Adding a pinch handler for multi-touch devices. Great patch from Bruno. p=bbinet, r=me (closes #3077)
git-svn-id: http://svn.openlayers.org/trunk/openlayers@11389 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
@@ -170,6 +170,7 @@
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"OpenLayers/Handler/Polygon.js",
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"OpenLayers/Handler/Feature.js",
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"OpenLayers/Handler/Drag.js",
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"OpenLayers/Handler/Pinch.js",
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"OpenLayers/Handler/RegularPolygon.js",
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"OpenLayers/Handler/Box.js",
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"OpenLayers/Handler/MouseWheel.js",
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@@ -104,6 +104,20 @@ OpenLayers.Event = {
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return event.touches && event.touches.length == 1;
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},
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/**
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* Method: isMultiTouch
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* Determine whether event was caused by a multi touch
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*
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* Parameters:
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* event - {Event}
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*
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* Returns:
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* {Boolean}
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*/
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isMultiTouch: function(event) {
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return event.touches && event.touches.length > 1;
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},
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/**
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* Method: isLeftClick
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* Determine whether event was caused by a left click.
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227
lib/OpenLayers/Handler/Pinch.js
Normal file
227
lib/OpenLayers/Handler/Pinch.js
Normal file
@@ -0,0 +1,227 @@
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/* Copyright (c) 2006-2011 by OpenLayers Contributors (see authors.txt for
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* full list of contributors). Published under the Clear BSD license.
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* See http://svn.openlayers.org/trunk/openlayers/license.txt for the
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* full text of the license. */
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/**
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* @requires OpenLayers/Handler.js
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*/
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/**
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* Class: OpenLayers.Handler.Pinch
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* The pinch handler is used to deal with sequences of browser events related
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* to pinch gestures. The handler is used by controls that want to know
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* when a pinch sequence begins, when a pinch is happening, and when it has
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* finished.
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*
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* Controls that use the pinch handler typically construct it with callbacks
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* for 'start', 'move', and 'done'. Callbacks for these keys are
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* called when the pinch begins, with each change, and when the pinch is
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* done.
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*
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* Create a new pinch handler with the <OpenLayers.Handler.Pinch> constructor.
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*
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* Inherits from:
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* - <OpenLayers.Handler>
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*/
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OpenLayers.Handler.Pinch = OpenLayers.Class(OpenLayers.Handler, {
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/**
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* Property: started
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* {Boolean} When a touchstart event is received, we want to record it,
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* but not set 'pinching' until the touchmove get started after
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* starting.
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*/
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started: false,
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/**
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* Property: stopDown
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* {Boolean} Stop propagation of touchstart events from getting to
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* listeners on the same element. Default is true.
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*/
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stopDown: true,
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/**
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* Property: pinching
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* {Boolean}
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*/
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pinching: false,
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/**
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* Property: last
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* {Object} Object that store informations related to pinch last touch.
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*/
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last: null,
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/**
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* Property: start
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* {Object} Object that store informations related to pinch touchstart.
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*/
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start: null,
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/**
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* Constructor: OpenLayers.Handler.Pinch
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* Returns OpenLayers.Handler.Pinch
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*
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* Parameters:
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* control - {<OpenLayers.Control>} The control that is making use of
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* this handler. If a handler is being used without a control, the
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* handlers setMap method must be overridden to deal properly with
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* the map.
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* callbacks - {Object} An object containing functions to be called when
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* the pinch operation start, change, or is finished. The callbacks
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* should expect to receive an object argument, which contains
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* information about scale, distance, and position of touch points.
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* options - {Object}
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*/
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initialize: function(control, callbacks, options) {
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OpenLayers.Handler.prototype.initialize.apply(this, arguments);
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},
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/**
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* Method: touchstart
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* Handle touchstart events
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*
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* Parameters:
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* evt - {Event}
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*
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* Returns:
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* {Boolean} Let the event propagate.
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*/
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touchstart: function(evt) {
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var propagate = true;
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this.pinching = false;
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if (OpenLayers.Event.isMultiTouch(evt)) {
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this.started = true;
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this.last = this.start = {
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distance: this.getDistance(evt.touches),
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delta: 0,
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scale: 1
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};
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this.callback("start", [evt, this.start]);
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propagate = !this.stopDown;
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} else {
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this.started = false;
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this.start = null;
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this.last = null;
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}
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OpenLayers.Event.stop(evt);
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return propagate;
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},
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/**
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* Method: touchmove
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* Handle touchmove events
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*
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* Parameters:
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* evt - {Event}
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*
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* Returns:
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* {Boolean} Let the event propagate.
