Add zDirection memeber to the baes class, for type checking
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@@ -105,6 +105,14 @@ class TileSource extends Source {
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*/
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*/
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this.tileOptions = {transition: options.transition};
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this.tileOptions = {transition: options.transition};
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/**
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* zDirection hint, read by the renderer. Indicates which resolution should be used
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* by a renderer if the views resolution does not match any resolution of the tile source.
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* If 0, the nearest resolution will be used. If 1, the nearest lower resolution
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* will be used. If -1, the nearest higher resolution will be used.
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* @type {number=}
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*/
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this.zDirection;
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}
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}
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/**
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/**
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@@ -258,7 +258,7 @@ class Zoomify extends TileImage {
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});
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});
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/**
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/**
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* @type {number|undefined}
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* @inheritDoc
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*/
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*/
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this.zDirection = options.zDirection;
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this.zDirection = options.zDirection;
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