Merge pull request #12373 from mike-000/patch-1

Rework TileDebug to allow TMS coordinates and to fix reprojection
This commit is contained in:
Andreas Hocevar
2021-06-29 14:28:09 +02:00
committed by GitHub
9 changed files with 202 additions and 139 deletions
+14
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@@ -0,0 +1,14 @@
---
layout: example.html
title: Custom Canvas Tiles
shortdesc: Renders tiles with TMS coordinates for debugging.
docs: >
The black grid tiles are generated on the client with an HTML5 canvas.
The displayed TMS tile coordinates are produced using a custom template
for TMS, the vector tile source's 512 pixel tile grid and the
<code>zDirection</code> setting for vector tiles.
Notice how the country polygons can be split between tiles and vector
labels may appear in each tile.
tags: "layers, vector tiles, tms, canvas"
---
<div id="map" class="map"></div>
+61
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@@ -0,0 +1,61 @@
import MVT from '../src/ol/format/MVT.js';
import Map from '../src/ol/Map.js';
import TileDebug from '../src/ol/source/TileDebug.js';
import TileLayer from '../src/ol/layer/Tile.js';
import VectorTileLayer from '../src/ol/layer/VectorTile.js';
import VectorTileSource from '../src/ol/source/VectorTile.js';
import View from '../src/ol/View.js';
import {Fill, Stroke, Style, Text} from '../src/ol/style.js';
const style = new Style({
fill: new Fill({
color: 'rgba(255, 255, 255, 0.6)',
}),
stroke: new Stroke({
color: '#319FD3',
width: 1,
}),
text: new Text({
font: '12px Calibri,sans-serif',
fill: new Fill({
color: '#000',
}),
stroke: new Stroke({
color: '#fff',
width: 3,
}),
}),
});
const vtLayer = new VectorTileLayer({
declutter: true,
source: new VectorTileSource({
maxZoom: 15,
format: new MVT(),
url:
'https://ahocevar.com/geoserver/gwc/service/tms/1.0.0/' +
'ne:ne_10m_admin_0_countries@EPSG%3A900913@pbf/{z}/{x}/{-y}.pbf',
}),
style: function (feature) {
style.getText().setText(feature.get('name'));
return style;
},
});
const debugLayer = new TileLayer({
source: new TileDebug({
template: 'z:{z} x:{x} y:{-y}',
projection: vtLayer.getSource().getProjection(),
tileGrid: vtLayer.getSource().getTileGrid(),
zDirection: 1,
}),
});
const map = new Map({
layers: [vtLayer, debugLayer],
target: 'map',
view: new View({
center: [0, 6000000],
zoom: 4,
}),
});
+17 -11
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@@ -10,18 +10,24 @@ tags: "reprojection, projection, proj4js, epsg.io, graticule"
--- ---
<div id="map" class="map"></div> <div id="map" class="map"></div>
<form class="form-inline"> <form class="form-inline">
<label for="epsg-query">Search projection:</label> <label for="epsg-query">Search projection:&nbsp</label>
<input type="text" id="epsg-query" placeholder="4326, 27700, 3031, US National Atlas, Swiss, France, ..." class="form-control" size="50" /> <input type="text" id="epsg-query" placeholder="4326, 27700, 3031, US National Atlas, Swiss, France, ..." class="form-control" size="50" />
<button id="epsg-search" class="btn">Search</button> <button id="epsg-search" class="btn">Search</button>
<span id="epsg-result"></span> <span id="epsg-result"></span>
<div> </form>
<label for="render-edges"> <form class="form-inline">
Render reprojection edges <label for="render-edges">
<input type="checkbox" id="render-edges"> Render reprojection edges:&nbsp;
</label> <input type="checkbox" id="render-edges" />
<label for="show-graticule"> </label>
&nbsp;&nbsp;&nbsp;Show graticule &nbsp;&nbsp;&nbsp;&nbsp;
<input type="checkbox" id="show-graticule" /> <label for="show-tiles">
</label> Show tile coordinates:&nbsp;
</div> <input type="checkbox" id="show-tiles" />
</label>
&nbsp;&nbsp;&nbsp;&nbsp;
<label for="show-graticule">