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*/
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touchmove: function(evt) {
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if (this.started && OpenLayers.Event.isMultiTouch(evt)) {
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this.pinching = true;
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var current = this.getPinchData(evt);
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this.callback("move", [evt, current]);
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this.last = current;
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}
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return true;
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},
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/**
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* Method: touchend
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* Handle touchend events
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*
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* Parameters:
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* evt - {Event}
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*
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* Returns:
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* {Boolean} Let the event propagate.
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*/
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touchend: function(evt) {
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if (this.started) {
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this.started = false;
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this.pinching = false;
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this.callback("done", [evt, this.start, this.last]);
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this.start = null;
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this.last = null;
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}
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return true;
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},
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/**
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* Method: activate
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* Activate the handler.
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*
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* Returns:
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* {Boolean} The handler was successfully activated.
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*/
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activate: function() {
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var activated = false;
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if (OpenLayers.Handler.prototype.activate.apply(this, arguments)) {
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this.pinching = false;
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activated = true;
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}
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return activated;
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},
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/**
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* Method: deactivate
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* Deactivate the handler.
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*
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* Returns:
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* {Boolean} The handler was successfully deactivated.
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*/
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deactivate: function() {
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var deactivated = false;
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if (OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) {
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this.started = false;
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this.pinching = false;
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this.start = null;
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this.last = null;
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deactivated = true;
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}
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return deactivated;
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},
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/**
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* Method: getDistance
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* Get the distance in pixels between two touches.
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*
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* Parameters:
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* touches - {Array(Object)}
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*/
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getDistance: function(touches) {
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var t0 = touches[0];
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var t1 = touches[1];
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return Math.sqrt(
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Math.pow(t0.clientX - t1.clientX, 2) +
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Math.pow(t0.clientY - t1.clientY, 2)
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);
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},
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/**
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* Method: getPinchData
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* Get informations about the pinch event.
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*
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* Parameters:
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* evt - {Event}
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*
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* Returns:
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* {Object} Object that contains data about the current pinch.
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*/
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getPinchData: function(evt) {
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var distance = this.getDistance(evt.touches);
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var scale = distance / this.start.distance;
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return {
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distance: distance,
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delta: this.last.distance - distance,
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scale: scale
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};
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},
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CLASS_NAME: "OpenLayers.Handler.Pinch"
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});
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264
tests/Handler/Pinch.html
Normal file
264
tests/Handler/Pinch.html
Normal file
@@ -0,0 +1,264 @@
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<html>
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<head>
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<script src="../OLLoader.js"></script>
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<script type="text/javascript">
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function test_constructor(t) {
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t.plan(3);
