Do not insert more than one point per geometry at once
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@@ -1070,6 +1070,7 @@ class Modify extends PointerInteraction {
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if (dist <= this.pixelTolerance_) {
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if (dist <= this.pixelTolerance_) {
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/** @type {Object<string, boolean>} */
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/** @type {Object<string, boolean>} */
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const vertexSegments = {};
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const vertexSegments = {};
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vertexSegments[getUid(closestSegment)] = true;
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if (
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if (
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node.geometry.getType() === GeometryType.CIRCLE &&
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node.geometry.getType() === GeometryType.CIRCLE &&
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@@ -1091,14 +1092,18 @@ class Modify extends PointerInteraction {
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: closestSegment[0];
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: closestSegment[0];
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}
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}
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this.createOrUpdateVertexFeature_(vertex);
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this.createOrUpdateVertexFeature_(vertex);
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const geometries = {};
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geometries[getUid(node.geometry)] = true;
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for (let i = 1, ii = nodes.length; i < ii; ++i) {
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for (let i = 1, ii = nodes.length; i < ii; ++i) {
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const segment = nodes[i].segment;
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const segment = nodes[i].segment;
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if (
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if (
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(coordinatesEqual(closestSegment[0], segment[0]) &&
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((coordinatesEqual(closestSegment[0], segment[0]) &&
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coordinatesEqual(closestSegment[1], segment[1])) ||
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coordinatesEqual(closestSegment[1], segment[1])) ||
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(coordinatesEqual(closestSegment[0], segment[1]) &&
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(coordinatesEqual(closestSegment[0], segment[1]) &&
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coordinatesEqual(closestSegment[1], segment[0]))
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coordinatesEqual(closestSegment[1], segment[0]))) &&
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!(getUid(nodes[i].geometry) in geometries)
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) {
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) {
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geometries[getUid(nodes[i].geometry)] = true;
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vertexSegments[getUid(segment)] = true;
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vertexSegments[getUid(segment)] = true;
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} else {
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} else {
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break;
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break;
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@@ -1106,7 +1111,6 @@ class Modify extends PointerInteraction {
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}
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}
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}
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}
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vertexSegments[getUid(closestSegment)] = true;
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this.vertexSegments_ = vertexSegments;
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this.vertexSegments_ = vertexSegments;
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return;
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return;
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}
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}
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