Show graticule:&nbsp;
<input type="checkbox" id="show-graticule" />
</label>
</form> </form>
+19 -15
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@@ -2,7 +2,7 @@ import Graticule from '../src/ol/layer/Graticule.js';
import Map from '../src/ol/Map.js'; import Map from '../src/ol/Map.js';
import OSM from '../src/ol/source/OSM.js'; import OSM from '../src/ol/source/OSM.js';
import Stroke from '../src/ol/style/Stroke.js'; import Stroke from '../src/ol/style/Stroke.js';
import TileImage from '../src/ol/source/TileImage.js'; import TileDebug from '../src/ol/source/TileDebug.js';
import TileLayer from '../src/ol/layer/Tile.js'; import TileLayer from '../src/ol/layer/Tile.js';
import View from '../src/ol/View.js'; import View from '../src/ol/View.js';
import proj4 from 'proj4'; import proj4 from 'proj4';
@@ -10,6 +10,16 @@ import {applyTransform} from '../src/ol/extent.js';
import {get as getProjection, getTransform} from '../src/ol/proj.js'; import {get as getProjection, getTransform} from '../src/ol/proj.js';
import {register} from '../src/ol/proj/proj4.js'; import {register} from '../src/ol/proj/proj4.js';
const osmSource = new OSM();
const debugLayer = new TileLayer({
source: new TileDebug({
tileGrid: osmSource.getTileGrid(),
projection: osmSource.getProjection(),
}),
visible: false,
});
const graticule = new Graticule({ const graticule = new Graticule({
// the style to use for the lines, optional. // the style to use for the lines, optional.
strokeStyle: new Stroke({ strokeStyle: new Stroke({
@@ -25,8 +35,9 @@ const graticule = new Graticule({
const map = new Map({ const map = new Map({
layers: [ layers: [
new TileLayer({ new TileLayer({
source: new OSM(), source: osmSource,
}), }),
debugLayer,
graticule, graticule,
], ],
target: 'map', target: 'map',
@@ -41,6 +52,7 @@ const queryInput = document.getElementById('epsg-query');
const searchButton = document.getElementById('epsg-search'); const searchButton = document.getElementById('epsg-search');
const resultSpan = document.getElementById('epsg-result'); const resultSpan = document.getElementById('epsg-result');
const renderEdgesCheckbox = document.getElementById('render-edges'); const renderEdgesCheckbox = document.getElementById('render-edges');
const showTilesCheckbox = document.getElementById('show-tiles');
const showGraticuleCheckbox = document.getElementById('show-graticule'); const showGraticuleCheckbox = document.getElementById('show-graticule');
function setProjection(code, name, proj4def, bbox) { function setProjection(code, name, proj4def, bbox) {
@@ -125,22 +137,14 @@ searchButton.onclick = function (event) {
}; };
/** /**
* Handle checkbox change event. * Handle checkbox change events.
*/ */
renderEdgesCheckbox.onchange = function () { renderEdgesCheckbox.onchange = function () {
map.getLayers().forEach(function (layer) { osmSource.setRenderReprojectionEdges(renderEdgesCheckbox.checked);
if (layer instanceof TileLayer) { };
const source = layer.getSource(); showTilesCheckbox.onchange = function () {
if (source instanceof TileImage) { debugLayer.setVisible(showTilesCheckbox.checked);
source.setRenderReprojectionEdges(renderEdgesCheckbox.checked);
}
}
});
}; };
/**
* Handle checkbox change event.
*/
showGraticuleCheckbox.onchange = function () { showGraticuleCheckbox.onchange = function () {
graticule.setVisible(showGraticuleCheckbox.checked); graticule.setVisible(showGraticuleCheckbox.checked);
}; };
+11
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@@ -72,6 +72,17 @@ class ImageTile extends Tile {
return this.image_; return this.image_;
} }
/**
* Sets an HTML image element for this tile (may be a Canvas or preloaded Image).
* @param {HTMLCanvasElement|HTMLImageElement} element Element.