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var control = new OpenLayers.Control();
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control.id = Math.random();
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var callbacks = {foo: "bar"};
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var options = {bar: "foo"};
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var oldInit = OpenLayers.Handler.prototype.initialize;
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OpenLayers.Handler.prototype.initialize = function(con, call, opt) {
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t.eq(con.id, control.id,
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"constructor calls parent with the correct control");
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t.eq(call, callbacks,
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"constructor calls parent with the correct callbacks");
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t.eq(opt, options,
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"constructor calls parent with the correct options");
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};
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var handler = new OpenLayers.Handler.Pinch(control, callbacks, options);
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OpenLayers.Handler.prototype.initialize = oldInit;
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}
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function test_activate(t) {
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t.plan(3);
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var map = new OpenLayers.Map('map');
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var control = new OpenLayers.Control();
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map.addControl(control);
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var handler = new OpenLayers.Handler.Pinch(control);
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handler.active = true;
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var activated = handler.activate();
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t.ok(!activated,
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"activate returns false if the handler was already active");
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handler.active = false;
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handler.pinching = true;
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activated = handler.activate();
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t.ok(activated,
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"activate returns true if the handler was not already active");
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t.ok(!handler.pinching,
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"activate sets pinching to false");
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}
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function test_events(t) {
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// each handled event should be activated twice when handler is
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// activated, so:
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// 27 = 4tests * 2*3events + 1tests * 3events
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t.plan(27);
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var map = new OpenLayers.Map('map');
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var control = new OpenLayers.Control();
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map.addControl(control);
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var handler = new OpenLayers.Handler.Pinch(control);
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// list below events that should be handled (events) and those
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// that should not be handled (nonevents) by the handler
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var events = ["touchend", "touchmove", "touchstart"];
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var nonevents = ["mousedown", "mouseup", "mousemove", "mouseout",
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"click", "dblclick", "resize", "focus", "blur"];
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map.events.registerPriority = function(type, obj, func) {
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// this is one of the mock handler methods
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t.eq(OpenLayers.Util.indexOf(nonevents, type), -1,
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"registered method is not one of the events " +
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"that should not be handled: " + type);
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t.ok(OpenLayers.Util.indexOf(events, type) > -1,
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"activate calls registerPriority with browser event: " + type);
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t.eq(typeof func, "function",
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"activate calls registerPriority with a function");
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t.eq(obj["CLASS_NAME"], "OpenLayers.Handler.Pinch",
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"activate calls registerPriority with the handler");
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};
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handler.activate();
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handler.deactivate();
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// set browser event like properties on the handler
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for(var i=0; i<events.length; ++i) {
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setMethod(events[i]);
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}
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function setMethod(key) {
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handler[key] = function() {return key;};
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}
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map.events.registerPriority = function(type, obj, func) {
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var r = func();
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if(typeof r == "string") {
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t.eq(r, type,
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"activate calls registerPriority with the correct method");
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}
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}
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handler.activate();
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}
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function test_callbacks(t) {
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t.plan(23);
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var map = new OpenLayers.Map('map', {controls: []});
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var control = new OpenLayers.Control();
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map.addControl(control);
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// set fake values for touches
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var testEvents = {
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start: {
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type: 'start',
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touches: [{
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clientX: 100,
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clientY: 0
