.eql(-2);
expect(output[1]).to.eql(0);
});
});
});
goog.require('ol.matrix');
goog.require('ol.transform');
goog.require('ol.Map');
goog.require('ol.proj.common');
goog.require('ol.layer.Image');