*/
setImage(element) {
this.image_ = element;
this.state = TileState.LOADED;
this.unlistenImage_();
this.changed();
}
/** /**
* Tracks loading or read errors. * Tracks loading or read errors.
* *
+7 -7
View File
@@ -334,15 +334,15 @@ class ReprojTile extends Tile {
}.bind(this) }.bind(this)
); );
this.sourceTiles_.forEach(function (tile, i, arr) {
const state = tile.getState();
if (state == TileState.IDLE) {
tile.load();
}
});
if (leftToLoad === 0) { if (leftToLoad === 0) {
setTimeout(this.reproject_.bind(this), 0); setTimeout(this.reproject_.bind(this), 0);
} else {
this.sourceTiles_.forEach(function (tile, i, arr) {
const state = tile.getState();
if (state == TileState.IDLE) {
tile.load();
}
});
} }
} }
} }
+24 -106
View File
@@ -2,82 +2,10 @@
* @module ol/source/TileDebug * @module ol/source/TileDebug
*/ */
import Tile from '../Tile.js';
import TileState from '../TileState.js';
import XYZ from './XYZ.js'; import XYZ from './XYZ.js';
import {createCanvasContext2D} from '../dom.js'; import {createCanvasContext2D} from '../dom.js';
import {getKeyZXY} from '../tilecoord.js';
import {toSize} from '../size.js'; import {toSize} from '../size.js';
class LabeledTile extends Tile {
/**
* @param {import("../tilecoord.js").TileCoord} tileCoord Tile coordinate.
* @param {import("../size.js").Size} tileSize Tile size.
* @param {string} text Text.
*/
constructor(tileCoord, tileSize, text) {
super(tileCoord, TileState.LOADED);
/**
* @private
* @type {import("../size.js").Size}
*/
this.tileSize_ = tileSize;
/**
* @private
* @type {string}
*/
this.text_ = text;
/**
* @private
* @type {HTMLCanvasElement}
*/
this.canvas_ = null;
}
/**
* Get the image element for this tile.
* @return {HTMLCanvasElement} Image.
*/
getImage() {
if (this.canvas_) {
return this.canvas_;
} else {
const tileSize = this.tileSize_;
const context = createCanvasContext2D(tileSize[0], tileSize[1]);
context.strokeStyle = 'grey';
context.strokeRect(0.5, 0.5, tileSize[0] + 0.5, tileSize[1] + 0.5);
context.fillStyle = 'grey';
context.strokeStyle = 'white';
context.textAlign = 'center';
context.textBaseline = 'middle';
context.font = '24px sans-serif';
context.lineWidth = 4;
context.strokeText(
this.text_,
tileSize[0] / 2,
tileSize[1] / 2,
tileSize[0]
);
context.fillText(
this.text_,
tileSize[0] / 2,
tileSize[1] / 2,
tileSize[0]
);
this.canvas_ = context.canvas;
return context.canvas;
}
}
load() {}
}
/** /**
* @typedef {Object} Options * @typedef {Object} Options
* @property {import("../proj.js").ProjectionLike} [projection='EPSG:3857'] Optional projection. * @property {import("../proj.js").ProjectionLike} [projection='EPSG:3857'] Optional projection.
@@ -88,6 +16,8 @@ class LabeledTile extends Tile {
* the view resolution does not match any resolution of the tile source. If 0, the nearest * the view resolution does not match any resolution of the tile source. If 0, the nearest
* resolution will be used. If 1, the nearest lower resolution will be used. If -1, the * resolution will be used. If 1, the nearest lower resolution will be used. If -1, the
* nearest higher resolution will be used. * nearest higher resolution will be used.
* @property {string} [template='z:{z} x:{x} y:{y}'] Template for labeling the tiles.
* Should include `{x}`, `{y}` or `{-y}`, and `{z}` placeholders.
*/ */
/** /**
@@ -95,8 +25,6 @@ class LabeledTile extends Tile {
* A pseudo tile source, which does not fetch tiles from a server, but renders * A pseudo tile source, which does not fetch tiles from a server, but renders
* a grid outline for the tile grid/projection along with the coordinates for * a grid outline for the tile grid/projection along with the coordinates for
* each tile. See examples/canvas-tiles for an example. * each tile. See examples/canvas-tiles for an example.