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}, {
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clientX: 0,
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clientY: 0
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}]
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},
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move: {
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type: 'move',
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touches: [{
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clientX: 100,
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clientY: 0
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}, {
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clientX: 20,
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clientY: 0
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}]
|
||||
},
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done: {
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type: 'done',
|
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touches: []
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}
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};
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// set callback methods
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var customCb = OpenLayers.Function.False;
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var cb = function(evt) {
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var tch = testEvents[evt.type].touches;
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t.ok(evt.touches[0].clientX == tch[0].clientX &&
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evt.touches[0].clientY == tch[0].clientY,
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"touchstart sets first touch position correctly in evt");
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t.ok(evt.touches[1].clientX == tch[1].clientX &&
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evt.touches[1].clientY == tch[1].clientY,
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"touchstart sets second touch position correctly in evt");
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t.eq(handler.start.distance, 100, "start distance is " +
|
||||
"always the same");
|
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customCb.apply(this, arguments);
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}
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var callbacks = {
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start: cb,
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move: cb,
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done: customCb
|
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};
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||||
|
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var handler = new OpenLayers.Handler.Pinch(control, callbacks);
|
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handler.activate();
|
||||
|
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var old_isMultiTouch = OpenLayers.Event.isMultiTouch;
|
||||
var old_stop = OpenLayers.Event.stop;
|
||||
|
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// test single touch
|
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OpenLayers.Event.isMultiTouch = function() {
|
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return false;
|
||||
}
|
||||
handler.started = true;
|
||||
handler.start = {
|
||||
distance: 100,
|
||||
delta: 0,
|
||||
scale: 1
|
||||
};
|
||||
handler.last = {
|
||||
distance: 150,
|
||||
delta: 10,
|
||||
scale: 1.5
|
||||
};
|
||||
map.events.triggerEvent("touchstart", testEvents.start);
|
||||
t.ok(!handler.started, "1) touchstart (singletouch) sets started to false");
|
||||
t.eq(handler.start, null, "1) touchstart (singletouch) sets start to null");
|
||||
t.eq(handler.last, null, "1) touchstart (singletouch) sets last to null");
|
||||
|
||||
OpenLayers.Event.stop = function(evt, allowDefault) {
|
||||
if(allowDefault) {
|
||||
t.fail(
|
||||
"touchstart is prevented from falling to other elements");
|
||||
}
|
||||
}
|
||||
OpenLayers.Event.isMultiTouch = function(evt) {
|
||||
var res = old_isMultiTouch(evt);
|
||||
t.ok(res, "fake event is a mutitouch touch event");
|
||||
return res;
|
||||
}
|
||||
customCb = function(evt, pinchdata) {
|
||||
t.eq(pinchdata.distance, 100, "2) calculated distance is correct");
|
||||
t.eq(pinchdata.delta, 0, "2) calculated delta is correct");
|
||||
t.eq(pinchdata.scale, 1, "2) calculated scale is correct");
|
||||
}
|
||||
map.events.triggerEvent("touchstart", testEvents.start);
|
||||
t.ok(handler.started, "2) touchstart sets the started flag to true");
|
||||
t.ok(!handler.pinching, "2) touchstart sets the pinching flag to false");
|
||||
|
||||
customCb = function(evt, pinchdata) {
|
||||
t.eq(pinchdata.distance, 80, "3) calculated distance is correct");
|
||||
t.eq(pinchdata.delta, 20, "3) calculated delta is correct");
|
||||
t.eq(pinchdata.scale, 0.8, "3) calculated scale is correct");
|
||||
}
|
||||
map.events.triggerEvent("touchmove", testEvents.move);
|
||||
t.ok(handler.started, "3) started flag still set to true");
|
||||
t.ok(handler.pinching, "3) touchmove sets the pinching flag to true");
|
||||
|
||||
|
||||
customCb = function(evt, first, last) {
|
||||
t.eq(first.distance, 100, "4) calculated distance is correct");
|
||||
t.eq(first.delta, 0, "4) calculated delta is correct");
|
||||
t.eq(first.scale, 1, "4) calculated scale is correct");
|
||||
t.eq(last.distance, 80, "4) calculated distance is correct");
|
||||
t.eq(last.delta, 20, "4) calculated delta is correct");
|
||||
t.eq(last.scale, 0.8, "4) calculated scale is correct");
|
||||
}
|
||||
map.events.triggerEvent("touchend", testEvents.done);
|
||||
t.ok(!handler.started, "4) started flag is set to false");
|
||||
t.ok(!handler.pinching, "4) touchdone sets the pinching flag to false");
|
||||
|
||||
OpenLayers.Event.stop = old_stop;
|
||||
OpenLayers.Event.isMultiTouch = old_isMultiTouch;
|
||||
|
||||
// test move or done before start
|
||||
customCb = function(evt) {
|
||||
t.fail("should not pass here")
|
||||
}
|
||||
map.events.triggerEvent("touchmove", testEvents.move);
|
||||
map.events.triggerEvent("touchend", testEvents.end);
|
||||
|
||||
}
|
||||
|
||||
function test_deactivate(t) {
|
||||
t.plan(6);
|
||||
var map = new OpenLayers.Map('map');
|
||||
var control = new OpenLayers.Control();
|
||||
map.addControl(control);
|
||||
var handler = new OpenLayers.Handler.Pinch(control);
|
||||
handler.active = false;
|
||||
var deactivated = handler.deactivate();
|
||||
t.ok(!deactivated,
|
||||
"deactivate returns false if the handler was not already active");
|
||||
handler.active = true;
|
||||
handler.pinching = true;
|
||||
deactivated = handler.deactivate();
|
||||
t.ok(deactivated,
|
||||
"deactivate returns true if the handler was active already");
|
||||
t.ok(!handler.started,
|
||||
"deactivate sets started to false");
|
||||
t.ok(!handler.pinching,
|
||||
"deactivate sets pinching to false");
|
||||
t.ok(handler.start == null,
|
||||
"deactivate sets start to null");
|
||||
t.ok(handler.last == null,
|
||||
"deactivate sets start to null");
|
||||
}
|
||||
|
||||
|
||||
</script>
|
||||
</head>
|
||||
<body>
|
||||
<div id="map" style="width: 300px; height: 150px;"/>
|
||||
</body>
|
||||
</html>
|
||||
@@ -118,6 +118,7 @@
|
||||
<li>Handler/Box.html</li>
|
||||
<li>Handler/Click.html</li>
|
||||
<li>Handler/Drag.html</li>
|
||||
<li>Handler/Pinch.html</li>
|
||||
<li>Handler/Feature.html</li>
|
||||
<li>Handler/Hover.html</li>
|
||||
<li>Handler/Keyboard.html</li>
|
||||
|
||||
Reference in New Issue
Block a user