*
* Uses Canvas context2d, so requires Canvas support.
* @api * @api
*/ */
class TileDebug extends XYZ { class TileDebug extends XYZ {
@@ -115,39 +43,29 @@ class TileDebug extends XYZ {
tileGrid: options.tileGrid, tileGrid: options.tileGrid,
wrapX: options.wrapX !== undefined ? options.wrapX : true, wrapX: options.wrapX !== undefined ? options.wrapX : true,
zDirection: options.zDirection, zDirection: options.zDirection,
}); url: options.template || 'z:{z} x:{x} y:{y}',
} tileLoadFunction: (tile, text) => {
const z = tile.getTileCoord()[0];
const tileSize = toSize(this.tileGrid.getTileSize(z));
const context = createCanvasContext2D(tileSize[0], tileSize[1]);
/** context.strokeStyle = 'grey';
* @param {number} z Tile coordinate z. context.strokeRect(0.5, 0.5, tileSize[0] + 0.5, tileSize[1] + 0.5);
* @param {number} x Tile coordinate x.
* @param {number} y Tile coordinate y. context.fillStyle = 'grey';
* @return {!LabeledTile} Tile. context.strokeStyle = 'white';
*/ context.textAlign = 'center';
getTile(z, x, y) { context.textBaseline = 'middle';
const tileCoordKey = getKeyZXY(z, x, y); context.font = '24px sans-serif';
if (this.tileCache.containsKey(tileCoordKey)) { context.lineWidth = 4;
return /** @type {!LabeledTile} */ (this.tileCache.get(tileCoordKey)); context.strokeText(text, tileSize[0] / 2, tileSize[1] / 2, tileSize[0]);
} else { context.fillText(text, tileSize[0] / 2, tileSize[1] / 2, tileSize[0]);
const tileSize = toSize(this.tileGrid.getTileSize(z));
const tileCoord = [z, x, y]; /** @type {import("../ImageTile.js").default} */ (tile).setImage(
const textTileCoord = this.getTileCoordForTileUrlFunction(tileCoord); context.canvas
let text; );
if (textTileCoord) { },
text = });
'z:' +
textTileCoord[0] +
' x:' +
textTileCoord[1] +
' y:' +
textTileCoord[2];
} else {
text = 'none';
}
const tile = new LabeledTile(tileCoord, tileSize, text);
this.tileCache.set(tileCoordKey, tile);
return tile;
}
} }
} }
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@@ -0,0 +1,49 @@
import Map from '../../../../src/ol/Map.js';
import TileLayer from '../../../../src/ol/layer/Tile.js';
import View from '../../../../src/ol/View.js';
import {TileDebug, XYZ} from '../../../../src/ol/source.js';
import {createForProjection, createXYZ} from '../../../../src/ol/tilegrid.js';
import {get, toLonLat} from '../../../../src/ol/proj.js';
const tileGrid = createXYZ();
const extent = tileGrid.getTileCoordExtent([5, 5, 12]);
const center = [(extent[0] + extent[2]) / 2, extent[1]];
const source = new XYZ({
transition: 0,
minZoom: 5,
maxZoom: 5,
url: '/data/tiles/osm/{z}/{x}/{y}.png',
});
const sourceDebug = new TileDebug({tileGrid: source.getTileGrid()});
source.setTileGridForProjection(
get('EPSG:4326'),
createForProjection(get('EPSG:4326'), 7, [64, 64])
);
sourceDebug.setTileGridForProjection(
get('EPSG:4326'),
createForProjection(get('EPSG:4326'), 7, [64, 64])
);
new Map({
pixelRatio: 1,
target: 'map',
layers: [
new TileLayer({
source: source,
}),
new TileLayer({
source: sourceDebug,
}),
],
view: new View({
projection: 'EPSG:4326',
center: toLonLat(center),
zoom: 5,
}),
});
render();